I had a lot of fun playing the class but have a few suggestions to clean up the noticeable jankiness in the spec:
- Have the weaponswap button switch you between your weapon and the gunblade when in combat/PVP as the nearly decade of muscle memory we have built up is impossible to overcome, leading to an unnecessary amount of frustration and fumbles in tense scenarios
- Gunblade skill 2 should also put an explosion on your body, rounding out the hitbox. I understand why its a slower skill with a semi-conal hitbox to offset the damage payoff but if the target is inside your body it should still hit
- Should be able to access dragon trigger when using your weapon, not just the gunblade. the dragon trigger animation is very, very noticeable and you aren't catching anyone by surprise when you are charging it up for 5 seconds!
- Please allow us to stow weapon on the gunblade/dragon trigger
Spec has a lot of potential, just want it to flow as I believe is the intended class fantasy! Samurai weren't fumbling around as much as players have to when trying to play the spec.