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LivingLegend.6528

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  1. There are 2 things they might consider doing...rework the hammer or just all espec weapon available after you ha e master the espec on any spec...since they made an effort to "solved" the "bug" on rev that triggers sigil on legends given that for so many years it wasn't a bug....i dont see why they cannot do 1 or the 2 things 😉
  2. Not sure how i can delete this post because it submitted twice.
  3. I might be wrong but i feel that they just split the 2 but never really adjust the effects and number of those utilities. They can re adjust all the vindicator legends and maybe be let us pick and choose what we want like other profession but only acha and vicktor skills in one for us to mix and match
  4. Not sure about others but i personally feel that the changes are quite good. That being said they need to re adjust the numbers and effects on the vindicator kit. Maybe ache side they could do more self sustain. Traits also should not have too many things dedicated to the dodging mechanics. As for gs i myself feel that maybe they could add some condition to the attacks as of now there isn't tracking on gs#4(if i remember correctly)it might be good to work similar to spell breaker's full counter. I feel that rev have decent melee dps wpn the problem is lack of range weapon and if you are playing condi its the standard mace/axe. They might want to also look at the pve aspect because i feel that vindicator was design with pvp in mind which i think they could easily separate what it does between pve and pvp.
  5. In a way i feel it might work but rev sort of have a few things going on lile energy management, wpn cooldown, legend swap and cooldown on skills if they insist on the switching of utilities then now it adds another thing for us to manage. In the long run people are going to think even if they enjoy the lore and profession if they are not doing better than other profession despite doing so much they might just drop this espec entirely. Imagine you do so many things while playing but you are not doing nearly half as good as renegade and other profession espec not saying it won't as of now. Given how limited time they have now i think they could just split the utilities and on f2 just do something like a shroud and maybe call it mist shroud so you take form of which ever legend you choose to add more survivability to the vindicator spec(well i jist throw in this random thoughts on mist shroud when i am replying lol).
  6. I don't know if they will change the switch mechanics but i hope they do. Given how they already base this switching off the vindicator. Its like the switching of skills is a mistake and the flipping button that swope the skills is used to cover that bad mechanics. Seems like revenant is not in a good place but this happen all the way back when it first came out and it took so long to make espec like renegade good. Well at this point i know that does not mean i meed to play the new spec and i cpuld stay with the old one but i don't want to be getting new expansion and still play with old spec. Changing to another profession was on my mind but i still wamt to hope they would change it.
  7. I guess maybe just remove the flipping and just let us pick and choose the utilities we want so we can mix and match instead of a fix set. As of now it just feels like playing the AI and not the profession itself. Dodge might need some tweak and that urn skill might also need a look at it. Maybe for people who are good it does not bother them but i feel that aside from renegade the rev does not have a good range weapon. They could rework the hammer and try to complement this new e spec.
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