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phreephur.8670

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  1. Super fun to play, but feels like a bit of a missed opportunity for other weapons to have ally-capabilities. It's so cool that the scepter has different abilities if they're targeting an ally, but it could also be great if other weapons such as pistols, daggers and swords could do things for allies as well. For example; hitting an ally with the skills applies some sort of boon or barrier, but only if they are attacking it. It makes it feel like the Scepter is completely mandatory for the build to work as intended.
  2. Compared to the other specs, Untamed feels a lot weaker in damage output. Even with cooldowns, and especially compared to the insane power of the Mechanist, their pets don't compare. The damage of their special abilities is like 1/5th what the Mech can do.
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