Honestly I think what makes guardian a fun class is the opposite of the direction they took here. I play a support class because I want to help other players sometimes. It feels cool to know I can turn a bad situation around. I don't like that I have to make choices in my build that help me and reduce utility for the group.
I would want a defender not a pre-emptive strike rev, which is kinda what this feels like. Change the off hand sword skills to something like the riposte gw1 skills. Bring back group utility to the virtues the movement skills are terrible. Like everyone else has mentioned they're clunky and not fun.
This is not a bad class, it just doesn't have anything to do with how guardians play. Basically goes against player choice when we made a guardian to begin with. Which really doesn't make sense to do.