EDIT. Thank you Rubi for updating the post to clarify this statement!
"We're not making changes to Dragon's End at this time." to now read, "We're not making changes to player capacity in the Jade Sea map at this time."
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That line right there just took the wind out of my sails. I'm sure it doesn't mean, "We're never changing it, deal with it!" but it sort of feels that way. You've created a breathtaking world, a story that made me cry, and then when I go to play after the story I'm hit by a brick wall of frustration due to a meta that just isn't working for many, many people. I've logged into many maps where there is simply failure after failure. I'm all for difficulty ... but the thing is, the siege turtle was a major part of the marketing for this game and something where an expectation of accessibility was created. The Griffon, Roller Beatle, and Skyscale were never used in the original POF marketing, but even in those cases, I never experienced the frustration I'm experiencing with the Dragon's End meta.
I trust you to do the right thing, but statements like this are deflating (in my humble opinion).
If this design is firmly in place with no expectation of any change, so be it. I just expected more, that's all.