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Doidermont.1085

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Everything posted by Doidermont.1085

  1. I tried looking for mention of this, but didn’t find any posts. Are there any remote plans to make the client multi-account on login? For example, the battle net client allows you to select an account tied to your main account to log in to. Switching between alternate accounts this way would be a great upgrade to the client for many of us who have acquired multiple accounts over the years due to promotions.
  2. Which i'm sure will happen, but I could see that creating a reverse issue where EoTM becomes more valuable than the main maps so I would hope Anet would never agree to that. I like the thought of this. And because of the way instancing works with EoTM it may need to be more reliant on match score to determine winners but either way. Ultimately, better rewards to encourage activity in EoTM. They could include greater WvW XP gain too but with more reaching 10k and a lack of reward beyond a singular title, there would need to be a better and more expansive WvW level reward system which is an entirely separate issue. Yeah, I'm sure they had a reason but I'm not sure that removing it really brought any merit. As an additional side thought, the bloodlust bonus from ruins could include a better reward for holding them such as increased reward track exp, which could then encourage more unique open field fights.
  3. Even though I'm not a huge fan of the map itself, with the introduction of alliances likely continuing to become more permanent and with the expansion around the corner one could likely anticipate longer queues while connecting to WvW. With these queues, as I think this was originally intended (could be wrong), overflowing into the Edge of the Mists seems ideal but with a lack of true reason for being there (let's be honest, supplies at the home citadel doesn't seem to be enticing to anyone) the map has become dead outside of GvGs at the arena that I'm sure most players don't even know about. My immediate thought is why not give an additional pip to the team that holds the most major objectives by the end of the EoTM matchup? And that additional pip per tick will hold until the end of the following matchup? Or maybe one of you lovely people have a better idea. Or maybe continue leaving the map forgotten. Just a random thought.
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