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Bhrutei.5937

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Everything posted by Bhrutei.5937

  1. Anet, fix skill lag please. Tonight was UNPLAYABLE on green map GoM/FA/DB.
  2. Call it skill lag, skill queue... whatever it is. Last night was near unplayable on blue map. Before this, skills would usually flash to show they at least acknowledged being activated. Last night clicks/presses were just getting ignored when in a big fight, and the lag was so bad there was a couple second delay in summoning mounts in spawn!
  3. Guildies still getting placed on wrong teams Queue bugs still rampant Skill lag getting to UNPLAYABLE levels. This is what the fourth beta now? And NOTHING has been fixed!
  4. Adding another voice that queue bugs are still present. A guildmate waited for an hour and a half to get through the queue on reset night. Then once they got in he was kicked back to the end of the queue. We also had several of ours get put on other teams even though they picked the same guild to be the 'wvw guild' in the guild window.
  5. This is one foot in the door for pay to win. I say that because this is how all pay to win models get started. They start off really small and innocent and just get worse and more blatant over time. Dont go down this slope Anet!
  6. WvW was near unplayable tonight on reset due to skill lag whenever our squad was near another team's squad. Whether it's Rise or something else, please fix this.
  7. Okay so you dont want Spellbreakers (or Warriors) to exist in WvW. We get it.
  8. A formal response is much appreciated. However like others have said, that these patch notes have been near universally panned by the community that is a sign that the patch should be delayed instead of going forward with anyway. On the other hand, shame on those people that are giving death threats. That is never okay or acceptable. Our community should be better than that.
  9. So I think we broke the fight. Im trying to remember exactly what happened, but I think she phased to the first whirlpool in the middle of breaking a CC bar. This is after we killed the first champ phase and the whirlpool phase never went away. See attached youtube video here.
  10. Nice... super nerf to the main reason to even have a warrior in a zerg... Oh no a giant ball on a 90s cooldown that everyone paying attention will roll out of anyway.
  11. Add my vote to the wish to be able to toggle the floating daggers appearance off at least outside of combat.
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