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Birdtree.9841

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  1. I am wondering if the level 80 requirement to put down the Birthday Cake platter can be removed so I could put one down while leveling?
  2. I have tried four hours in a row now but the Death Branded Shatterer event is bugged and even after the pre-event should have started it won't. I have waited 4+ hours for the event to start but the DERVs are still stuck in the final staging area before the DBS lands. I am trying to complete the Requiem armor achievement but one of the steps is to kill a branded rift stalker but they won't spawn outside of the Death Branded Shatterer event. Please fix this as this event has been available for years. The whole zone of Jahai Bluffs ends with that fight every two hours but it never starts. FIX IT!
  3. Anet please make Mechanist Mech work underwater as you did with the Necromancer Flesh Golem turn into a Risen Shark when going from land to underwater. Please. You made an amazing Elite Specialization and wrapped all the traits of it around the mech and then made it so the Mech disappears underwater? In a water expansion? Please fix this ASAP!
  4. I am user number 3,457,208 requesting that you remove that god awful underwater mechanist ability "Depth Charges?" and give us our mechanist underwater please. I love using it on land but the rare times i do have to enter the water i have to switch to a whole new elite spec just to remain viable and then swap back over to mechanist when back on land. You guys made an amazing expansion involving fishing and water with siege turtles that can fight underwater and walk, albeit slowly, and then you did so well on the mechanist. You undo all of that awesomeness as a mechanist underwater because your entire elite spec is tied up in the mech abilities and when the mech disappears your a subpar core engi with no toolbelt or much good damage. Please anet fix this. It's been almost a year now since EoD launch and while getting to play LWS1 has been an amazing nostalgia trip its diminished a little when playing mechanist and we have to go for a swim. Did the Jade Tech people not understand how to waterproof? That joke aside i am serious please program quickly the ability for us to use the mech underwater or at least tell us if we are getting our hopes of this change happening for nothing?
  5. Please make the change soon that will allow us to use the mech underwater.
  6. While the "Depth Charges" ability sounds good and looks cool it doesn't fit the mechanist asthetic when you lose the mech underwater! You are a worse than core engi when you go underwater. Please do the change like you did with necromancer's flesh golem where on land its a flesh golem and underwater its a risen shark. You already have submarines in the game for events and story instances just retrofit that and apply it to the mech. When you made the mechanist you did it right by attaching the skills to the mech. You did it HORRIBLY wrong by taking away our mech underwater essentially making the whole traitline worthless underwater. Please fix this ASAP!
  7. I am on NA servers and the Mesmer I want to unlock the Virtuoso on already has HoT and PoF maps Hero Points fully collected. It will have to be on EoD maps but i don't know them well enough to go solo.
  8. you changed the flesh golem for necro useable underwater but yet you make a class revolve around its pet in the mechanists mech and then make it unesable underwater? Please give us mech underwater? Make it like a submarine or something. You turned the flesh golem underwater into a risen shark. Please do something similar to mech underwater.
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