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melon.2538

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Everything posted by melon.2538

  1. Game crashed twice when trying to port to guild hall and a long loading screen when trying to port to mistlock hub
  2. While I would love having a boon support option for slb, taking into account how they did alac on druid and quick on untamed, I simply don't trust them to make that option without ruining slb.
  3. Have you tried using xbox/ps4 controller instead? I couldn't really get used to kbm, especially mouse camera control because it strained my wrist, so controller made the game exponentially more enjoyable.
  4. I really want some kind of non-projectile ranged boon spec for ranger. Like a shaman, idk, it would be nice to use a ghost pet that is a mobile combination of boons/buffs that isn't damaging enemies but also isn't killable. Yes, it would kill spirits and rightly so.
  5. So basically it can only be salvaged then? Oh well. Thanks for sharing :)
  6. Can't merge with other exotic weapons in mystic forge. Seems like it's bugged.
  7. Instead the text box says that an officer must start it, which is strange. Please fix this.
  8. Does any guild (or anyone) do organized Serpent's Ire in EU? I need it for an achievement, and so far two times that I joined a seemingly spontaneous group that was doing it we ended up failing.
  9. Thanks! I hope there will be a rotation for zones, it will be extremely convenient.
  10. Does fishing there count to region fishing achievement?
  11. Same issue with 7:11:3:202:101. Lags lasting several seconds, disconnects. My flatmates didn't have any internet problems while this was happening. Win 8.1.
  12. Aesthetics are hit and miss. Love Seitung, would gladly get rid of jade tech, especially on the buildings. Seriously, glowing green on a traditional architecture is just wrong. I was doing achievement hunting couple of days ago and was actually pleasantly surprised by events. They were actually interesting and fun, provided they are not bugged. I'm talking about Seitung and Echovald events, not NKC - sorry, but Brotherhood ones were just boring. Also voice acting of idle NPCs remains top-notch, if that's your thing. Regarding meta... Yeah, DE needs a nerf, NKC is meh, I personally like Seitung and Echovald (only the junkyard bosses). Turtle is okay for Drizzlewood farm, strikes are fun if you learn mechanics (but only three easy ones), jadebot is good for farming materials and gliding (but cores are for a character, not for whole account).
  13. Also visual clutter is making it borderline impossible to learn harder fights. I was lucky enough to learn an easier strike for turtle when there wasn't a clusterkitten of whatever shinies people wore and many, many aoe effects. When I tried the same strike with a different group my eyes were melting, I think I would've quit strikes altogether if that group was my first one.
  14. That's worrying. I don't have SSD and my computer is a bit old. Hope they will be able to fix such issues.
  15. In the first phase where we fight them separately they don't render, it's not possible for me to target them, assist target also doesn't work, my aoes don't seem to be hitting them. DX11. Edit: either it got fixed really fast or they don't render when joining instance mid 1st phase battle, because they did appear when I entered in the beginning.
  16. Kudzu for the garden if you want, otherwise TP if you don't like scavenger hunting.
  17. OW aside, story final bosses in HoT and PoF were absolutely hateful for me who didn't go to some build guide sites. Why? Because what I liked about core gw2 (and why I bought expansions) was that I could just go headfirst into everything and not worry about gearing up and having suboptimal build. I could pick traits and weapons I liked for the feel of it. So I was just pushing through constant revivals (Balthazar) and not having enough masteries and getting killed by boulders (Mordremoth). Now I'm tired of being killed and run some ready-made dps build I don't really enjoy and don't do buildcraft, because it would demand equipment templates or inventory slots (and I'm saving up for lws right now) or legendaries (to acquire which I must put a shitload of time into modes I don't care about). Mounts and gliding are the saving graces that let me ignore tedious enemy encounters. I like exploring and getting side-story snippets from achievements like Tracing the Tapestry, Character Growth etc., so currently I'm focused on those achievements and gold grind to get lws. What I mean to say is: there is no point for me to try to buildcraft to suit my playstyle because it will be suboptimal, which means more time being dead and in combat. The fun of trying new runes and sigils doesn't exist for me anymore.
  18. I'm a casual and I would have found this meta fun (even green circle phase that gives me spike lags for several seconds halfway up the tower) if not for the things that should be addressed. Fix whichever of timer/dps check/hp/invuln phase rng that has most runs failing. Also, whirlpools bursting mechanics won't be getting much use, unless their breakbars are nerfed, because it's quicker to die and respawn. And it's coming from someone who was caught in two whirlpools in a row and a bubble afterwards. It's not fun just waiting to die or waiting for others to die while you race the timer. Make instanced hard version for raiders, nerf OW one.
  19. After meta is finished I can't interact with the merchant(?) NPC. No dialog box appears.
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