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daggrosh.6483

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Everything posted by daggrosh.6483

  1. This bug has been known about for some time but I can't understand why it wasn't tackled in the last balance patch. It concerns Facet of Nature: while upkeeping F2, if you switch legends and then consume Facet of Nature your character will be subject to Herald's facet upkeep animation under your character's feet and it won't go away unless you map or log. Mounting will not erase the animation. This is so annoying to me because I also hate Herald's facet upkeep animation; I think it's incredibly lazy design and can be done better. I think you could cover the character with different parts of a translucent dragon, emulating Glint, depending on what facet's are active. For example, Facet of Darkness could portray a translucent-blue draconic helm superimposed over the characters head while Facet of Elements could superimpose elements revolving around the character's hands. Just an idea that I think would be visually more appealing than the current circle we have.
  2. The mace is doing more than the tool kit by providing boons, condis and barrier, so it makes sense
  3. This poll was badly setup. Does answering yes mean you want ammo or you want sharing? I answered yes because I read the bolded text (or should they be ammo) then saw the greyed-out text above (should conjures be shareable).
  4. Whatever it is, even if it's golem tech, minions or some other pet-like spec, I'm excited. Anet surprised me with the way they designed the Rev and Warrior and hopefully they can surprise us with Engineer.
  5. This annoys me to no end and I can't find any other post or reference to it online so I'm making a post myself. When using Facet of Nature and another Facet, if you switch out of Herald or mount, you see the Facet visual effect stay displayed on the ground. For good. Forever. Until you log out. Does anyone else get annoyed by this? The only way to avoid this is to make sure you Consume Facet of Nature and lose the buff prior to mounting. And to not use Draconic Echo, otherwise you need to wait for the buff to time out.
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