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LesserHellspawn.3160

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  1. I want to see how the visit of Empress Ihn to Divinity's Reach went. I want a new coherent story, now that the story of the dragons has been told. What I don't want, and what might eventually drive me off again is more like SotO, tiny farming maps fed in thirds every few months.
  2. The carts could do with a little wider area to count per cart. I've managed to finally do it in the 10th try or so, but it was kitten hard. One error with the skyscale, and it takes too long to get it moving into a new direction. I have completely given up on #35 though, the very last. I never get the second pillar. The skyscale always clings to it instead of getting on top of it, and by the time I've launched into the air and convinced the Skyscale to go down with C, time runs out. I've tried this one so many times that I ragequit it. I've completed my masteries with other options. Thankfully we only need 58/65 mastery points to get them all. I sincerely hope I don't have to revisit this with the new mastery coming in the second update.
  3. May we please discover the 3 new POI during the story mode instance ?
  4. I've been shocked to see these have jumped to 35 gold per piece this morning. Crafting a 32 slot bag now costs over 400 gold, this is absolutely insane. When they went to 16 gold per piece it was already bad, but now ?
  5. Indeed I wouldn't....if there weren't some males out there whose 3 braincells stop functioning when seeing a little skin and can't control themselves. Well, we're all just mammals after all.
  6. I hope for more shared inventory slots, at least make them 32 like the max bag size.
  7. It is the full time capsule as it was before the attack. Bit like the time capsule of the old Eye of the North, but of course bigger. I would like to see a time capsule version of Kessex Hills and an intact Fort Salma, but that's not going to happen.
  8. Haha, yeah. That was basically what I was thinking when I played the re-release: "this is all nice and really great especially for the new players that came with the Steam release, but they're still missing so much more." The whole unfolding of the Southsun Cove events will never come back, and I'm also sad that the crown pavillon activities didn't come back with it's episode. But then again the greatest thing for me is being able to walk in the old Lion's Arch again and dive to the ruins of the original without Scarlet's wreck. Now I do think we will be getting a Living World season 6 for sure, because I do not think the new expansion will already come next year, so there needs to be content to fill that year.
  9. After now over 5200 hours in GW2 I've just learned that there's a hidden raid mastery track, 8 more HoT mastery points to collect.....
  10. I can understand the request. Getting all the masteries takes a long time and can be quite hard. Being able to redistribute the mastery points along the way would make it a little easier. I've been on it for almost 10 months now and only now finally only 8 more HoT mastery points away from maxing everything out.
  11. I'll repeat here what I said in the big other thread: I don't remember unlocking the Skyscale as terribly hard, following a YT guide to it. I would not want to have missed that experience though, it should stay as it is. Once you have it, the game transforms. Yes, it's slow. but it gets you everywhere except on and under water. It opened up the HoT maps for me to 100% completion. It's this unique ability of it to go UP in a much more controlled way than the springer, and if you fall....well, you don't, since it flies. I've got all mounts fully unlocked with their masteries, but unless a quest requires the use of a specific one, I end up using only three: The Skimmer for everything on and under water, the Siege Turtle for everything, well, siege and the Skyscale for everything else. Yep, Beetle is fast, but needs mostly flat ground, Raptor is similar. Springer has been made obsolete by the Skyscale. Jackal is a pain to use for me. Well, of course I use the Beetle to smash through walls and the Jackal to pass sand portals.
  12. I don't remember unlocking the Skyscale as terribly hard, following y YT guide to it. I would not want to have missed that experience though, it should stay as it is. Once you have it, the game transforms. Yes, it's slow. but it gets you everywhere except on and under water. It opened up the HoT maps for me to 100% completion. It's this unique ability of it to go UP in a much more controlled way than the springer, and if you fall....well, you don't, since it flies. I've got all mounts fully unlocked with their masteries, but unless a quest requires the use of a specific one, I end up using only three: The Skimmer for everything on and under water, the Siege Turtle for everything, well, siege and the Skyscale for everything else. Yep, Beetle is fast, but needs mostly flat ground, Raptor is similar. Springer has been made obsolete by the Skyscale. Jackal is a pain to use for me. Well, of course I use the Bettle to smash through walls and the Jackal to pass sand portals.
  13. For the record, BDO is what I have been playing for the last 5 years, after HoT alienated me from GW2.
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