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Cyto.9401

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  1. oh i did and it all worked out fine. still there are other systems in the game that do limit how many times you can buy something, so why not bank tabs you know?
  2. hello its that time of the sale again when there is a sale on bank tabs, and there are 2 suggestions i have for this.1) increase the limit so i can actually trow money at you Anetb) make it so you can not buy tabs when at the limit 1 is mostly because i, and probably other people as well, have a full bank, with max slots, and wouldn't mind spending gems on more slots. i don't really see a downside to be honest, no idea why the limit is not in the hundreds. i started needing to use mule characters to carry around all my excess ascended weapons and other stuff i don't want to lose, but also don't use often enough to need excess too 24/7.b is just to prevent accidents. last time there was a sale on bank tabs i bought a bunch of 5 when i could only use 3, didn't even know there was a limit at that time maxed out bank space10 characters 2 of which have max bag slot tabs with 32 slot bags, the rest have 5 bag slot tabs and 20 slotsi have 2 private guild banks too, but those are just for my long term tradables that i plan on selling down the line i understand this is not something most people need, but i do, and i got plenty of gems, now only if i could spend them on something.
  3. big derp moment, turns out D9VK was causing the crash all along, i forgot i even had it on
  4. i did now and it did not help, didn't think to try this though so now we know a little more, thnx
  5. hi bug report for the "eye of the brandstorm" step in the first episode of living world season 4. happens 100% of the time according to my tests, on 2 different characters (tried more then half a dozen times), even after closing and reopening the game, and or, after a reboot of the computer. basically when you approach Amnoon the game crashes and sends a bug report. you can wait ages and it wont crash, but as soon as you approach Amnoon it will. it usually happens right before or on the bridges NW of the "Amnoon southern outskirts" text. this prevents story progress. i did not find this in the known issues list. date, time, and time zone the bug occurred: 2020/01/ 11 & 12name of map you're on: crystal oasis, instance LWS04E01 eye of the brandstormyour character name, level, race, and profession: Cytos 80 asura warrior & Cytot 80 human necromancerwhether you're in a group: no there are no recent postings (2 weeks+) about this instance crashing, so new thread.
  6. i suspect that IF they every do any major work on dungeons ever again (major meaning anything besides bug fixing) they will turn them into fractals.. i understand the lack of players to play them with is frustrating, i can only suggest you look for a guild that is prepared to help you out
  7. i updated the mount math spreadsheet to include a introduction where i explain what exactly is going on, and i also added extra pages that calculate the odds if you want: 5 skins out of 304 skins out of 303 skins out of 302 skins out of 301 skin out of 30 https://docs.google.com/spreadsheets/d/15AnFt7VYRkmeX8SbvQ-rKg7m1a0d7cVrDX_8MTZlhIA/edit?usp=sharing turns out, if you just want 1 skin, you will spend 5400 gems to get "ok" odds (read 50/50 chances) of getting that one skin.
  8. Do you? It is assuming that every mount from lootbox has a 3.33% chance to be rolled. But are the chances of getting mount skins equal? We can never know with the lootboxes. The chances of getting skins for undesirable mounts (bunny, skimmer) can be higher than 1/30. The chances of flashy (and generally more wanted) skins like fire griffon can be lower than 1/30. After all, we already have rarity tiers in BLC's. Why not make that shiny griffon a 1% chance, and that ugly bunny 5% just to squeeze a little bit more of cash? The house always wins, you know. it is true, i did assume each skin was as likely to pop out of the license as any other skin. regardless though, if there are indeed rarities in between mount skins, and we assume they did the rational thing and on average more people would desire these skins, the numbers are even more outrageous!
  9. fun fact: to have a 50% chance of getting the 1 skin for every of the 5 mounts you want, you would have to spend gems on 2 10-license packs and 7 1-license packs. this totals 9600 gems, or exactly the price of the 30 pack. https://docs.google.com/spreadsheets/d/15AnFt7VYRkmeX8SbvQ-rKg7m1a0d7cVrDX_8MTZlhIA/edit?usp=sharing
  10. a little google doc using the same math as in my previous post, this time in cell by cell format! notable conclusions, if you want 5 specific skins, you can spend 9600 gems to get just over 50% chance of getting all 5 of those skins, but then you better just spend the 9600 gems for the 30 pack. https://docs.google.com/spreadsheets/d/15AnFt7VYRkmeX8SbvQ-rKg7m1a0d7cVrDX_8MTZlhIA/edit?usp=sharing in other words: if they sold the skins for 1800 gems per skin, but you could pick the one you wanted, you still would be getting a better deal then we currently get!(~120 gems cheaper)
  11. my 2 cents. there is no benefit to the consumer in the way the mount skins are being sold, compared to a standard "pay for the skin you want" system. or at least i have not heard about such a benefit yet. discussion of value between skins compared to more or less desirable skins is irrelevant to this point, any discussion in this topic is mute as it all comes down to personal preference in the end anyway. now the consumer is not the only person in this interaction. the vendor is likely to gain massively from this tactic. in a "pay for the skin you want" system, people could, after careful consideration, buy the 5 skins they want for each mount type, and never look at these new skins ever again. in other words, a careful consumer would only every buy 5 skins max. this assumes said consumer would want a skin for some of the less "useful" mounts as well, rather then just ignoring them all together. lets be generous and assume our consumer is savvy and does not change his mind later, and also wants a skin for every mount type, rather then a skin for the 1 or 2 mounts he uses most often. so he picks the 5 skins he wants from the store in a more consumer friendly "pay for the skin you want" model. this is person A. there are no chances involved in this transaction, so the outcome is always 100% likely assume person B, living under the current system. he wants all the same things as person A, but he has to buy adoption licenses till he gets the 5 skins he wants. because of this he will need to buy at least 5 licenses (cant get 5 skins with 4 or less licenses). i did the math: 5 licenses is around 0.0007% chance of getting the skins B wants, or, around 1 in every 142506 people6 licenses is around 0.004% chance of getting the skins B wants, or, around 1 in every 23751 people7 licenses is around 0.014% chance of getting the skins B wants, or, around 1 in every 6786 people8 licenses is around 0.039% chance of getting the skins B wants, or, around 1 in every 2544.75 people9 licenses is around 0.088% chance of getting the skins B wants, or, around 1 in every 1131 people10 licenses is around 0.176% chance of getting the skins B wants, or, around 1 in every 565.5 people11 licenses is around 0.324% chance of getting the skins B wants, or, around 1 in every 308.4 people12 licenses is around 0.555% chance of getting the skins B wants, or, around 1 in every 179.9 people13 licenses is around 0.90% chance of getting the skins B wants, or, around 1 in every 110.7 people14 licenses is around 1.40% chance of getting the skins B wants, or, around 1 in every 71.2 people (first time you have over 1% chance of getting the 5 skins you want)15 licenses is around 2.11% chance of getting the skins B wants, or, around 1 in every 47.5 people16 licenses is around 3.07% chance of getting the skins B wants, or, around 1 in every 32.6 people17 licenses is around 4.34% chance of getting the skins B wants, or, around 1 in every 23 people18 licenses is around 6.01% chance of getting the skins B wants, or, around 1 in every 16.6 people19 licenses is around 8.16% chance of getting the skins B wants, or, around 1 in every 12.3 people20 licenses is around 10.88% chance of getting the skins B wants, or, around 1 in every 9.2 people21 licenses is around 14.28% chance of getting the skins B wants, or, around 1 in every 7.0 people22 licenses is around 18.48% chance of getting the skins B wants, or, around 1 in every 5.4 people23 licenses is around 23.61% chance of getting the skins B wants, or, around 1 in every 4.2 people24 licenses is around 29.83% chance of getting the skins B wants, or, around 1 in every 3.4 people25 licenses is around 37.28% chance of getting the skins B wants, or, around 1 in every 2.7 people26 licenses is around 46.16% chance of getting the skins B wants, or, around 1 in every 2.2 people27 licenses is around 56.65% chance of getting the skins B wants, or, around 1 in every 1.8 people (just over half of the people will get all 5 of the mounts they want)28 licenses is around 68.97% chance of getting the skins B wants, or, around 1 in every 1.5 people29 licenses is around 83.33% chance of getting the skins B wants, or, around 1 in every 1.2 people30 licenses is around 100% chance of getting the skins B wants, or, around 1 in every 1 people in other words:for type B people to get all 5 skins they want (just over) half of the time, they would have to buy 27 licenses, for around 9600 gems (2 10 packs of 3400 gems, and 7 licenses for 400 gems each) but for the same amount you might as well buy the 30 pack right? aka if you want to have OK odds of getting the 5 mount skins you want, it is better to buy the 30 pack for the best deal, so you spend as little money/gold as possible. beware though, if you do this, you payed 1920 gems for each of those 5 skins you wanted. or another way to look at it is: they could charge person A 1800 gems for each mount skin, and you would still be getting a better deal then person B -cytos ps. i used this formula for the odds: N is 30, K is 5, n starts from 5 and goes up to 30, and k is also 5. if you don't know what a binomial coefficient is, i suggest you look it up in wikipedia
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