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ManaPotato.3279

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Everything posted by ManaPotato.3279

  1. I honestly feel everything became harder and especially more confusing. I tried new daily system and its too bothersome, I'd rather go play some MOBA or FPS.
  2. Yeah thanks, I'll pass. From what you told me, realistically its worth 15 bucks max. Seems this "expac" is filled with reused assets anyways.
  3. So now that the idealization honeymoon phase is waning, I am curious if this new expansion Living Story season is worth buying? What would be the real price of this content? What would be pros and what cons of it in your opinion? Cheers
  4. We gave them so much feedback and they know about it... its just they don't wanna bother, the class is beyond kittened
  5. None, which is why I also don't play the game anymore.
  6. 100b has been a meme for at least 2 expansions now. Maybe they fix it in gw3..
  7. The only thing community complained about was complete WvW map replacement. Many actually liked it, so it was settled on middle ground. ArenaNet should realize the fact its possible for things to coexist - instead of neurotically forcing us to have one thing only.
  8. PvP has been completely dead for years now. WvW received back-end rework but aside that it's also dead, no new maps or gameplay mechanics since 2012 launch. Classes became a true nightmare to play. They lost all their flow and are now clunky button mash. PvE content has been amazing, but due to classes being nightmare to play, PvE also became unsatisfying and jarring. Instead of properly balancing classes and rethinking and reworking things when needed, they tried to band aid it with Quickness and Alacrity which only worsened the problem. Just look at upcoming "expansion". No new PvP maps, no new WvW maps, no new Raids... it's an unfinished living world season pretending to be expansion. The more you play, the more obvious these become evident.
  9. There is no solution anymore, the entire class needs a rework. Idk what this abomination is at this point.
  10. And its only going to get worse from there. Its getting more and more chaotic over time and even devs themselves don't know what classes do anymore.
  11. Exactly. Warrior has been neglected for so long that it feels dated in every single sense. I am all up for new weapons, but rethink the entire class and its toolkit first.
  12. Nothing has been done since HoT with these game modes, be it sPvP or WvW. No new maps or gameplay updates.
  13. Did I miss something as I can't find PvP content anywhere? New maps, game modes.. anything? Even WvW? Wheres the PvP?
  14. I honestly have no hope for warrior. This class needs complete rework of many of its systems.
  15. Arc Divider change is good. Just make warrior and berserker more flashy overall, add more effects/eye candy.
  16. I am happy warrior got something like this after years of neglect, even if these are not solving everything. I feel like some utilities need complete rework on scale banners got. I would honestly love to see Hundred Blades castable while moving. Today everyone is so mobile in one way or another and I feel disabled each time I press 2 on GS. Same thing with utility Stomp - needs a slight range increase to not feel so constrained when everyone moves so much.
  17. How long do we have to wait until they unkitten this garbage profession?
  18. LOL Blue child tears are the sweetest Elementalist, for the first time EVER, has a proper RANGED build in form of Catalyst. And now that your class is no longer absolutely dominating and something else is viable as well, you com here and kitten? LOL get kittened
  19. Not only we did not get any new WvW maps FOR YEARS, but sPvP is absolutely bare-bones. Why doesn't WvW have proper map variety? And what happened to sPvP 15v15 mode? Where is WoW-like PvP experience? Why can't we get proper 2v2, 3v3 and BG ranked? Why not have Cantha inspired maps? What is wrong with this company?
  20. Yeah but its not removed from Chest of Black Lion Goods (daily login reward). So it pollutes that RNG table instead.
  21. As the title says. This item is completely unnecessary as you can get buff almost anywhere and it lasts for a very long time.
  22. I am trying to make something with sustain that excels at small scale fights, preferably also having ranged damage. I don't like how boring and squishy current meta builds are, so I seek to make my own. (So NOT "Playstyle: this build is all about weaving hard hitting skills into chains of block and evade frames. ") I am not sure how to start or what to build around for this. Any ideas?
  23. Thanks for the build Zuko! I just tried it and its super fun but the sustain doesn't feel quite there yet.
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