Jump to content
  • Sign Up

Hanako.1827

Members
  • Posts

    57
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Hanako.1827's Achievements

  1. I thought it was the case given you responded to the whole comment so I assumed you were blanket responding to everything in there instead of the tiny selection of it mentioning people being bored of elder dragons. But I made that post because someone was claiming IBS had a good ending, you didn't specfically.
  2. "You can just turn gold into gems, thats ingame content" makes these topics my litmus test for who's worth listening to.
  3. Since the rest is opinion based (which I heavily disagree with) ill go directly to the first question I think being disappointed with things like creatures with lore and vast environment changing powers being killed of in uncreative ways that are contradictory to their motives and being upset the release date of a game are worlds apart that I'm immensely confused as to why you think these two things have an equal level of applicability to be compared with a vague question bow tied at the end that no one disagrees with. One is the soured result of a long narrative outcome and the other is the news of having to wait for a game. Youre avoiding the question as to whether or not you believe arenanet wants to kill the dragons and destroyed the hype built around these creatures for a change of heart in enemies and because they're tired of dragons. The only response was your opinion on its narrative elements that to me seems to amount to "Well I don't really care for dragons, they bore me and I thought the fight was fine because it was short and I could be done with it sooner" Which isn't an answer to the question I kinda posed. But Ill rephrase it again so I can get an honest answer. Do you think Arenanet Killed off two elder dragons in order to get rid of them for alternative narrative points to be explored? .Yes, one interlinked with the main PoF story .
  4. No but it makes it obvious what the consensus is to them being killed off in the way they did. You can be tired of dragons but I don't consider you particularly fair or good faith in saying the end of IBS was a good thing. That or you just like really bad content and foundational figures of the lore being killed off because they're not the particular ones you like.
  5. That doesn't really tie well with the communities further and more obvious anger towards two of them being killed off.
  6. Yeah I even said "mount skins" in regards to gw2 because "Mounts" in games like wow and FFXIV are technically just skin because their functions are the same.
  7. Ive never heard of anybody express this point except for you to be honest and again, I don't think this is a sentiment arenanet share, but I guess I should ask do you think they did this because arenanet wants to move beyond dragons for other plot devices? We don't actually fight that many dragons in gw2 compared to the variety you'll find in FFXIV and WoW, we just fight very big ones, few and far between that I think are quite well designed. Im sorry you personally don't like them but at the end of the day the game has always decided to revolve around them, and thematics of its very logo is a dragon. You're someone who Ive seen actually post quite intelligent responses but you're falling off the mark here to the point where Im confused if you're even speaking in good faith. This is nothing to me but a pointless personal opinion as a response to the original expression of what I believe is arenanets internal issues being showcased, at the very least they could have dedicated an expansion to both Jormag and Primordus instead of a pokemon battle that ends in a 5 second clip of two heads killing each other. I certainly do not think arenanet thinks the same that they would kill off two dragons teased with15 years of hype in a unanimously agreed upon, terrible way, because they want to diversify their big bad roster I will happily bet my odds against yours in saying that isn't the case. As for a personal opinion of mine? I like the dragons, they look cool and well designed, their projections of power and influence on the world and its denizens are varied enough to me to be interesting and we kill one once every 3 years with plenty of variations of enemies inbetween it seems.
  8. I guess the point to mention is the "store mounts" part. XIV has mounts you can earn through gameplay. All the skins for mounts in gw2 are store mounts.
  9. And unfortunately its likely at the point where its unlikely to happen given peoples soured opinion of the game. I think they're heavily intertwined. I believe lot of people don't feel like doing some of the content that already exists because rewards just aren't really there, and its further a slap in the face when you see something that felt like it could have been integrated into a reward system in-game, especially when it matches its theme, is in the gemstore, you can pad out content in decent enough ways with reward incentives tied with particular altercations to existing content. I mean I know many MMO's where I fight more dragons and saying you're tired of fighting dragons will never be a good enough response for why two creatures that belong to a pivotal group of the overall lore of Guild Wars should essentially be written off. Usually from what the trend sets, an expansion is based around a particular dragon, if they have decided to get rid of two of those opportunities then for me personally, it isn't a positive indication as to what the future holds for this game. I don't think arenanet killed Primordias and Jormag off because they're "tired of dragons" either. They are chances for expansions and I think given they want to make an overall finished package probably indicates they are trying to rush to the end of something and were willing to cut them out in order to achieve that with the time they have. I personally take more issue with the shielding people give arenanet for conventionally stupid decisions that I believe, do not work out in the long term for growth in my eyes, and I find it very confusing that those who relentlessly side with authority which hasn't displayed itself with its best thinking hat for how it handles money, will wax how they understand the market while others don't when there's plenty of nuance for and against. Yeah spelt it wrong mb. Oh they may have had a point. But my issue as I said was it is not a point in good faith which Vlaxitov was pointing out which was mostly indicated by the 'appeal to authority' approach Kharmin continues to exude. Im very well aware of what armchair quarterbacking means. You do have a somewhat valid point, but so does someone on the opposition and in my personal opinion from someone who is happy to admit to outletting conjecture as much as you and kharmin I have no reason to believe the current practices have worked for the benefit. Because from what is indicative with the outcomes seen with layoffs, cut content for a closer narrative conclusion (thats essentially what killing off two expansion potential dragons in a living story wrap up is), failed side projects that took money from Guild Wars and former staff seeming to confirm that the company is obsessed with keeping up appearances then there is plenty enough validation present to not have much faith in their economics team since I see them more as people better at salvaging loses the company creates than building up on establishes successes which instead they prefer to sour.
  10. So this thing that kind of sucks has always been happened before, therefore you should never express dissatisfation? They have 5 skills to change, its not a phenomenal effort, and its not like they're required to even do all of them some can be recycled, but don't make every single one a reused animation (i preferably think variety is always better so Id personally love all 5 to be unique but w/e beggars can't be choosers) Reaper got a new animation and technically two since even though their weapon toss was reused the claw animation for the pull back was at least new. The mist effects aren't even that intricately made, they just looks like grey and red scribbles.
  11. The harrowing call one always hears just before an expansion for anything is released to find out it was never changed
  12. Oh probably I understand where you're coming from completely. I think anyone that takes one highschool class of basic economics would understand the point you're making. But there's two points to make. 1. How many players would GW2 have retained if practices were more fair to keep them playing and paying in the first place? Im almost certain a lot of people stopped playing when they realised these skins were not going to budge on their hefty price along with other Gemstore shenanigans. So though the point you are making is very valid and sound, there is absolutely a potential that a player base that is bigger with more incentive to buy skins would have the possibility to lead to decent enough revenue stream. Whether or not thats too late now who really knows. If you lower prices to expand sales that doesn't necessarily equate to more revenue, but if your overall sample pool for the market is now bigger then its increases those odds. I will be happy to admit the argument potentially against this is that certain players who only care to get a specified mount skin for that one mount and be content with it now have it easier at the potential cost of anet. 2. Im not arguing for what WILL work but I'm dismissing any argument that for sure certifies arenanets decision as a logical outcome to a conclusion. The things the company has done to the game has haemorrhaged players and made continuing ones like myself doubtful which is why I mentioned the fact that TWO elder dragons were killed of in a living world series, players aren't all that incentivized to spend money when the future of the game seems uncertain, especially given Arenanet has demonstrated that they will happily take that money to spend it on another project. If absolute trust in their chief economists was the sword to die on then technically no MMO has any reason for dying. And if arenanets showcasing of their current game with a botched Elder Dragon two for one deal and an expansion with professions that seem to be reusing animations constantly I don't particularly see a reason why those doubts can be seen as misplaced. This mixed with the point above is indicative of a very big a common market term called a depressed market. The 400 gems for a mount is a bit disingenuous, its 400 gems for random chance of a mount skin with the high potential to get a skin for a mount you might not even want. If an extra option existed where you could pay 600 gems but the selection is locked to a few more lower effort textures I think that would be a decent addition. I would LOVE to spend money in the gemstore, I personally don't plan to do that since my issue with mounts isn't the price, its the fact that they are gemstore exclusive and I like prestige items which mounts have always been seen as a staple golden child for and the gem store doesn't allow. I don't think you're even necessarily wrong but I take issue with your response to Vox being fallacious given who he was responding to and especially since nothing he was suggesting was fallacious given its a suggestion that indicates why he would even be invigorated to spend gems on mounts. Though you and Kharmin have the same points you have them for different reasons which is why they couldn't specify what you expressed, and they have displayed not only misplacement in calling people fallacious but has themselves committed to throwing fallacious arguments in what seems like an endless pursuit of Devils advocate positions for arenanet that their post history seems to indicate, they will say nothing is truly knowable while at the same time claiming that the set price is indicative enough proof that they are wrong which is why you can easily say they argue in bad faith. Saying "because arenanet deemed it so" is not a logical position at the end of the day, you have to give a rationale to the decision which you presented but they didn't.
  13. Thats REALLLLYYYY hard to determine. Because theres was a set price from the get go for the skins so theres no actual evidence for or against whether or not it would drive sales. I certainly believe sales would probably go up if the price drop was directed more at the less flashy skins. Also logically he can ask Kharmin for evidence because it isn't a negative. Especially given Kharmin is talking with the bravado of someone who has some analytical raw data beyond "Well look at the price now". If there was an optimal point reached I don't see how it explains the current state of some of the events of the game such as two elder dragons being killed at the end of a rushed living story which strongly hints wanting to bring a conclusion closer to GW2, so I wouldn't go as far to say its working all that efficiently.
  14. "You see guys, the very issue you're talking about is proof within itself that its the best strategy because, it would have been implemented another way by the exact people you are criticizing if this was not the case, this is marketing 101 guys" Why do you use the word fallacy when critiquing other people when you tick every logical fallacy box to their descriptive T? The one you're doing here is 'appeal-to-authority'.
×
×
  • Create New...