I am user number 3,457,208 requesting that you remove that god awful underwater mechanist ability "Depth Charges?" and give us our mechanist underwater please. I love using it on land but the rare times i do have to enter the water i have to switch to a whole new elite spec just to remain viable and then swap back over to mechanist when back on land. You guys made an amazing expansion involving fishing and water with siege turtles that can fight underwater and walk, albeit slowly, and then you did so well on the mechanist. You undo all of that awesomeness as a mechanist underwater because your entire elite spec is tied up in the mech abilities and when the mech disappears your a subpar core engi with no toolbelt or much good damage. Please anet fix this. It's been almost a year now since EoD launch and while getting to play LWS1 has been an amazing nostalgia trip its diminished a little when playing mechanist and we have to go for a swim. Did the Jade Tech people not understand how to waterproof? That joke aside i am serious please program quickly the ability for us to use the mech underwater or at least tell us if we are getting our hopes of this change happening for nothing?