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Oikodomos.7102

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  1. 7/8 win rate for the past week. if you use battery for offensive and defensive protocol, a consistent fraction of boons is already provided, half support players gives the extra boon that will make the difference. let's not forget that the "casual" player has a brain and the will to finish the meta, talk to their intelligence is a winning bet.
  2. Currently, lot of the squads aiming to kill Soo-Wong ask for irrelevant tokens such as raid killing proof. We can blame the commanders acting selfishly, or we can become a commie acting in a most open way. Let's share how we lead casuals to a victory, and make ridiculous the Dhuum's KP requirement. Setting your squad with a welcome message as squad description : Setting LFG : Don't ask for specific roles, include the server ip (commande /ip) Do the events and make public explanation, be a leader show the example. Setting your squad for fight once the map is ready : Update squad description : Set subgroups by asking for boon support class : Heal is not needed, alac is great, but you must get quick on all subgroups. If you lack of quick boon support, ask (nicely) to firebrand and harbinger from squad to use a specific build. Quickbrand (SC) [&DQEQGi4fPjZLFwAATAEAABUXAAB6FgAAiRIAAAAAAAAAAAAAAAAAAAAAAAA=] QuickHarbinger (SC) [&DQEQGi4fPjZLFwAATAEAABUXAAB6FgAAiRIAAAAAAAAAAAAAAAAAAAAAAAA=] Players on squad will explain how to play those classes. In my split strategy, i set in sub 10 experienced players able to help during champion split the slower side. Make a full explanation of the fight on map chat : Everyone going to fight alongside yourself must know the mechanic for the higher chance of victory, so play with em 🙂 My explanations : I do not include specific call as "GREED" when you miss 1% to phase Soo-Wong while tail is up, let's keep things as simple as possible. Prepare orders for fight : From the moment you set squad to the the moment you finish the fight, make sure noone acts in an agressive way, we're here to play a game and share a funny time. I wish to see more casual friendly squad open and know how other commies lead their sqaud toward victory, let's share informations 😄
  3. I am this kind of comm, and i know for sure some other do the same. For the final fight , the contribution buff does matter a lot and we want to avoid ppl going afk for 1 hour just showing activity at the final fight. You may find it a bit exagerated, but we saw pack of 15 -20 ppl afk on map's first WP before the egg could be bought. Still, my squads are open on lfg and i don't ask for LI or nay kind of kp so you can join, just not as easy as clicking on comm tag. By the way, GG for your turtle !
  4. GG to you for completing the meta. Now you know a bit more about the fight, i hope you will return to the meta and help everyone to enjoyit to the best.
  5. I met the same issue, lost precipice lost any water life 😢
  6. source : https://help.guildwars2.com/hc/en-us/articles/360013021194-Policy-Guild-Ownership-and-Name-Changes By experience, i waited for 3 days.
  7. Guild provides a lot of services as potion from tavern, ressources from nodes and WvW revendication bonus. No Tax, No Rep needed. Hall in Lost Precipice (Verdant Brink). You can use the hall to up your scribe job. If you don't wish to talk, don't ever talk. Feel free to join -> mail carrier "oikodomos.7102"
  8. Hello, at the beginning of the fight against the boss on last map of the expansion, we now see half of a squad flying on skyscale for 10 secondes while the fight has already begun. they do nothing but watch and even prevent players on ground to see mechanics from boss. Seriously ? how do you help on any point doing nothing on a fight ? When the commi asks for NO FLY ZONE, you have to set foot on land and start DIPS.
  9. The way i understand the meta to be complete is to prioritize some actions. Every 20% the boss is phasing and some minions are spawning on the main platform, among em there are Thornheart mobs. Those thornheart mobs have to be dealt as fast as possible or it is perma stun for everyone. Also, every 20% we run out of EMP from legion waystation, we have to refill em and not be surprised by massive CC on boss. The CC skills should also be on skill bar since the champion from 60% and 20% split won't be affected by waystation. Finally, the tail should not be ignored and be killed as fast as possible. (even if we can greed for 2% before a phase). To summarize the priorities 1. Deal Thorheart and refill EMP from waystation every 20% 2. CC the boss as hard as you can 3. The tail 4. DPS hard with a decent rotation I would add some reflexion about leading : 1. try to have quickness support in every five ppl subgroup 2. try to have might boons (call for dudu/hfb/miralac/...) 3. alac is not so important here since the rythm of boss's attacks does not allow to make full rotations. 4. put markers where you want the squad to go during the fight at the very beginning (i set 2 marks on boss position+ 1 mark by champion's island) 5. on champions split (60%/20%) ask for synchronization on killing by stopping DPS at 20% (in fact you'll see players stopping at 10-15% their deeps, but that's ok) 6. last but no least, don't let toxic ppl raging flaming and insullting on squad or map. Help and provide information on mechanics is great, insult will make players less invested in fight and overall lead to a failure. On the topic of the turtle, should the turtle be the reward of this event, or could we have an alternate way as wvw reward track to start the collection ? We can keep the meta events to unlocks masteries above lvl 1. I like the event as it is today (about 20 failures, 3 success as comm, 1 sucess as mere player) but i wish to everyon to be entertained by the game and it is not the case so far.
  10. Hello, The issue may be well known, but i am bored. Some opponents on WvW are abusing system of block list to gain our account ID, and as soon as they blocked us, they unblock to release a flood of taunt and insults. Please fix that, i don't want to make my block list growing bigger because of a feature you need to improve. Thanks, and to all haters, you're sad.
  11. Hello players and game masters, On fractals CM 99 and CM 100 we have a hidden achievement that reward us for completing the whole fractal made with no death. Currently there is no counterpart of those achievements on lv 98 CM. I suggest a new achievement for 98 CM, keep a vomit stack (as encounter in Mistlock Instability: Toxic Sickness) from the very beginning to the very end of the fractal. I suggest even the title we could unlock, "Holy Vomit" Vicously yours, oikodomos.
  12. Hello, I am actively looking for a doctor in order to heal the last boss of the fractal 100, i am really worry since she is puking every day for the last 2 weeks. In clear words, i wonder why we have everyday the mistlock instability - toxic sickness everyday. I would happily agree to get some hard content, but please give us some variety. https://wiki.guildwars2.com/wiki/Mistlock_Instability:_Toxic_Sickness Oikodomos.
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