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Argo Silversea.4609

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Everything posted by Argo Silversea.4609

  1. Thank you for putting this up. I hope they read it!!
  2. Animations seem more snappy and fast on a human than on a Norn. It's very apparent to me with the dodge. But it could be because of scale? Either way the superman jump part of it feels very cool on a human not so much on a Norn. Dps is ok but for some reason I'm struggling with keeping it going after the first set of mobs. Either get rid of the conditions on the attacks and boost base damage or add more stacks. Seems like conditions are pointless for the synergy of this spec. CC is it's biggest flaw in my view. It would be very cool if the GS skills had something similar to axe 5 or some sort of pull. I would love to set up mobs and then smash them with my dodge. Forgot to add this. Why would there be a cooldown after using a utility of a legend?? This is crippling the spec. If the whole point is to balance out my utility skills then they should be available anytime. Only limited by which one I used last. Would love more movement speed as part of the gs skills or something. Final edit: Added some traveler runes and some commander gear. Played as more of a support role with Jalis as my second legend. Felt great and had tons of sustain. If this was supposed to be a support only spec I would be very happy. I just wish the dps side had more "oomph" it doesn't feel powerful at all.
  3. Okay, I figured but wanted to see if the community had one anyways. They should add a chat function at least.
  4. Honestly I think what makes guardian a fun class is the opposite of the direction they took here. I play a support class because I want to help other players sometimes. It feels cool to know I can turn a bad situation around. I don't like that I have to make choices in my build that help me and reduce utility for the group. I would want a defender not a pre-emptive strike rev, which is kinda what this feels like. Change the off hand sword skills to something like the riposte gw1 skills. Bring back group utility to the virtues the movement skills are terrible. Like everyone else has mentioned they're clunky and not fun. This is not a bad class, it just doesn't have anything to do with how guardians play. Basically goes against player choice when we made a guardian to begin with. Which really doesn't make sense to do.
  5. Hi guys/gals! Does anyone know if there is a CS phone number somewhere? I can't find one and they are taking quite a while to respond to things. Sorry if this has been answered in another thread. Thanks!
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