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Hentes.2590

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  1. We all chose the same guild as 4, we are all in the same team according to the reconstruction tab but were different color and even instances of the "same" map
  2. Seems like people expect each region to have multiple maxed out alliances, like 1 for each "team", but that won't happen. The WvW playerbase is nowhere near big enough and the actual guilds that play the gamemode regularly tend to hate each other for one reason or an other - specially the more hardcore ones. It should be the same as when big bandwagoning happens, people group up, maybe make a single 500 alliance which will implode within a couple weeks because toxicity or what have you, then part of that group will log to their alt accounts with their alt guild and keep playing. If there is a single alliance that won't accept a 1 person guild, there are issues, they shouldn't care about how hardcore or dedicated you are as long as you join voice and follow them even if its a single time per week. The alliance system also tries to incentivize having different types of group together, you probably want a big fighting guild, some PPT players, some night crew, some roamers, and of course the most important, some scouts and now maybe those types of players can band together or find a group to "belong to" and if need be, join the alliance on their bank / personal guild.
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