I enjoy the maps. Aesthetics and biomes variety are very pleasing, no needlessly complicated verticality. Mounts and masteries are well handled, they make the exploration a lot more fun and they are actually useful in core game compared to HoT masteries that were grindy and useless for the most part. Story writing is a slightly better but, as someone who do not like the emphasis on the six gods I can't wait to go back to dealing with dragons. Killing a god as a single player felt weak, should have been a huge raid boss. Spellbreaker useless in PvE is a bummer.