Jump to content
  • Sign Up

Waffles.8673

Members
  • Posts

    12
  • Joined

  • Last visited

Waffles.8673's Achievements

  1. 😄 Making Elementalist Handkiters great (again)! I agree though, I don't get why people hammer on this 'we need a ranged weapon' (pun intended). Whenever I see a deadeye in SPvP I tell him to play counterstrike, in my opinion GW2 isn't supposed to be a game where you can just sit outside of harm's way and cast your abilities. On a serious note, I do wish they'd make all hammer autoattacks either ranged or melee, switching attunements and forgetting if I can take 2 steps back or not is kinda frustrating
  2. Like a wise man once said - if you can't beat them, join them?! Sustain only works if they can use abilities to gain Barrier -- wear out their Stun Breaks then CC them? Dunno I'm usually not the receiving party 😛
  3. Not meant towards you by the way but Fueki - sorry if that was unclear 😄 Also I have not, but I'm curious now 😄
  4. This is a long post, but to respond on things in reverse order (for no reason I guess?) - I think enough people play Weaver in PvE, if not they should - the dps is just good if you're good with rotations 🙂 - I have played WvW recently, as a Elementalist even :-); to be fair I agree with the staff, the only time I use that is when defending something. Normally I play Tempest with Minstrel's and Durability Runes to provide Cleanses and defensive boons. Now, as a somewhat serious suggestion - we did have alot of reworks in GW1 as well, introducing new skills. What would make core, or any elementalist, feel like new is some new utility skills. Maybe enchantments? something along the lines of 'Enchantment of Flames' that would cause you to apply 2 stacks of Burning whenever you would apply a stack while in fire attunement (double fire on weaver and when overload is off cooldown on tempest)? I dunno just a random thoughts
  5. This. Marketing is everything 🙂 And can you blame ANet? For some reason people like to think Elementalists suffer the most though and I see some crazy ideas on how to 'fix' core Elementalist haha.. ANet's solution? If you want to play a Elementalist, buy a expansion. You know what? Buy a expansion regardless!
  6. Ranting about Elementalists in the subforum for Elementalists. Never gets old. I wonder why you even felt the need to submit a reply if it's just complaints, hope it made you feel better! 😄 To get back on subject, I get that core Elementalist feels lacking compared to it's 'elite spec' counterparts, but imo that's how they sell elite specs 😄
  7. Just as a side note - World Restructuring becoming a thing - members are not required to be on Seafarer's Rest 🙂
  8. If I understand you correctly.. I'd say the 'core' traitline you're looking for is Arcane. Standard condi builds play Fire+Earth+{ES}, standard power builds play Fire+Air+{ES}. Arcane gives you Elemental Enchantment - Guild Wars 2 Wiki (GW2W). Meaning, right now, Tempest gives you a activation on every Attunement (at the cost of increased cooldowns), Weaver gives you double Attunements (at the cost of increased cooldowns), Arcane gives you lower cooldowns on Attunements. That being said, Arcane right now is not strong enough (imo) to justify losing either Earth or Air.. so making the Arcane traitline better would be my way of making 'core elementalist' viable.. like a different post also mentioned, maybe have Arcane traits give extra effects when the player has no elite spec selected.
  9. This is the same for any 'core' profession, is it not? E.g. core ranger does not have a Celestial Form, nor can he merge with his pet. 'core' should not have a trade-off because the game wants you to pick a Elite spec, that's the whole point. You pick a elite spec and build around that. In essence, every profession already has a trade-off as 'core'; warriors gain bursts, guardians gain virtues, revenants gain legends, rangers gain a pet, thieves can steal, engineers can use their toolbelt skills, elementalists can play piano, mesmers have illusions, necromancers have a shroud 'core' is just the base, these days - and you *should* select a elite spec because those are supposed to be the cornerstone of your build. Also... 'This main ele is a fire ele with arcane and tempest. I don't wanna use any of the other elements.' .. made my skin crawl a bit 😛
  10. Like Hannelore.8153 said, both Weaver and Tempest have different roles and strengths, but to give you a straight answer: Raids (for builds check out snowcrows.com) Tempest - if you're newer to Elementalists or as a Healer/Boon Support Weaver - if you're comfortable with the piano gameplay Fractals Weaver - if you're comfortable with the piano gameplay, but remember that: 1) fractals are kinda scary and usually requires you to run Master's Fortitude - Guild Wars 2 Wiki (GW2W) 2) Fractal meta is a thing, and Elementalists are not in it Open World Tempest, Tempest, Tempest - playing Weaver in open world is like trying to run a Marathon after breaking a leg on purpose. For farming / meta trains try [fast] Farming Community (farming-community.eu), for Open World use whatever you like 🙂
  11. INUXI. A semi-hardcore WvW and PvE Guild, currently based in Seafarer's Rest is recruiting members to fill our weekly pve- and wvw-raids! Who this? Inuxi as a guild is trying to become a household name in the community -- seeing our players should excite fellow GuildWars2 players. Our goal is to lead 'semi-hardcore' squads and parties to inspire players and our own members to get sh*t done effectively. Why semi-hardcore? Because we've spread our interests between WvW and PvE, we believe we will never be as good as a full wvw guild, nor will we be the next snow scrows. We try our best though, and strive for greatness! What it's like to be INUXI. Discord & Ingame! We have weekly events that are centered around PvE and WvW. But this does not mean you can't find us on other times, and in other content! Discord is our default means to communicate these events and most channels are accessible to everyone, making the guild's discord a good place to get your friends into our community. Internal training & External guiding Not comfortable with hand-kiting Deimos, or unsure how to strip boons from enemy blobs? We help eachother achieve results and have a friendly enviroment to learn and sometimes make mistakes (being SEMI-hardcore and all). We also provice guidance to whoever we come across and try to guide fellow raiders to succeed. Being INUXI. means helping the community by being an example. Size DOES matter. Because we're trying to become a inspiration - we are not a community guild. Our ideal size is between 20 and 30 members. Being a part of INUXI is like being a part of the family, we prefer to know eachother over being number 24 of 213. Requirements! General - You are atleast 18 years old - You represent the guild and respect Inuxi as a 'brand' - You participate in atleast 2 weekly events, as posted in our Discord PvE - You have atleast 1 meta character ready with ascended gear, be it a dps or support - You have atleast 5 Killproof for raid wings 1,2,3 and 4 WvW - You are atleast world rank 50 - You have atleast 1 meta character geared for blob fights, exotics are no problem Excited? Ready to become a part of a growing, semi-hardcore guild? Add me ingame or join us on discord (discord.io/inuxi) if you're interested and/or have any questions!
×
×
  • Create New...