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Forgive Me.7803

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  1. lol ok, i realy dont have time to explain it when you simply refuse to even do the math and contradict yourself in 2 diferent posts. Its ether the buy orders will raise making it possible for the "effectively higher buy order than lowest sell orders" and in turn decrease the gab between the buy and sell orders or " Basically, it would increase the gap between buy and sell orders." , again whatever way you take it it is till contradicting yourself. The sugestion was made in order to affect the 85.9% of the items curently trading at positive ROI aka the buy price is way lower then the sale price , and with the aim to get the buyers to raise there prices by having a incentive on the seller side to fulfill orders. Making a better distribution of the losses ocuring from a sale, aka more gold for the seller with minimal risk to the buyer. Where now there is no incentive of the buyer to raise the price any more then 1 coper over the buy price curently listed because there is little incentive on the seller(except time) to sell at the buy price As suggestion is not agreed upon by the comunity i do not see the point in duscussion it further.
  2. It is there at the start of a game to encourage buyers activity and spur market activity by doing so. That would mean more money to the sellers, aka the majority of ppl in the game, it would force buyers to offer copetitive prices and it would offer sellers a valid reason to fulfill the buy orders. making a better distribution of the profits from a exchange , the buyer would not get all the expected profit with preaty much none of the risk. Buyers will have to risk more of there gold for a better fulfilment of orders. I dont realy get how you all got to the conclusion that the sugestion was to help the buyers? But anyway if ppl dont want a better distribution of risk then the thread can be closed.
  3. as i said it is outside the suggestion , but yeah most games do have that in place to discurage masive buy ordering at heavy undervalue prices. example spam buying 1copper diference. Again that is OUTSIDE the desicussion and suggestion.
  4. that is exactly my point at this time there is no incentive to sell right away as you still pay the list fee even if you sell at buy price. and as i said the sugestion is to remove the fee in that case only , not when listing at sale price. If that was the intent , the list fee should be payed buy the buy order owner as he makes the new listing on the market. but that is a compltly diferent discussion
  5. The point i am making is there should not be one as that creates no incentive for the seller to ever fulfull buy orders. On high trafic items there is not even the "i get my gold now" incentive, and thus why you see the 1 coper wars onmost of the items ingame.
  6. the skill you are using has to be a non targeted skill , aka it affects area around your character, or your character. Skills that need you to select a area of efect do NOT fall under this category. my 2 cents on auto-attack is make it time boxed (5 min is more then enough)
  7. There are 2 taxes on the TP, one is a sales fee that is always taken from the cost of the item after sale. Second one is a listing fee, that is payed before the listing of the item. While that fee makes sense to be there when you are not selling items at the price of the buy orders aka listing the item at your desiered price , it does not make sence when selling the item to a buy order. In that case the price will not be listed on the TP but instantly fulfill the buy order so the fee should not apply.
  8. At this time there are very limited uses for the Glob of Dark Matter. It would be good to have more uses for them like gismo'z , rafiment, mystic forge use , crafting or even opening it up for us to be able to sell it to game vendors (similar to trophy's)
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