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Cytoplasma.8216

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  1. Please repair let lose mechanics. I'm must unleash again after swap weapon. Ambush skill should be proc imidletly. Ambush staff - looks amazing. Animation 10/10 Ambush dagger - amazing but give us 900 range Hammer is useless for druid and slb in pve imo. Staff for slb - useless in pve Dagger for druid - useless - axe much better.
  2. Hammer / hammer Reason ? U can cast second time a ambush skill. On hammer u have the best ambush skill + stability. That' s my opinion. Eventually - hammer / sword warhorn / axe Axe is condi oriented ambush skill.
  3. why can't we stow our pets during a WWW fight? Why dev think about it ? In Zerg my pet life like meybe 2 seconds. Only i have that problem ?
  4. Spirit's need to be changed. They are currently only useful during raid's. On many fractal's they just die before they reach the boss. The alactrity app is too long. In my opinion, it is burdensome and sometimes even unbearable. Once the spirit dies, I cannot apply alacrity. Why didn't Dev make the same changes it made to the warrior banners? All in all, I think spirits should be changed - to be useful in wvw, pvp, open world and closed instances - just like warrior.
  5. Dude why u don't use skill combo cleanse ? In CA press 3 then 2 just like guardian to mass clean condi.
  6. Druid " Oh no where is my spirit ? Are they still a live ? " " Oh i have 3 k dps " Mechanist " Oh i must press one Button " " Oh i have full boon. Lots of barrier and 6 k dps" This is balance.
  7. I played quite a lot on ranger - druid, soulbeast and untamed. Unfortunately, I have to say a few words. Was someone who designed spirits played a ranger? Let's have a look... Spirits were only taken by players for their unique boons - 5% damage, burning aplication What do we have now? on 100% bd - 9 stack might, vigor, regeneration, furry No, but look! - I have it all for Warhorn Skill 5 Does not matter. My biggest complaints are about two things 1. Despite huge nerfs - my spirits are still dying! - Of course, I can heal them - but I can already see that not always and not everywhere. When I wants to play soulbeast, another healer has to keep an eye on my spirits to get alacirty! - it is impossible 2. Why have you taken stability? I did not understand it is a decision for me ... However, I already understand All these changes tell me one thing - choose mechanist, firebrand, renegade or quit the game. Mechanist - has enormous damage, can give ALL the boons with one button Firebrand - can distribute quickness with two buttons, has stability - a lot of stability Renegade - just one click and the instant applies alacrity to the group Specter - in addition to the easy alacrity application - has a very high damage, very good healing and a lot of barriers distributed To sum up, In my opinion, there is absolutely no reason to play Ranger for alacirty. I thought it would be a balance patch but this is a talking patch - choose mechanist or firebrand.
  8. my main is a ranger completly catastrophe druid - offers absolutely nothing but poor boofs - everyone will choose mech- has baeriers and does everything with one clock soulbeast - he got such nerfs that even as dps it will not work untamed - it's a pity to talk. You've had so much time to change and you haven't done anything about it conclusion - I had no need to change the ranger. now I have a whole lot of reasons. great sorrow and grief. It's time to say goodbye to the game for a while until you do something about it
  9. of course you won't keep alacrity - the spirits will die Unless the spirts are not going to lose their lives
  10. as for me, a change for the worse the mechanist does it all with one button !!!! anet for God's sake ... why is there no mention of the spirit of nature?
  11. Druid is still pretty popular- it's healing, boon application, and spirits have kept it afloat. June 28th, the next pve balance patch, we will be getting alacrity on spirits, while losing the unique effects, so I think it'll fit the mold better but be a little worse off than before. Yes - but look at heal mech He's giving out more boons with much less effort. Plus it gives you barriers. For example - mighty. Druid needs a special trait. Mech Deals mighty away so clicking other spells. Plus aegis, stability and much more.
  12. imo Unfortunately, the arena has not been heard for a long time. unfortunately what the author wrote is true. Nowadays - the druid is in the bin - no alacrity soulbeast - it's okay but the new classes have much better dps untamed - is trash what arena doing with it? Thread . We've been playing this way since February and we don't actually play because you won't play a druid anymore - unless someone wants to push something on the raid, but that's it.
  13. Untamed is sucks because arena wants that. Zero feedback.
  14. Do u see that ? how do you envision playing this on a raid or strike? not feasible. one big spam button to get 33k dps. Beside. Notice that in this rotation u Must cenceling a minor mechanics - ambush skill . WHO create spec like this? Like everyone said - UNPLAYED
  15. as someone wrote the arena listens to no one. definitely not the players and I am asking you finish writing that untamed is good at open world. each class is good for the open world. Unfortunately, we are in a situation in which our eod spec is the only one that is so weak. it's hard.
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