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Sonork.2916's Achievements
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Does this really need to be in the game?
Sonork.2916 replied to Angryjanitor.5940's topic in World vs. World
I like how there is no graphic for the pull, that's the best part imo. -
[sPvP] Thoughts on Repose & Glacial Blow healing changes.
Sonork.2916 replied to Saiyan.1704's topic in Guardian
I do find it funny they suck so much at balancing they nerfed glacial blow with the change. The new icd coupled with kitten heal means the trait is doa. Meanwhile revs get Resilient Spirit, which is a trait provides up to 1200 barrier every 3 seconds with the simple requirement of having boons and existing. The trait asks for nothing and provides more... -
Best counters against Willbenders in WvW/PvP?
Sonork.2916 replied to Iustitian.9176's topic in Guardian
First, learn to Dodge sword 5. Next, From personal exp, the classes below need to put the least effort to beat a WB. Cele - Rev/harb/Mirage/condi teef (though these can stall out along with other cele classes) Power - Bladesworn and Spell Breaker/Holo/Teef(stealth/port)/Vindi/Weaver/Mesmer There are some unkillable rangers but I don't know the build. -
https://imgur.com/ieylDxx So in this gif from a fight I had, both Hammer 4 and 3 don't connect when used. the enemy is targeted, in range but the skills just fire and nothing happens. Why tho? What can i do to prevent my skills from not functioning in the future?
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After seeing pistol 5 explode for amazing dmg in pve, i'vd love it to do actual phy dmg in pvp/wvw as well. I'd prefer big dmg to a kitten knockback. Also make it a beam that just fires out like a walmart prime light beam but only at lvl 3. lvl 3 = 900 range beam, unblockable, 1 big dmg hit with some burn.
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If anyone is still worried about WBs in the current patch, I dunno what to tell you. I'd say get good, but there is no "good" in the current small scale balance of WvW. Atm it's just various levels of kitten, face roll builds with crazy amounts of sustain via next to infinite ports, aegis, prot, resistance and barrier, all with no cost in the damage the class deals. WB has some of this but isn't the most obnoxious of classes currently running around small scale.
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Stealth needs a downside (in competitive modes)
Sonork.2916 replied to igmolicious.5986's topic in Professions
Exactly. It wouldn't. As it isn't for almost all players. -
Stealth needs a downside (in competitive modes)
Sonork.2916 replied to igmolicious.5986's topic in Professions
There's a difference between losing a fight, and never being able to meaningfully engage your opponent before you're dead. -
Stealth needs a downside (in competitive modes)
Sonork.2916 replied to igmolicious.5986's topic in Professions
I would love to see an ANET dev fight a good thief. Just to watch the utter hopelessness of them trying to fight back. The game they made with next to zero counterplay to the mechanic, zero way to play against the stealth/stun/dmg/port cycle. Same with the current daze mirage as a melee class. It would be a joy to watch them suffer their own balancing. -
Level 3 charge should just be a beam imo. Then people may actually use it.
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I would love pistol 5 to be a Walmart Prime light beam. That might actually useful. Pistol 5 atm is super clunky and annoying for anything beyond immediately firing level 1 charge.
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It's honestly clunky as hell. having to press the 5 key up to 3 times for max charge is terrible. Rather they just redo it without any stupid charging.
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Spec Willbender, it doesn't have the default aegis guardians get.
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Barrier doesn't need to be timed well to do a lot. if you're not hitting classes when they have barrier that's even better for them. I'm just saying if it's a paltry amount of healing, it won't matter at all, and I'd love for it to be worth so guard can go into full CC builds for it.