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Fenris Silverfang.7906

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Everything posted by Fenris Silverfang.7906

  1. I haven't tried herald yet myself, but I got a renegade condi one going on my revenant. Been good fun as well. As for more engi stuff, you seem to have a lot of choices for your supporting skills by the main ones are always a mystery to me. You can beef up turrets , elixirs, explosions, kits, make gyros turn you into a speedfreak, sure... But then what goes in the mainhand?... I guess the choices there are so limited with pistol/pistol, pistol/shield and rifle that you use kits to get more synergy with traits. So grenades seem like the go-to choice, perhaps mortar?... Don't really know where wrench fits in at all, but I know bomb kit is mostly for swapping in and out for some skills. Hammer and sword seem okay for scrapper and holo, but also a shame they're tied to elites. Hopefully the EoD spec will add something fresh but I really wish you had 1-2 more weapon choices for core cause it really feels a little lacking.
  2. Heyooo, After having a good look around it does seem that many people do feel that engineer has some big problems, usually coming from the fact that they have very little weapon choices and the use of kits and certain talents seems heavily encouraged. This is to the point that experimenting around and straying to far from whats considered a must have leads to mixed results. So here's the plan, why not compile a list of your craziest and most importantly fun builds? Encourage everyone to try something different and maybe find some inspiration to switch things up. Personally I love swapping things around and seeing what talents go together nicely to create odd synergies, which may not be optimal, but enjoyable for sure in their own way. When I played back in the day I used to literally run around with my wrench out and go all out turrets, living my tf2 engineer dream to the fullest. Nowadays, more sillyness. http://gw2skills.net/editor/?PegAIRlRwgYNMHWKO0XdtWA-zRIURU1DA-e Mortar Kit fire support for example, wonder if you could run that using holosmith instead of scrapper. Could be fun cause of the strike damage increase based on heat level?
  3. Oddly enough, years later this still seems to be a thing. One bright left eye and one darker right eye using the white or soft pink eye options on my male asura. It's sort of charming but I'd rather you'd have the option for proper Heterochromia than having some customization options seemingly bugging out. From all I could gather some people say it may be related to changing the default iris size of a character but cannot confirm that right now.
  4. Are they re-running season 5 as well? I still don't know if that's the case.. would thank anyone for confirmation. If so you could get S3 and the start of S4 for about 17~ pounds while getting the remaining episodes of 4 and all of 5 for free if you started now. That would give you access to all mastery paths and all zones they added outside of expansion content. S2 was only story and probably the one you'd miss the least I reckon, that's a pretty alright deal to me. Again going with what people said though, if you join in late, you might feel less inclined to do so cause that easily becomes double on top of having to purchase the expansions themselves.
  5. Do we know if they are going to re-run the entirety of the ice brood saga as well once the re-run of season 4 is done?... Not sure if there's been any official word on that, but if so that makes buying the remaining chapters not as huge of an investment if I intend on getting them all eventually. I'd love to be able to not nag and don't want to seem ungrateful trust me. I do very much think they deserve the support considering its not got a monthly sub but... I'm running on roughly 13+ year old hardware thats held together by tape and can barely afford living on basics at the moment. So I want to make sure that whatever I don't end up paying more than I have to.
  6. Can only agree. First day of coming back and making my revenant I had the luck of having a mentor stand in the charr starting zone who was super chill and I ended up casually chatting with for a solid 30+ minutes or so. Most people i've come across been really nice, a few people in spvp aside but thats pvp overall. Competition usually has people try to flex on each other.
  7. I wasn't even aware that the skyscale was a part of LW until you pointed it out cause it does seem to let everyone who has one explore areas and reach points with absolute ease compared to people without it. It not being obtainable without a specific LW chapter seems a little weird. GW2 has some incredible highs and when it works its a complete blast, but it does also have some rougher edges and a lot of things go unexplained as has been pointed out in other threads on the forums I've read. So I agree on the fact that, I don't think it would be nearly as welcoming to newer players cause I can see a lot of people running into systems/mechanics or design choices they don't understand and getting frustrated. A rise in popularity would prompt more videos and could lead to people getting a negative impression of what's essentially a pretty diverse and really fun game that simply falls short in some areas of making it a more cohesive experience.
  8. Thanks again for the clarification. Something to nab later perhaps then for me as I am very interested in all the new zones they added in the later seasons and would like more content to that helps work towards the expansion mastery tracks instead. Really grateful to get some help and feedback on this, makes deciding a bunch easier.
  9. The thing that currently attracts so many people to FF14 is the continuity of the story cause by playing through it in order you get attached to the setting and characters a lot more cause you get to see them develop. I do like what's there but as a returning players who's missed a bunch and wasn't aware of the giveaways when they started I do have to pay a fair bit extra to get what I feel is the proper experience. It recaps you on LS1 which I played back in the day, but not all of it, so seeing the finale and how it shaped the world was cool. I did miss out on LS2 and only know snippets but get how it ties into HoT, then I played the intro to PoF to get the mount and who you even fight against despite dialogue stating you've seen them before you don't directly get. I imagine due to LS4 and 5/Icebrood being before end of dragons, there'd be another huge gap for anyone joining prior or during its release which as people pointed out is going to get worse over time. I feel the story and writing is severely weakened when player investment isnt high enough due to missing out on those moments that do have impact on how major lore characters or the world change or events that set up villains because you're missing what makes the fight so important. As a silly example, imagine watching the third lord of the rings movie without having watched the first 2. The fights are still cool and you see the characters perform some impressive stuff, but it doesn't feel as big because you did not get to experience how long and hard of a journey it took to even get there.
  10. Ah they're re-running LS5 as well after 4 is done? I'd only have to get the first 2 chapters of 4 I missed and the bundle for ls3 then in that case which isnt so bad if thats the case. Unless people recommend getting ls2 as well if it has anything cool or exclusive you get from there or the story leading up to HoT is super good.
  11. Just about all of it honestly. I played LS1 back then after which I took a long break just until recently. LS2 is only story and I played the finale of it cause i think its free, not sure if the rest is exciting. But having new areas to explore in Ls3 , 4 and 5 seems neat so if the story to accompany those is good I'd love to try em. Also the fact 5 seems to have its own masteries and 3 and 4 both tie into HoT and PoF mastery gain seems decent.
  12. Only thing making me want to use the cash shop is catching up on the earlier living world seasons I've missed. So while its a fair bit of money, considering there's no monthly sub im debating buying the end of dragons edition with the gems to buy those in one go, minus the currently re-running one to save some gems. Are the zones and story bits pretty decent or whats the general opinion on those?
  13. Female Charr Revenant has been the best choice I made yet, especially with my renegade build. Super happy how it turned out. My shirtless Hammer wielding Norn Warrior Slamicus Jamicus (may he rest in peace) I made for spvp back then felt fitting too. Always torn on Asura or Charr for engineer cause both fit but I find it so hard to find really nice looking medium armor, its a pain sometimes.
  14. Revenant set is done, renegade maxed.. got my thief and mesmer on 80 and gucci. Been debating what to tackle next and looked up some builds for inspiration but I am terrible at making decisions haha. Power dragonhunter for burst fun, Soulbeast perhaps?... I am also perplexed how so little people seemingly play engineer. Holosmith and scrapper both seem like decent elite specs on top of a super versatile base kit.
  15. Oh I wasn't even aware that was a thing. Thanks for letting me know. Kinda brings me back to my previous point of there being a lot of 'where to get this or that' or 'how does this work' but the vast majority is never explained to you. Wiki and people being helpful really go a long way and I'm extremely thankful and glad to see that people reach out to lend a hand or give tips. Managed to get my hands on my revenant specialization set now and figured out how the HoT maps work properly. Also thanks to the info posted here, figured out that breaking down and selling mats pays better than traders do in almost all cases making each load of blues and greens more satisfying to unpack.
  16. Thanks for the clarification. Was wondering if that was something that would help people speed up the process for those who owned it.
  17. Happy to see so many replies so quickly after posting. Been looking into the mats and drops a bit more and thanks to the wiki and its made things a little more digestable. Fair points as well that it's possible to feel a little left out when people zoom around and you don't make it anywhere in time on some maps especially. I don't particularly mind working towards masteries as kind of longer term endgame goal though, so far its still fairly rewarding cause it tied into my shiny revenant armor set achievement for example. What does get me a little though is that I've gotten to a point where i'd like to experiment more with the elite specs on a few charcters, yet while some +10's are alright to get to, either needing some exploration via gliding or waiting for help to tackle some particularly beefy bosses... others a bit more of a pain. Now, do the living world season areas 3-4-5 (cause 2 doesnt add zones) also have +10 nodes on them? Cause if so I feel they'd make it vastly easier to obtain both considering just how many points you need overall. Also read that in order to get to them you play the first bit of every chapter and then purchase teleportation scrolls in order to let alts tp there too. It's an odd choice to me and I wonder why things like that aren't simply accountwide unlocks for the first waypoint for example. Overall while im very much enjoying my time and are invested enough to want to want to engage more with other aspects of the game, there are quite a ton of things you pick up through trial and error and by a fair amount of help from forums or the wiki. Do enjoy finding out stuff myself partially cause you get a few 'oh thats how it works' moments where you feel like you have a little breakthrough, but I can also see how that might put a good few people off.
  18. Heyo everyone, I wanted to write my honest thoughts down somewhere, give some feedback, start a discussion and hopefully get some of your opinions and input on this. After a good many years I have come back to gw2 so I missed a fair bit I was eager to catch up on. I had completed all maps back then and tried every bit of content it had to offer at the time and was pleasantly surprised by all the new things, even if it took me a little to get used to. Nabbed both expansions, checked my old chars, made some new ones, and ventured forth into the unknown. So lets start with the good: -Masteries seemed like a cool addition considering it is a accountwide mechanic but doesn't just give you more strength to catapult you ahead of everyone joining in later or not playing as much. -The trait system is different from how I recalled it but it does allow for a lot of build flexibility and experimenting and swapping things around is extremely easy and fun. -Leveling is still fairly quick and fun, and goes at a pace where youre encouraged to try different zones with your alts or different story paths so it feels refreshing all over again. -New story bits are exciting and im glad to see living world that i only experienced in its infancy having shaped the world in such a cool way. Looking forward to replay it all in my own time. -Combat when it flows, it flows... when its at its best and your build and everything else comes together its snappy and just feels great. -There is a TON of content adding everything up now and you can work on what you like in terms of achievements and skins quite selectively as most as based on participation in a certain map or activity and you get to choose where to go and when. -Newer maps may be a pain to traverse initially but I actually like how hostile they are because they are meant to make you feel unwelcome till you obtain ways to traverse them much easier via mastery and get used to the layout -The story is still great and makes you feel involved. It gives you choices and you often feel like you are a part of something bigger but also that your actions matter in the grand sheme of things without making you the 'chosen' one that towers above all other characters, thus giving them time to shine as well. The bad: -I appreciate the amount of loot you get but it does seem extremely random at times. I ran several dungeons with a friend who I've brought into the game not to long ago, yet everything he got several runs a row were armor and weapons not even usable by the class he played which while I know you can reroll using the forge doesn't feel that great. -Abundance of materials you don't even know what they're used for. This was a bit of a sensory overload as you get tons of mats that you'd think would be rare but don't have any real value selling them on the market(a few copper), nor to you unless you've gone into crafting. The base materials are worth more whilst some 'rare' components dont event fit into my storage anymore cause there isn't a way to sell them. -Performance... now its been said the engine is going to get some love soon, so looking forward to that when the newer version of dx causes your cpu to scream a little less. It's not terrible but its noticable for sure. Lag can also be a huge issue but seems very hit and miss. I had a dragons stand where everyone was running into walls for 2 minutes at a time and the airdrafts were so delayed they never worked in the last fight. Other times I had stand maps that were fine and there may have been minor delay but everything ran fairly smooth. -For as fun as experimenting with skills and traits is, elite specializations while adding interesting mechanics take quite a while to get because some of their skills are unlocked very late on the wheel. This has the effect that most people will probably pick one and not bother with the other and/or refrain from using them unless all points have been invested as they'd otherwise be missing core skills and have holes in their build. -Living story offers you a way to feel more involved with the world and the events that shaped it and I would gladly play them even if they offered me no reward at all, the added cost can be offputting as its quite high (higher than the expansions even) for people that join in late or took a break, especially if they would like to play things in order. My conclusion and my biggest point to make here though, is the delivery. Now Guild Wars 2 has some real great moments and shouldnt have to hide from wow or ff14 or any other mmos in competition to retain a large amount of players. It ticks all the checkmarks for what you expect and sometimes don't expect from a mmorpg and if anything, gw2 is extremely ambitious in the way it does things. I feel that is both a great strength but also weakness... you don't expect those huge map meta events, the scale of which can be enormous when it finally all comes together and it is dreaming bigger than the competition in many cases. I do feel however that by wanting to have those 'huge' moments, the expectations are also being raised to a point where if it doesn't deliver perfectly, it can fall flat. An example is both the orr story and heart of thorns. The original story is still great for the most of it, but replaying it you notice that if certain things would be arranged differently, the moments would just pop so much more. Take the fight with the eye for example, the boss is alright, it falls, suddenly you're overrun and it all hope seems lost when the sound effects drop and only music plays... its supposed to be tragic and heroic... yet you can still hear random voicelines that break the silence among other small issues that can get in the way of what would otherwise be a pretty great moment. And that is just one of several moments where small issues get in the way of what feelings a scene is supposed to invoke. Dragons Stand is another one that is insanely ambitous...and it works for the most part... issues aside that if you lack mastery you're not able to navigate fast enough to get hits in on the boss but it still feels epic except then the cutscene plays and... oh its still going up the tree!? Surely you go up there to fini- oh... That's it?... Suddenly what had so much build up and scale comes to a very sudden, almost comical halt. Again let me make clear that I love gw2 and it does many things right and several things (personal opinion) better than other games of the same genre. I feel it's most of the way there and sometimes overshoots and stumbles over itself a little, and that's okay... it can be quite charming even... but I am curious if there isn't something that can be done to improve the 'feel' of it a little in certain situations , to allow it to really shine and pop and have those 'oh wow' moments that people are often looking for and it can certainly deliver those cause it has them, just doesn't always nail it. So what are your thoughts on it? Would love to hear from you.
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