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khemkitty.7942

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Everything posted by khemkitty.7942

  1. Had this as a daily for the Wizard Vault as did muliple other plays and completely bugged, no one could compelte this and therefore had to forfit the daily. This is a well know bug, especially when mulitple players are in dungeon so why is this a daily? Multiple players excerbates the problem. Need to be fixed, until then it needs to be removed from the dailies as unfair to players.
  2. Same issue with it not counting, even when soloing kills, so its not damaged based.
  3. Ironically, that was my original point, why has the Jormag facet been locked behind a jump puzzle achievement where the player cannot use gliding or portals, when the other facets are condered to be much “easier” by the players, especially given that jump puzzles and the glider deployment are known issues for disabled players. The Jormag version isn’t any better than the Kralkatorrik version, they’re are both part of the Legendary Facets of Aurene Collection. The Jormag version doesn’t provide any benefits over the other dragons skins. When it comes down to it they’re all fundamentally a re-colourisation of the same weapon, albeit a very sparkly, glittery one. The choice of which facet to go for, boils down to which appearance you prefer, it's arbitrary. In my case I prefer the winter storm aesthetic to the branded one, there will be equally as many players who prefer the branded, fire or plant versions. So why single out the Jormag version, it makes no logical sense. The only impact it has is to make it virtually impossible for disabled players to access. After over a 100 attempts at the puzzle, including changing my build to provide permanent swiftness, and mostly not making it past the first chamber, I had to get my partner to complete the jump puzzle for me. Surely from a fairness point of view it would have been better if I had earned the achievement, but via a different route, rather than someone else doing it. I’ve seen several generally uneducated and incorrect responses complaining about how accessibility will remove their sense of achievement (some have now been removed) but what about my sense of achievement, am I to be denied based purely on the fact that I have a disability.
  4. To reiterate (again) I have not suggested that we remove this jumping puzzle or any jumping puzzles, nor have I suggested that the achievement is removed. What I have said is in order to make the Aurene Facet of Persuasion collection accessible to all players, change it so the players can use any of the Aurene Focusing Crystals to purify the factet. The Lingering Branded Ether for the Kralkatorrik version of the Aurene legendary Weapons requires a Focussing Crystal in a Mini Dungeon, and this would be a better option for some players. Making this change wouldn’t negatively impact other players or make the game easier but it would make the game more accessible and should be relativley simple to apply.
  5. To all the lovely "children" who took time to respond to my post, I wanted to thank you. I’m trying to keep my post on the front page in the hope that someone from ArenaNet reads it and resolves my issue and you helped me with this. As some one with literacy issues, I also wanted to let you know that there is help out there. Furthermore, information on disabilities/ impairments, disability discrimination and ableism are available in a wide range of accessible formats, so you should have no issues properly educating yourselves, no reading necessary. Also, No, I haven’t competed the achievement / jump puzzle. When I said it was inaccessible due to an impairment, I don’t mean it’s difficult, a minor annoyance, I mean that it’s inaccessible, i.e. impossible. I have a neurobiological issue which means that I don’t process visual or audio data correctly. Any decision, active or passive that relies on audio and/or visual data is delayed, be that reading, hitting a ball with a bat or tapping a button on a jump puzzle. It even effects my sense of balance. There is no cure, no treatment, I’m not going to wake up one day and find that my brain has suddenly re-wired itself. I’m quite fortunate, the rest of my cognitive abilities are good, so to a certain extend I’ve learned to adapt, in most cases it takes people a while to realise I have an issue. However, there are some issues that I can’t workaround, jump puzzles included, I can’t make a brain process data any more effectively
  6. Thanks for letting me know this, unfortunately given my accessibility issues I can't actually make it past the broken gateway in the first area, I either can't make the jump or accidently employ my glider so I don't think it is going to make any difference. The achievement is still pretty much impossible, it is so frustrating, especially as it could have been easily resolved. The more I look at forum posts etc the more I’m starting to think that ArenaNet really doesn't care about disabled players. It’s all token gestures or leaving it entirely up to the GW2 community to sort, pretty much minmal effort from ArenaNet despite making a big deal about diversity in the media. I did a bit more digging through the website and I realised that whilst both the ArenaNet and NCSoft Code of Conduct explicitly mention that discrination about most "minority" groups is not acceptable, they somehow managed to leave out disability discrination / ableism. ArenaNet, how do you somehow forget about an entire group?
  7. Just to clarify a few points. I’m not asking for the GW2 to be made easier, I enjoy the challenge, as demonstrated by the fact I did a PhD in the physical sciences despite needing to read 100’s of not very interesting scientific papers and write a 100,000 word thesis. I’m also not asking for ArenaNet to remove jump puzzles or similar achievements. Impairment or not we all have things that we’re good and bad at. There plenty of siutuations were ArenaNet provide accessble options, take the example of legendries, for the most part the are multiple options to obtain non-purchasable parts. The gift of battle can be obtained from either WvW or PvP, and when it comes to WvW there’s big spender, master of monuments, veteran creature slayer and land claimer, all in my case are accessible. It was/is the same for dungeon currency and skins, you can either do the actual dungeon or you can do the WvW or PvP reward track so players have the option that suits them most, irrespective of an impairment. A similar approach is taken to the festival skins, there are several dailies to choose from, and generally players can choose which achievements to go for, in order to get the skin. Hence why there was an issue last year when they made the clock tower compulsory for certain skins /achievments, given the issue with jump puzzles My problem is that ArenaNet are aware that jump puzzles are an accessibility issue and yet have gone down this route for the Aurene's Facet of Persuasion with no alternative. They also made it dependent on not using a glider despite also been aware that this is also an issue for disabled players, whilst removing portals as an alternative / workaround. They could have made it so that players could have used any of the Aurene Focusing Crystals, this way I and others have the option to do the mini dungeon instead, without making it easier, as this is the achievement for the Lingering Branded Ether. I’m just asking that ArenaNet give some thought to how they handle collections etc so that they not adding unnecessary barriers to the game, especially ones that don’t add anything. Some players have mentioned that it’s only a skin. Firstly, I have invested a lot of time and in game currency to make the legendary, and to get this far with the Jormag facet. Secondary, when promoting EOD, ArenaNet made a big deal about the Gen 3 legendaries, and how the facets would work. Whilst this wasn’t my main reason for getting the expansion it was a contributing factor so to find that I’ve been excluded from part of this is extremely frustrating and disappointing. Some people have pointed out that they concerned that non-disabled player may take advantages of accessibility changes to the game. I realise that this may be an issue and that futher dicussion is required but is it fair to discrimnate against an entire group due to a few bad apples. For the most part the game is very inclusive, although ArenaNet could do a lot more, and the community is willing to help, for example coming up with low intensity builds and using portals, but in this specifc case the workaround as been removed for no obvious reason. Also, by making certain collections etc inaccessible, they are leaving disabled players at the mercy of unscrupulous players. At the moment my only alternative is to hand my account to someone else, and I’m sure I don’t have to explain the risks with this.
  8. I would also like the option to toggle gliding on/off. I also have an impairment issue so it’s not just a case of learning to tap the button. Unfortunately, not only have ArenaNet not done this, but now they’ve introduced at least one achievement (Aurene Legendary Weapon Facets) that requires you to compile a jump /light puzzle without using gliding or a portal. I was also told to add it to the forum, however the fact that this post and others are out there, highlighting accessibility issues with jump puzzles and gliding, and yet they still went ahead which what is clearly an inaccessible achievement doesn’t give me much hope that ArenaNet are listening, hopefully I’m wrong
  9. Normally I use a Messer to get around this issue, however portals invalid the achievement (Purified Icebrood ether) as does gliding. So other then handing my account across to someone else to do it for me I’m now stuck. What makes it more irritating is that the other attunements don’t have a similar level of impossibility so there’s no good reason for it
  10. I would like to know what action the GW2 take to make their game accessible to all, because the current attitude towards locking items and achievements behind jump puzzles makes me feel that i’m not welcome. As someone with severe dyslexia I suffer from processing issues which makes jump puzzles extremely difficult, if not impossible, and I doubt that I'm the only disabled player with similar issues. I have spent the last few months grinding, in order to get the components required to make Aurene’s Bite and the Jormag attunement to go with it,only to find the required parts for the attunement locked behind a jump puzzle. To make matters worse, the you can't use gliding but you haven’t disabled gliding (probably because you don’t welcome disabilities) nor provided players with the option to temporary remove it, as such you have made it impossible for me, and other player like me to get the the necessary achievement or others like it. In order to make the game more accessible are you actually planning to do more than add a slightly more contrasting mouse (which should not have taken you until 2022). You could for example consult different disability groups and players about how you can make the game more welcoming, for example not locking achievements behind impossible jump puzzles, or as a bare minimum spending at least 5 minutes thinking this through. I’m going to assume that you are an equal opportunities employer. Whilst it would be completely inappropriate to expect you disabled employees to provide feedback on this issue, you could make it clear that suggestions and feedback are welcome during the devlopment process.
  11. Noted this on Tuesday and submitted a bug report. It now takes far too long to take down gates, tents and turrets so making it difficult to clear the camps in time (impossible if no one has flame rams or a siege turtle). I'm hoping this is a bug and will get fixed, rather than a deliberate act to necessitate using a beta character / siege turtles . As we had to put in mastery points to obtain the portable way stations and level the charges, making them useless is unfair and needs remedying ASAP. I play this area nearly every day as farming level 6 ingredients and clovers and this has spoiled it.
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