It’s a Healing spec. The pieces are there for DPS but they currently don’t fit.
Vindicator or Legendary Alliance needs reliable ways of generating 100% uptime on either Resolution (to enable the Retribution line) or Fury (to enable the Invocation line), but currently lacks either. Changing the middle column 1 trait to Fury/Resolution instead of Might/Regen would help, though it’d make that trait mandatory for soloing.
Greatsword
2 and especially 3 feel too short. 5 has a janky cast time.
Legendary Alliance
The switch mechanic feels tacked on. There is no synergy between the two sides and there is no reward for using them both or in some kind of rhythm, so basically you just press the wrong colored abilities when you get a chance in order to get to the correct ones.
You can also press F2 to swap all your abilities, which will make you wonder why F2 isn’t just a switch to control which color you have access to since, again, there is no synergy or reward for using both colors.
Red Elite does meh damage and applies a pointless condition and Blue Elite just animation locks and kills you, so maybe don’t press the Elite at all?
You lose a dodge and in exchange can control how expensive your dodge is. If you want it to do damage it costs the most because this is a healing spec. If you want it to recharge the fastest it also heals all the stuff around you for a lot because this is a healing spec. If you can’t make up your mind you can extend boons of everyone by two seconds by jumping on their heads like Mario, which will make people ask you why you gave up one of your dodges instead of just using Glint if you want to extend buffs? You shouldn’t pick that one because the best one is the healing one because this is a healing spec.