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I'd just like to be able to do overland pve with a staff and feel like a druid. Not forced into using a bow or two handed sword with "druid" class name. I've said it before staff is like fighting with a wet noodle. It doesn't have to be uber dps just decent. Why pigeon hole druid into just full heals. Make it a unique hybrid and ultimately fun to play. I keep coming back to the forums hoping to see some sort of staff buffs but I always leave letdown.
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Until they fix the druid staff and add a bit of damage where I can at least do overland pve with it (feels like hitting mobs with a wet noodle) I wont be back. I was hoping in June there would be something but left disappointed. I just read more changes coming late August so I decided to leave my 2 cents again. I hate staff being pigeonholed into just healing.
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I'm up for anything to make pve more enjoyable on a druid since staff is just horrible for it. I've tried different builds and comboing with different weapons and it's just clunky and makes killing so slow it's painful. Using it just for ancient seeds bleeds is such a waste when this weapon could have been so much more fun as a main pve weapon with some group healing (like of like Ele water skills or a Rift Chloromancer). If they won't raise the damage a bit on the staff, at least have it where we can spec more damage into the pet. Like it was mentioned, the pets die so easily in pvp I don't see that making a whole lot of difference there.
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I'd be happy with them just making the staff a bit more of hybrid weapon and not just full support. Would a little bit more damage be too much to ask? They already have damage attached to a few skills but they hit like wet noodles. I'd vote for Spear (land) if it was an option. I'd love to see a chloromancer as someone else mentioned!
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Anet can you make pistols viable?
Mardane.8735 replied to Artemis.8034's topic in Guild Wars 2 Discussion
While your at it, a little damage on the druid staff too please 🙂 -
I think that's about the only class I've never tried. Thanks Shaogin & Rashagar. I'll check it out.
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You're correct. I feel the staff's a bit misleading when it has damage on a few of the skills. Knowing what I know now, they should just remove any mention of it. I think I just a bout have let go of the druid D&D class fantasy with this class. The staff ele scratches the itch decently right now.
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If the druid staff isn't even supposed to do damage and just heal, why did they even add it to the skills? Just remove it so everyone knows it's just a healbot item. I'm not saying it needs to be some top tier leet damage dealer, I'd just like to be able to use a staff to clear overland mobs. This things so weak it can't even do that without having to backbar it and use a regular ranger weapon. Staff skills Solar Beam-Fire a concentrated beam of light, damaging the targeted foe and healing allies inside of the beam. Astral Wisp- Also does damage
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After digging up, reading, watching, and playing more on the druid class, I feel now my title of this thread should have leaned more on my disappointment of the staff abilities. Knowing the staff should be less damage than the other weapons for the druid, it still should not be so terrible that a player who wants to play as a druid cannot use the staff as a main weapon for overland. Right now it seems to just be put on a back bar for heals and that's it. People seem to be running druid but maining a bow or axe. If I wanted to main one of those weapons I feel I'd just stay as a ranger. In no MMO since my days of playing UO have I played a healer class that could only heal. Now my healers (have never been uber dps but I could at least kill mobs at a decent pace. Using staff on druid here is super painful and even worse than my Daoc druid. At least my Daoc druid could fall back on some additional dps from my pet. From what i read here, the druid pet takes a 20% hit?! I mean that's nuts! You'd think if they wanted the staff to just be a total wet noodle as it is now, the least they could do is actually buff the pet to be your damage. Allow me to spec an ability under the druid tree to do that (so other specs wont be pushed into an OP position). Anyway, sorry for my rant. I just wish I could play my favorite class fantasy druid with a staff all the time so I could play some overland and still be able to heal other players on the fly. I'm currently trying some new ideas to make staff a little more viable in solo overland but Its still doesn't seem like it will be my main weapon. Just gimping me on my backbar. Unfortunately I might be better off running overland support as an Elementalist with a staff. Sad thing is I'd miss all of the nature theme (at least the vines, spirits and pet).
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Thanks for the info on the elementalist! I had thought about trying it and going staff.. scratch that one too. Years ago my main was a Mesmer and I remember using staff some. I'm sure a lot has changed since then though lol. I appreciate the help! I guess I'll just play with bows and call it a day trying to make something work that isn't going to.
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Thanks everyone for the responses. Dragonmoon I watched that video and unfortunately he wasn't using a staff. I did try to use staff and axe/warhorn but my damage was still horrible. I would just like to be able to do overland pve with a staff and a melee type setup like axe or sword. I've played a hybrid type character in many mmos and I'm definitely fine with doing mid range damage and taking just a tad longer to kill a veteran mob Rashagar but the staff as it is right now isn't even mid tier. It's really bottom of the barrel when it comes to solo pve. I just wish I could I use it decently when I roam alone in overland and still have the capability to help out healing others when they are in trouble. Longbow, shortbow, and all the other ranger weapons are a lot better for everything unless I just want to be a healbot using a staff. Sad. PS-Is it true the pet's damage is reduced when I spec Druid? If I could just spec more into my pet to pick up the difference of damage I'd be happy with that but even running beast mastery and a dps pet I still kill so slow.
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Recently I returned to GW2 with the sole intention on leveling up a new ranger to experience it all again and ultimately get to be a druid. It's always been my favorite class since D&D 2nd edition! It's always what i play in all games it's available. I didn't go and research anything about it prior to playing other than I knew it could heal like all games. After going through the leveling experience again and unlocking the class I couldn't wait to grab a staff, throw on a sword or axe, and be done with the bow. I had figured my damage would be a tad lower since I do have some heals at my disposal so my thought was to rely more on my pet and beast mastery more ( I've read now that Druids pet has reduced damage?!). Boy have I been thoroughly disappointed. I've tried different skill and weapon lines (staff with all melee weapons) and the damage is horrible! Not just a bit reduced because I'm a healer. I'm talking embarrassing. I was even struggling fighting an "elite" mob (the ones just a tad tougher than a normal mob). I fought one for what felt like 5 minutes and got close to death a few times. I left, put back on my longbow, and smashed that mob in a fraction of the time. It was like as a druid, I was equipped with a wet noodle! I'm irritated and disappointed and after going through the leveling process for this class, I'm already thinking of throwing in the towel. I'm not interested in the soulbeast or the other ranger elite specs, I want a caster with some damage and some heals. A hybrid like druids have always been. I'm debating an elementalist but it doesn't have all of the nature theme I need. Is there any hope that the druid will get some help in it's casting damage department or if I continue to play should I just put on a short bow, go condi, and throw the staff in the lake? If there's any hope or something I'm missing, please let me know. Thanks and sorry for the rant. I'm just hoping I've missed something. I wanted to add, I have not unlocked all of the druid's skills but from what I see now that are going to improve my staff skills damage.