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Michaelsnakefang.9642

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  1. Lmao. people want to divide the community further by saying "add one and done skin to meta" or "you didnt really EARN that turtle". I have 194 writs and I failed the meta 8 times. Even if someone failed thrice, they've put in 6 hours. That's more than enough to EARN the "boring mount". As for the reward, just dump more legendary components or gold into the end pile and call it a day.
  2. It's random when you win. You still have to give it your all and everything. But it all comes down to randomness... Not just from the boss's move sets, but from the people you play with. You throw in 2 hours + hard work, and that is just to roll the dice. Having the patience and commitment to do that multiple times is basically what the meta wants from you.
  3. Dang, from 30 / 500,000 wins to 32 / 500,000 wins! An insane spike. surely this means the boss must be buffed. Too many people are beating this easily.
  4. lmao, if everyone was good, this world wouldn't have problems. Try getting 50 people on equal thinking
  5. This is 2022. They have kept a record of releasing equal difficult meta bosses for quite some years now. We expected them to learn from those events like Tequatl.
  6. This should never have been an issue. The other 3 maps were just fine and exceeded my expectations even. I don't know why they felt the need to do this to the last map. I was there day 1 for every update since Grothmar Valley. When they released a meta boss, it was always fun AND doable. It's been more than a week now. No one should have to wait 7+ days to get to finish a product they purchased. After every failure, people are even more demoralized and tired. Where at once I was going to ask my friends to join this game so we can turtle together, I'm now telling them to stay the hell away. 10 years of buildup for this? it's a kitten joke.
  7. Adjusting the RNG to make it easier is a nerf btw. One that most people call for. Also, since MMO history, the terms elites and casuals have been used. Someone didn't just invent these terms to be salty for this meta, pal. There are thousands of videos out there that will explain why they are both vital to make MMO games successful. And stop chanting your BS "Divide the community" crap on my post. The community IS divided. I'm not stoking the flame, I'm trying to die it down. This meta divided the community. THATS WHY IT NEEDS TO BE FIXED.
  8. Right now, as most of us know, the GW2 community is divided. There are the elites who praise the DE meta and wish for it to remain in its current difficulty. and there are the casuals (story lovers, overworld players, sight seers) who want to BEAT the open world boss, but can’t. So they call upon for a nerf to make it doable for them. In case you didn’t know, casuals make up most the player base. They’re the ones keeping guild wars 2 fresh, alive, and relevant to this day. (Also, don’t assume casuals have no knowledge on combat and break bars. They’re casuals, not noobs. They know how to play well, they just prefer their fun builds.) I stand firmly on the side of the casuals here. Great job to anyone who managed to beat the DE meta. It is truly no easy feat. But don’t go around saying it’s the perfect difficulty, or that the turtle will be handed out in a different way. Anet has clearly chosen to agree with you, and all that has furthered the rift between the two groups. I am shocked with the dev’s decisions here. People are clearly frustrated with this last meta. Enough time has passed that some seek more than just a nerf now. They want compensation for all those hours of their lives thrown away. The longer Anet waits, the more severe this rift will be. I am already ashamed that it hasn’t been solved on week 1. If this issue persists another week, I am not even going to bother with future releases of content. if you’re an elite player who loves guild wars 2, call upon a nerf for the fight. Because at this rate, you will start to see the early signs of the death of a game.
  9. Fixing an uncommon bug is not solving the issue at hand. it’s good, but design changes need to be implemented in order for this boss to be fair.
  10. I, a once former whale who pumped 1200 hours into this game and $600 into cosmetics, am now formally leaving this game. It wasn't the bugs. It wasn't the lack of content. It's all because of this meta. You had 1 week to fix this, Anet. I am extremely disappointed in the side you've chosen here. Call me when you fixed this depressing excuse of a 10 year finish. PS: Drakkar is just a better version of this fight.
  11. I agree. At least have the boss pull from a list of possible actions, so that it would be able to do other things in a fight beside spamming tail.
  12. RNG + long prep time + no intermediate rewards + random collection of casuals = Frustrating and Wasteful The raiders can have their 50-man raid. Nerf this
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