I'm curious as to why it takes, from the beginning to end:
-an hour+ to do enough events to get all three regions ready
-an indeterminate amount of time to get a timer shown on when the map will progress
-a 30 minute timer when the map finally decides to progress, despite waiting however long
-20-30 minute chain consisting of the three lane escorts + pylon champions + powering the crystals
-20 minute long fight that, if not for the 3 to 4 minutes of the boss being invincible/untargetable with barrel rolls, wisp phases, and random monologuing, might be completed more often.
This map has a time issue, it takes so much investment to do from beginning to end, and when it fails, which is pretty often, there is 0 reward. I have my own personal gripes such as tracking each region's progress without having to patrol the whole map to figure it out (compare this to Dragon Stand and being able to see each lanes progress via the map and tags). Getting each region to be ready is also tedious because events aren't getting map wide notifications excluding the corrupted void pylons.