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Nebilim.5127

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Everything posted by Nebilim.5127

  1. Will there be new types of dailies than previous old ones? It would be really nice if we could get daily dungeons/raids
  2. Another post that you should move alacrity to sand savant and revert the shade duration to 20 seconds again, you can't even maintain 3 shades anymore, ever. While at it, please remove the yellow growing aoe from scourge harrow shroud
  3. I can tell you why it fell flat to me. The storyline is great but the execution was...desirable to say the least. it was TOO short, not from lack of story but for lack of not showing to the player. We could have gotten at least 1 more instance where the commander go around interacting with the jade brotherhood and finding them going crazy on you. Maybe that could have been a good chance to have introduced the commander bitter past too with more hallucinations, even making him fight them! All leading to some big encounter with a bunch of hidden oni much like the ambushes events. This was the shortest story content we have gotten since season 2. And those were done on a faster cadence, so i'm a bit afraid of the future right now.
  4. My personal guess is that the demons from the god's realm are phasing into reality now there is nothing stopping them. Since we are seeing creatures from those place, maybe the arc will be about Menzies and his army. With balthazar gone, the gods and the rest of the dragons gone, Tyria is pretty much an easy take now.
  5. Pls enable it permanently, or at least try to keep this system running as much as necessary
  6. What's the duration of the quickness of the double banner trait? I really hope it is enough to not have to slot all banners because other quick classes don't need to make such sacrifice
  7. We all know why they skipped that ;3 >It is the crits line duh(ruh oh what do you mean it is the condition line...!)
  8. Can you tell me what reality you live where they focus on hard lcontent? I would like to go there, because this one sucks pretty bad unless you mean getting the supposed hard content for the first time for what it feels like 4+ years is too much.
  9. Just delete ele from the game or make them PvP only. Save players time and money by investing in a class that is doomed forever
  10. Will provide more details/ref and stuff if i find someone,. just wanted to give a general gist. Before anyone also be scared or doubt that this is okay by anet, a dev has commented that is totally fine to do it it just happens that if you trade a very large amount of gold too many times, they have no way to know what you doing so they have to check first. Nothing against any ToS
  11. Amazing work Bobby, this is one of the key things that new players needed to get in the game and not be completely lost, so this is awesome to hear even coming from a veteran player who is looking forward replaying all that old temporary content. I just hope that one day, you guys take a good look at dungeons too because a good chunk of story is gated behind that content that is now kinda dead. One of the things that should be easy for you guys to to do is scale the story mode into single player like you did with Arah. I know you guys hate touching dungeons but this is also something much needed to keep new players onto the story rather than scared of getting into it because suddenly their story content turned into multiplayer. That's not mentioning the difficulties to ever find people who want to repeat a content that benefits nobody but new players.
  12. So basically, you can do it, but you might trigger a RMT investigation that at best might inconvenience artists with temporary bans? And do it at your own risk.
  13. Current implementation is so bad, you better off just buying a character slot and getting 2 equip and 3 traits for free, plus the character slot with 100 bag space now. Hell Anet doesn't even care enough to expand the pathetic amount of build templates we have right now to a good number. Anything short of 20+ wouldn't satisfy me, as i play every game mode Build templates were only implemented for the most casual player who would only play 1 character and nothing else. I really hope anet sees the light someday and try to rectify this huge mistake from when they were struggling with the game/management. Come on Colin, that roadmap was so good, do this and you will earn the trust back from a lot of hardcore friends i have. This and Primordus rushed death are the only stain left in the game
  14. Anet is trying to ask a granny to climb 20 story building after having taught her to use the elevator in the past 10y, now she has degenerative bone and muscle issues. This isn't going to work, it is too late
  15. This part of the post is very strange...i don't think i seen anyone complaining that mystic coins will be more accessible. People are mad that the only challenging content is getting tuned down for casual one, which is completely different reason. We would be happy if both gave. If mystic coins is such a rare source in CM fractals, why in the world would you remove it from CM and not the highest one instead? They should have added them to dailies so people have to work for it rather than get a millio login in accounts. But this move felt like a complete kick in the kitten of hardcore players just for laughs, because the price will be barely affected otherwise.
  16. You guys could have at very least added some sink for the CM currency as trade back for no coins anymore. Literally anything would be nice, as for now, there is very little reason to do them other than the one time purchases. I guarantee that if something was given back, there wouldn't be so much of blow up from your community.
  17. Seriously, can we have the decoration limit trippled or something? Or an option to cull decorations for people with low PC, i feel like we been throttling a lot of the fun we can have on this place with such a limiting feature I managed to find some old post explaining why
  18. Playing harbinger right now feels like i'm playing core necro with scepter and all the boring signets. Same ranged weapon, same boring utility, except my HP is cut in half and i don't get a 2nd bar while I'm in shroud. Is the shroud skills really worth all this? Maybe in pvp, but i really don't see the appeal of this class at all. When i saw the potion spec i thought we were going to get some self inflict condis/transfer style similar to mallyx. Or maybe we drink our shroud to make us powerful somehow, but turns out to be the most uninspired spec i ever played, and i can't even think of anything worse including core classes. Both blight and the potions needs to be reworked somehow. I echo the sentiment someone here said about all the damage buffs from blight being auto included, but this is such a core issue with the class for me right now, it is hard to say what can be done. Having no shroud is already a detriment to necro and unlike scourge,you are barely getting anything good from it. You lose HALF your hp and then have to manage what's basically a second resource(blight) for some meager damage buff. Even the healing outside shroud is a detriment because it is constantly draining your main resource shroud.
  19. Isn't a simple but albeit dirty solution simply add another trio of slumbering versions of these legendary to the armory and let us have a ballless trinket without toggles? I suppose this would mean we would have 6 copies but this could be a downgraded recipe where it turned them into awakened and slumbering like previous choices.
  20. Could you guys clarify wha'ts going to happen to mantra animation/voice lines? it is just gone? Are they in somehow?
  21. I'm on the group that completely abhor these mantra changes, not only you removed a deep playstyle from said classes, you also dumbed down the game in favor of simpler play. Has anyone ever even complained about the things you guys mentioned? The animations for the mantras and all the lines too, just gone, removing a huge flavor from firebrand. Please, revert these changes, there are lot of other ways to achieve what you guys said without just turning mantras in shouts with different names. Someone posted a thread about charging the mantras to make them more powerful by holding a button, it is a great idea
  22. You might want to explicitly say that there won't be ANY gemstore add ons/upgrades like how build templates have with equip slots.. All these things are free to use after all as said here https://www.youtube.com/watch?v=U7nEC7vgY2g&t=3928s If there is something like: "Pay to use more legendaries across your characters with 2 being free to begin with, etc" then it is just "free" with a quote after all. Seriously, after you having said that, you best prepare for the shitstorm that will come otherwise lol
  23. Before you bend over to the people whining about WvW scourge, please consider doing the nerf only in WvW. Reduce the number of people the self shade and the shade can hit to 2 each which should please those people. But for the love of god, keep the way it is in PvE
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