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laoshanlung.3675

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  1. I don't get why we need to have 14 medium, 11 high, 1 very high and 1 full servers in EU? Can it be just 12 very high servers (maybe one or two full) and 4 tiers? And get rid of the weird relink, that would mean less work for ANET to maintain the relink algorithm which is kittened at the moment anyway. It might affect the game experience, more lag since we will have a lot more people, but isn't that already the case during every reset? I'd rather take a more lagging game session over an empty one. At least it only lags in large 3-way fights. From the business point of view, just frame it something like, a lot more people to fight, epic battles and whatnot to not give an impression that the game mode is dying. Well it has been put on life support for some time but still beating, which can be a good statement to ANET to put a bit more attention to this game mode. The current state (and meta) is just sad, I wish I could find another game that brings the same WvW experience (Throne and Liberty might deliver, but I don't have high hopes for it) Re: WSR, it is what it is, they are a group of tryhards, I just wish they don't all go to the same server for obvious reason, if you are beating everyone 3+ K/D every match up then what is even the fun in playing anymore, it's almost like smurfing at this point 🤣
  2. had a "very interesting and interactive" fight yesterday with a WSR group. We were both 50 (or close to it), 2 groups clashed and stood still for a solid 3-min with minimal movement to either left or right. We only timed the bomb/strip and spam boons/healing, the one that stacks less or move/scatter a bit first lose the fight.... And even with only 2 groups fighting, I have never had this kind of skill lag before, might be because of the amount of chaos aura and boon spam, each party has 3 supports nowadays. I hate this meta so much as it: - introduces a weird way of playing, instead of moving and coordinating strike/strip, it's all about who spam the most boon/healing at the right time. I kinda like the time when scrappers were in the meta, at least there were more moving and less lagging 😞 - makes it really lagging due to the amount of boons the server needs to calculate - gives almost 0 chance for cloud to break a voice/organized group given that the cloud has more number. This was possible before but now it's extremely difficult. I was in a voice group fighting inside FoW keep (one of the best cloud fighting style servers in EU btw), and we were massively outnumbered but we managed to hang on for more than 30 mins and farmed them inside their keep until we eventually were overwhelming due to their reinforcement.
  3. PPT people when linked with RoF: OH YEAH! PPK people when linked with RoF: Oh no... Depending on what type of WvW player you are, both are valid reaction 🙂
  4. In the context of having FoW and WSR in the same tier, they won't meet this match up was what I meant, my wording should have been clearer 🤷‍♂️
  5. https://gw2mists.com/matches/eu WSR should probably be in the same tier as FoW, they are born for each other 🤣 But too bad we are experimenting/suffering the 4-week linking now
  6. I am actually doing this 😄 as much as I love WvW this match up is no fun at all, and FoW is a toxic bunch as well, I think I got jumped on several times yesterday....
  7. This is getting ridiculous: https://imgur.com/a/OM8R5bF For the context, this is not the first time I am against FoW, but this is the first time it's getting this much imbalanced. I was in RoS and Blacktide before and fighting FoW was not that bad, it's a bit annoying at best. But right now it's down right unplayable because every time I see FoW, it's 1 vs 3....
  8. FoW got a link? That server is already over stacked..... everywhere I go, I see FoW now. https://imgur.com/a/ODwvjPD EU prime time....
  9. I have been in a server that was constantly losing fights left and right, and I never felt discouraged to continue playing because the fights were at least fun, it was mostly 30 against 30 and sometimes 30 against 50 but at least we had a fighting chance. Try facing 3 guild groups, 15-20 each, with your 20 random pugs and see how it goes 😄 As a side note, I'm not blaming green or blue, I am stating a fact that they are more stacked than our team (red). And I'm blaming ANET directly and explicitly for doing a bad job at balancing a game mode that they are actively working on (according to their agenda)
  10. https://i.imgur.com/LkIzvPF.png I'm speechless... peak hours.... red and blue have 0 blobs, green has 2 blobs (25-30 each) and a bunch of roamers on 3 maps taking everything =)) If this is not ANET balance at its best, I don't know what is. It's super annoying playing out number everywhere. All the organized groups/guilds for some magically reasons are all in green leaving red and blue with next to nothing
  11. Most probably throw some dice.... in EU this week, Moogooloo is a big stacked server, more people, better coverage while Phoenix Dawn has like 2,3 active guilds, and a bunch of pugs, no clues how we got match with Moogooloo and Grenth, both have a lot of guilds and organized groups 😐 I haven't seen anything this imbalance in a while
  12. I have not played Ele yet so I don't know if it actually is true or not. Yesterday we were defending our keep and at the end we managed to fend off the enemy group. There was this one Ele that was trying to run away, and I chased them (it was 1 v 1 at the time), then 4 more jumped on the chase, guess what? It took 6 people in total and solid 30s to down the ele, it was ridiculous, a bunch of defensive skills, and healing and whatnot... I might roll an Ele to see how it goes 😄
  13. This must be sarcasm 1. Using this in a big zerg fight is equal suicide 2. Main selling point of Scrapper in WvW is not it's healing output, it's converting conditions to boons and superspeed and stealth (which has been nerfed to the ground). If we are talking about pure healing / cleanse output, Tempest and Druid are way better 3. Well.... sustainability wise, there are better specs than Scapper, for example Celestial Spellbreaker which also offers insane boonstrip + CC 4. For the spec itself? Maybe, for allies, doubt, Scourge is much better at this 5. Group wide Stability... big doubt, the only Stability skill scrapper has is Defense Field. I don't think Scrapper has anything that can reflect stuff
  14. You want to know what is bad? A kitten 300s internal CD trait https://wiki.guildwars2.com/wiki/Defy_Pain_(warrior_trait)= I'd rather they make it so that Lesser Endure Pain takes 50% less damage (instead of no damage) and lower the CD, or heck, even lower the duration is 100% better than having this weird 300s CD. It makes absolutely no sense
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