Ausar.9542
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Everything posted by Ausar.9542
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what that?
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Yeah I played the game when everybody was trying to unlock those mounts and I had lots of players along the way to help with difficulties in that task. New players doing these goals dont have that massive amount of players to play with to get these goals done or to get help with task. Its not as enjoyable when less people are doing it. I play MMOs for the Massively multiplayer. Starting these task now after the rush is long gone, is more like a single player experience.
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yeah it does. More people with Skyscales mean more Skyscale Skin Sale potential. Thats Money
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I mean its a grind and is a worst grind for new players that have to do all that content while its not populated like it was on the skyscale release. I would hate to be doing that stuff now with less people around to help with the task. I persoanlly hate jumping puzzles, but I got help with the skyscale jumping puzzle. Imagine now with less people around to help with the JP, you all on your own. If you also hate JP that would be enough for a rage quit after grinding all that out and coming to this end that you cant pass.
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GW1 was not a MMO. Its a Coop based hub game. Thats why that works in that game. This would not work well in a MMO like GW2. As of now in WvW the cap already disables Minis when population is too full, now imagine this with each player in that group with 4 other henchmen in the fight. Would totally crash the game. Again stuff like that works in non MMOs because they dont have lots of players potentially running around in the same space. Games that do it have a hard cap on the number of players in the area, like Coop games or SWTOR/Fallout 76, etc
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Why isn't the que system in PVE?
Ausar.9542 replied to Twitch.4635's topic in Guild Wars 2 Discussion
a queue for PvE instances would be nice.