I think the spec is a lot of fun. Here are some brief thoughts for what they are worth:
Good:
- Pistol skills are fun
- Shroud skills are fun
- The mobility feels great. Makes the class feel nimble and responsive. Combining the shroud mobility skills with spectral walk and/or worm sets up some interesting plays.
- Some great combos can be created with shroud 3, 4, and 5. In particular popping shroud 5, then getting out of shroud and comboing the effect of shroud 5 with another skill (e.g axe 2 or utility skill like signet of locusts against multiple enemies)
Bad:
- Elixers are boring
- The traits seem too focused on either a power or condi variant with similar play styles, or a boon share build.
Elixir Suggestions:
- As others have mentioned, the elixirs need to 'do something' not give boons
- I think the elite giving all boons is cool, but I think that it should be the only elixir to give boons
- One cool elixir is to give a few seconds of stealth. This would be a great skill when roaming in a small group with the elixir share trait. and as a great disengage skill in wvw roaming and/or pvp.
Traits suggestion:
- Have a trait line that improves the mobility and augments the shroud skills