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Donari.5237

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Everything posted by Donari.5237

  1. I noticed during Wintersday that the Pavilion Lounge has the same issue. I can fly in through the top of the gate on a skyscale but if I raptor normally through I'm dismounted. I can remount immediately after. It's only that one tiny spot on the ground at the entrance that zaps you. Very similar to what you're reporting in Lily. I think the Lily has gotten me a time or too as well but most of the time I'm leaving the Lily I am doing so out into the bay and thus am not zapped.
  2. Those marble walls all have teensy tiny little ledges a bit below their top, the decorative trim, which a skyscale can land on sideways. Along with the mastery for a higher wall jump, it's entirely possible to get over them. A little bit tedious, especially as the wall jump roots you in a way -- that is, it bounces you up but you can't move forward until the animation is finished, so it feels extra clunky and awkward. As to the worth, absolutely it's worth it. I got my skyscale when it first released, before they nerfed the time gates. I did follow guides to find all the scavenger hunt items in Dragonfall, and I did still find those bits tedious, though not nearly bad enough to make me give up. Still it has not replaced all my other mounts, far from it. I use all of them in their appropriate niches, and raptor remains my default mount when I hit X. When I'm helping a friend get hero points I only use the mounts they have unlocked so I don't leave them behind. But I do use the skyscale an awful lot on my own. Being able to hover out of aggro when opening my map to find my next objective is fantastic. Having shortcut ways past obstacles is marvelous. Remember, you only need to do the unlock once and then your whole account has it forever for all alts.
  3. The $5.00 option is indeed new. I noticed it the other day when buying a mini as a present. It didn't work very well, though, it kept asking me to give it my payment info and then not remembering my payment info. I finally deleted my existing PayPal info and re-linked it and then the $5.00 option worked. I did have it correctly displayed, DannyPA, but maybe a similar reboot of your payment preference will solve the graphic issue too?
  4. Interestingly, when I was at Best Buy last week the floor helper that came to talk to me was a gamer, much younger than me (I'm late 50's, he was in his 20's). We managed to chat for an hour about gaming. He said he hadn't bothered with keyboard until a friend got him to try a game using keyboard. "I didn't know what I'd been missing. You can do so much more on a keyboard." As someone that grew up with electric typewriters and saw the dawn of personal computing, I'm firmly wedded to keyboard gaming. If ANet's next project requires a controller, I won't be able to play it. I know this because I have tried using controllers, including the Steam Deck, and am too right handed (plus my left hand doesn't work very well these days). I can touch type due to years of training the muscle memory since my first typing lessons in elementary school. I can use a mouse intuitively because I learned on the first mice in the 1980s. But when I went looking in the last year or two for tutorial programs on controller use, the same sort of thing with drills that you get for typing or music playing, it turned out there aren't any. It's just assumed you will know which buttons do what and be able to instinctively hit them because of course anyone using a controller must have grown up with one. The closest thing to a tutorial was "play games until you learn the buttons." Well, the games are zero fun if you can't steer your character or make them jump at the right time. So yeah, I deeply, fervently hope that mouse/keyboard games will continue to exist. (sorry for embed -- somehow it double nested Batalix's quote)
  5. Actually Dark Age of Camelot had Realm v Realm at this scale, though much more laggy and of course much older graphics. I vaguely recall that it was the inspiration for WvW.
  6. Seems you could let your wallet do the talking and go to a laurel merchant for the tool. Leave the shard merchants to sit unhappily on their pile of unsold salvage tools while the laurel merchants make bank on volume, volume, volume. Laurel merchants are pretty easy to find, too. They're an ubiquitous chain.
  7. Well, they didn't mention the Ariel combat, and she's naval ...
  8. You are correct, it is the swap between 5 or less and more than 5, in either direction, that triggers it. It's been that way since guild halls were introduced in 2014 and they aren't doing much with guild halls other than adding festival decorations, so I wouldn't hold out much hope for a deep change such as you ask. On the other hand, your suggestion would smooth things out a lot and they -are- working on some new things for imminent release such as using the whole hall as a free for all pvp zone when the guild chooses to do that (hopefully with individual opt-in options). Maybe your idea is already in the pipeline as part of the changes? Meanwhile, it's just our habit on rp night to rapidly run back to our positions when the first arrivals get the map change due to a larger group forming. Fortunately the chat persists so the only chatter lost is that which was made in one instance after others had left it and the player is usually good about quickly reposting or summarizing. It's a few seconds of disruption and we're used to it now.
  9. I think you missed the s in their years. They said they played in the 2010s which means anywhere from 2010 to 2019, though in colloquial usage likely connotes the earlier part of the decade. Which 2012 was. I hope that clears up the confused back and forth coming from different assumptions.
  10. The jp was impossible for me until last year when I learned that the paths have varying difficulties (with varying gift reward amounts). If you go to the right hand path with the quaggan plushie, the snowflakes don't vanish! I still don't always one shot it for a number of reasons, but I can often one shot it. There's time to pause, reset the mouse, take a long breath, line up a jump onto a candy cane. Make it to the fire and you can hang out until there's not a whole pile of people waiting to jump on the presents. (I have an odd thing where I instinctively steer to not intersect with other players so I jump short or to the side just enough to miss and fall). Use the peppermint disks to wait out the boulders, don't move where the thin red circles are appearing, and when you get to the final gifts only jump on blue boxes and candy canes. It'll take some face smashing until you learn the jumps, but it's actually doable. Signed, a player that cannot do timed jumping for the life of her thanks to slow reflexes combined with mouse steering combined with not enough mouse pad space to constantly steer without ever recentering the mouse, but still has managed to do the Winter Wonderland reasonably reliably thanks to the quaggan path. (As to Bell Choir, I like the middle notes. I do the four left fingers resting on 1-4 and four right on 6-9 others above have suggested, with my thumbs resting against each other for stability. Definitely a top down zoomed out view with the blue/yellow center lanes centered. I look at where the notes are coming and mentally map them to fingers relative to my left forefinger on blue. I don't think others mentioned this but during the waiting period for the next song, while the orange bar is filling, you can tap any notes to heal up. Getting the thousand notes doesn't take all that long, and if you're karma farming then doing the race right before choir and eating a lot of buffs means the first three songs you do in a day nets you a huge amount of karma for minimal effort).
  11. If you use a mix of mounts for a race, then jackal definitely has its uses. For instance, in the Wintersday race going on right now, there are some uphill spots and janky alleys at the start that the jackal is good for. Beetle to the first uphill, jackal blink up the slope and around the alley to the left, back to beetle for the rest of it. In the pavilion, the jackal is superb for getting through the lava pits and the bandits and even the white mantle. I also like using jackal engage when I see others using raptor engage. They gather up the mobs, a split second later I land and give barrier to everyone around so we all can just murder the mobs before they get much damage in on us. The jackal also feels better to run around on, it's more nimble and responsive than the other mounts. And it's handy for putting barrier on escort npcs in escorts where the npc dying fails the event. As others have requested, it would help for you to give an idea of what you think would make jackal better. An open ended request is so broad the devs will have no idea what to do with it, and won't have anything to springboard off for inspiration.
  12. I haven't done that one for a long time, months at least, so a patch could have wrecked something. But I have always found that one very easy. I put on auto run at the start, set the dash skill to autoattack, and just steer through the circles. Maybe you can try again with the automating and see if that avoids the problem (and do your best to steer through the center of each orb in case it's misreading your position). If it still breaks at the bridge, do an in-game bug report, and you can also make a thread in the bugs forum.
  13. On the skins that persist after unlock, really all ANet needs to do is to give them a right click drop down option to convert into a transmutation charge. Then you do not lose the free transmutation the skin provides but you do get your bank space back, without having to type out a long name. Since players have been asking for this off and on pretty much since the release of the Wardrobe system, ANet probably has some money-related reason for not doing it. In my case they are not making more money by making the skins worth holding on to (even if only for the one free transmutation), they're just annoying me and making me *not* buy skins I don't have an immediate use for even if they're pretty because I don't want to store them in my bank or on an alt. I would still buy more bank space any time it becomes available even though I'd get a lot of open space by converting the various unlocked skins. Same way I'd be buying a lot of vip lounge passes if they all went into one tome but I am not giving up more shared spaces to them.
  14. But it's not Nayos as a whole, it's Nayos as a third. I agree it didn't add very much to the story, though I like the bits we got other than the "hi I'm a cute wittle demon just trying to surv-- gack" bit (that character needed to be around longer, or how it ended up in peril after being delivered safely to camp needs explaining). However, it did make farming for essence both easier and more interesting. I like the Nayos rifts more since the idea is to intercept the resolute demons before they get to the rift for a certain amount of time rather than chase around after widely scattered mobs until enough of them are killed. Convergences are also fun (for me) because there's a lot of different things to do to contribute to victory so I can veer around as I see fit from moment to moment and be useful wherever I go (yes, I do pay attention to what fights need more people, but if I snipe some turrets or knock down some catapults or wipe out some Spites on my way to the lieutenants and generals and feeding essence to Zojia that's ok). Of course, having never had legendary armor due to not being a raider or pvper, I can see progress towards a goal happening whenever I do the Heitor meta or a convergence or anything in Skywatch or Amnytas. I'm not sure SotO would be engaging me so fully without my working on the armor, other than as fuel for guild rp.
  15. I think it'll be a long time before everyone that wants the new armor has finished sinking vast amounts of ecto into it. I had over 1500 ecto before SotO, now I'm having to buy it fairly frequently, and I have only gathered the mats and collections (that are available thus far) for two and a half armor pieces. Once the actual look and animations of the armor is made public, that could inspire a fresh wave of people working on it (or dissuade them if it turns out to have less appeal than the concept art; the heavy armor looks fantastic as sketched but could end up with floaty shoulders and clunky seam joins, for example, or horrendous blooming glow). So I expect the price will remain high for at least a year.
  16. That does sound incredibly frustrating. One possible workaround: Go into the dungeon solo. Then post your own lfg (open the social panel, click on lfg, click through to the dungeons > Crucible section, click on Advertise Your Group, write something like "running Crucible for legendary collection, any path" and see who you get. Or, and this could feel frustrating too, collect 1K Astral Acclaim from dailies/weeklies/specials, and buy the current Legendary Starter Weapon Kit. Predator is one of the four options, you'll get everything you need but some mats and clovers. Hopefully the things you have gathered so far will then work to fill that out or go towards another legendary, and you won't regret not being able to get Quip or Bolt or the Moot from the kit.
  17. I don't think it's a global problem, though I've seen a couple of people say they had just crashed most people seem to be playing without worrying about it. I did have an unusual crash last night, I had just finished helping a friend kill the anomaly in ne Vabbi for Skyscale Lost, someone else started the fight again and as I was wheeling around to help them the screen went black and then I was on desktop. Otoh my Discord also failed, so I think it was the internet at my house going out. Has your internet remained connected even while the game yeeted you?
  18. Pro tip on that, the right hand path's snowflakes don't vanish. You still have to keep moving thanks to the cold, you can still fall, but you have time to breathe and to get your bearings on the way up. I think you get fewer gifts at the end for doing the easy route, but otoh a few is way more than none due to constant death on vanishing platforms.
  19. That depends. As I recall I did each of them the day they were released, so a few hours each at most. However, day of release meant a giant zerg of players helping with the content. Even the Chalice of Tears jp in Ember Bay had many friendly mesmers helping people through checkpoints. Some of the objectives might be a little harder now if you can't find some help. The rewards are very good for the effort, though. Especially since you already have the skyscale, so you can dedicate the shower of map currency to something else. The legendary amulet has been very nice to have. If I recall correctly you also get your choice of a precursor for the Aurene legendary weapons, if I'm not mixing that up with a different series of achieves from the same era. I don't think anyone else mentioned it yet in talking about the Wizard Vault dailies/weeklies: For 1K of the currency (Astral Acclaim) you can get a legendary weapon starter kit which does almost all of a gen 1 legendary for you. There's only a small set of choices of weapon, and two of them repeated from the first season to this one, but if you pick one that several of your alts use and then fill in the missing mats you'll have pretty much the cheapest legendary weapon you can find.
  20. Play a Daredevil and spam staff 4?
  21. I'm guessing late February since that's when the current Wizard's Vault Special section ends, and per the roadmap we get the next Special rotation in the same update as the release of tier one of the Obsidian Armor. Though I do hope they'll give a better idea of the appearance sooner than that. Bad appearance won't stop me working on it as I don't yet have any legendary armor and I look forward to the QoL, but good appearance will motivate me to push harder on it. Right now I'm keeping myself to being fully ready for heavy chest and legs, while slowly accruing what I need for the rest of heavy. This is based on how much I love the concept art of the heavy, though, as light would work better for my most-played professions. If they show off actual appearances of all the pieces along with both tiers and any animations, I might find myself shifting focus to another weight.
  22. https://en-forum.guildwars2.com/forum/6-game-update-notes/ Also reached from the launcher, at the top, there is a Release Notes tab you can click under the GW2 title that opens the forum for you in your browser.
  23. The other part of the lack of vertical progression is that you can still get better, you just don't need new gear to do it. You can set up better builds, get more practice in, learn to jump-dodge, challenge yourself with soloing group content. Basically you improve your play skill rather than your character's stats. A good player with exotic stats can run rings around an inexperienced player in full legendaries.
  24. My utter condolences. My Mom has mild dementia now and zero mobility (stupid 2020 stroke) and we're about to shift her to hospice. It's so hard. I think you know from our past interactions that I am happy to help with things, though I am not fantastic at the harder jp's and completely rely on kind porters and open tags. I believe you are on NA? Please feel free to ping me in game for aid -- I may not always be immediately available but if I can drop what I'm doing, or finish it quickly, I will.
  25. I think my most yay! moment was realizing I could put the Black Moa on my ranger beta alt. I will realistically never get any further in the GW1 HoM so this was a chance to use the emo birb. Another thing to do, if your bank or shared slots snapshot had a total makeover in it (they took an image of your inventory before beta and that's what's available to the beta alts), is noodle around all the possible character designs and actually make the changes to see in world without using up your live account's kit. Also you can keep making and deleting alts to easily test if names are available, and I think the beta names stay reserved for a little while after beta so you can quickly make a real alt with the desired name once it comes available if you just keep testing it via the Add Friend trick. I don't know that I'd recommend doing anything rng for fun because if you get a major reward you'll lose it at beta close and that could feel disheartening.
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