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CrystalSpire.7283

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  1. Not sure if this has been suggested already, but I would love to have all your crafting disciplines account based rather than character based. Between all my professions, I have every crafting disciplined maxed out. It would be a nice QoL to not have to switch between characters to do different ones.
  2. I've been using the feature since it's arrival. Mostly, I use it to switch between Open World content and PvP. Sometimes I also switch between several Open World builds. If there were two things I'd change about the build templates, they would be as follows: 1.) Merge the Build and Equipment portion. I'd like to just select one button and have everything switch over. Like HnRkLnXqZ above, I also have been caught in some fast switching, then gotten locked in combat "halfway" if you will (One Build, but the other Equipment). 2.) Have a separate list of builds for each game-mode, which saved whatever one you had on when you were last in that game-mode. For people who only use one build for each game mode, this update was actually a downgrade. Before you could just leave your skills and traits as they were, and they would be there when you came back to that mode. Now, you have to actively switch them. Overall, it was a good start, but I'd like to see it improved on.
  3. So, in the recent patch, there was an update to the Necro Trident auto attack that's supposed to give 2% life force per attack. However, it seems that for me, it's only giving me two points of life force, not 2%. I'm assuming this is a bug. Anyone else having this issue?
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