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Daeth.8912

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Posts posted by Daeth.8912

  1. 2 hours ago, Damocles.4908 said:

    wait wait so basically homestead is a guild hall just for you?... and based on a video i saw of someone decorating, its now looks like the sims....also not a fan of the location...i want a tropic beach paradise for my homestead....if i had one!

    Now they have the core function available to general players I wouldn't be surprised if we saw premium houses on the store.  ESO makes a ton of money off them. 

  2. I have one I use for open world and PvP, because the dazes / interrupts are amazing and you can stack up conditions quickly (I use Demon Queen relic). It has poor sustain though, so for any instanced content where you aren't really getting the benefit from constant daze / interrupt you would want to use Virtuoso instead. 

  3. 7 minutes ago, ShadowKatt.6740 said:

    But then you mention Ritualist and admittedly there is no equivilent in the game for that. But there's a reason for that. We don't have monks either, and both of them filled roughly the same role. GW2 was build with every profession being entirely self-reliant meaning there is no place for a "Healer", as it were. Yes, there are some support classes but support in GW2 is more about boon spreading than actual healing. So just like we never got our monk profession, no ritualist either. But there is a caveat. The whole kit of the Ritualist was summoning powerful spirits from the dead or powerful spiritual artifacts that you could hold and we did, kinda, get that in the Revenant. All Revenants channel powerful spirits from the dead and Vindiators even got a skill pulled directly from GW1.

    You could build Ritualists who weren't healers, and like it or not, healers actually exist now. My GW1 Ritualist was DPS with turret cursing ghosts and spirit weapon buffs. There is nothing in GW2 remotely like that. The interaction of spells and ghost turrets was fantastic. 

    The scraps of skills like the elite Urn Vindicators get really don't count. There are more than enough GW1 unique skills and builds to make a GW2 Ritualist class with multiple elite specs.  

    • Like 1
  4. 13 hours ago, Icefyer.9208 said:

    I'm still sad that mechanist is 100% useless underwater since all the traits are mech-based but you don't get a mech... Come on, give us a robo-shark or something, like how rangers can use their pets underwater. Can even make an Austin Powers reference with the spark revolver and elite skill. Robot sharks with laser-beams on their heads!

    I think you will find that they are ill tempered mutated sea bass with jade cannons on their head. 

  5. Just now, Sylvyn.4750 said:

    If one is down to getting 1 gold for 30 points, seems like there are better things to do in game...for example, I'm still working on map completion for a legendary, while my dailies are in WvW, so I will choose to skip doing the dailies if I want more time to finish a legendary.  Others that do only PvE dailies may find that there are enough of them in non-core maps that they will also be faced with a similar decision on how to spend their time once the benefit/cost ratio starts to decline for Vault items.

    Half of them you'll get passively anyway, like log in, dodge things, or do combos. Really no need to overcap when the option to drop 30 for gold is there.  And often the 3rd/4th is so low effort / quick there's no reason not to do it for a few gold. 

  6. Just now, kharmin.7683 said:

    I'm kind of in the same boat.  Pretty much took everything that I wanted.  Would like to do daily (and some of them get done through regular game play anyway) but don't want to keep running up against the cap so I end up skipping them.  Wonder if Anet has metrics on players like me and if they'll make some adjustments?  /shrug

    If you are going to cap why not just get the 30 point gold? 

    • Like 2
  7. 15 hours ago, Garrison Storm.3046 said:

    Networks of leylines all over the place would be great... but, can we not be allowed to fly through them passively, and "F" Activate when you actually want to catch them? 

    I seem to spend more time flying around them than I spend riding them....

    A toggle would be good for griffon / skyscale, there are plenty of free hotbar buttons left to use while flying to make a toggle. 

  8. 1 hour ago, Danikat.8537 said:

    Isn't that pretty much the same as the current daily system? There's often days I look at the available options and can't find 3 I feel like doing, so I skip them knowing I can just do it another day and ultimately get the same stuff.

    I suppose it means I get slightly less gold than other people who do them every day, and under the new system I'll get slightly less of the new currency. But I'd rather spend my time doing things I find fun than forcing myself to play stuff I don't enjoy because it might eventually add up to a reward I want.

    Yeah I was hoping it would be better if they were going to replace it. Currently the easiest way is sPvP. And it's still going to be that after the update. Disappointing. 

    They should look at ESO PvE dailies. Much less annoying than the ones GW2 does. 

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  9. The example photo had a jump puzzle or a strike. Both types of content that annoy a lot of players. Can you try to accommodate all playstyles with the daily, sometimes all you feel like doing is some open world combat or content (Yes I know the jumping puzzle fits that niche, but when you have a larger ping its more annoying than fun).  This change will still just bottleneck me into doing sPvP as the easiest way to complete the daily, even if I am not in the mood for that.

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  10. On 7/7/2023 at 4:11 AM, Xperiment.6923 said:

    Thanks I was wondering about the Zojja hype for SoTA. I've definitely grew fond of Taimi. Even playing Asura Storyline Taimi is the only one that has had an impact for me. Glad to hear Eir still make an appearance after HoT. I really enjoyed her, she felt Sincere, Wise, Motherly...I wouldn't have wasted her like that.

    I don't think motherly is a good word to describe her given her historical relationship with her actual son. 

    • Like 1
  11. On 7/9/2023 at 6:03 AM, Batalix.2873 said:

    So the ritualist and paragon fantasies just don't exist in GW2. Ritualist was parted out to be used in Guardian, Revenant, and Necro; Paragon was parted out to be used in Guardian, Warrior, and to some extent Vindicator.

    At this point wanting those jobs is kind of an empty fantasy because most of their unique features exist in some form on other professions/especs.

    As for weapons...boy you'll LOVE SotO.

    Yeah no, no class has ghost turrets or held relics like Ritualist did.  It was such a unique class in the genre, they would be silly not to bring it back in its full glory. I know they were going for a similar theme for Revenant, but it's not even close in practice. 

    Paragon on the other hand? Could just add throwing spears as a weapon and a Shout Warrior / Guardian would basically be one. Probably suit Guardian as an elite spec if they ever do those again. 

    • Like 3
  12. Auramancer is a super fun support build. Watching other players kill themselves from projectiles reflecting during earth aura is glorious. If you want just one element you will be disappointed though, there are some LI builds out there that only use one element, but most viable Ele builds will need you to be a professional pianist or an expert keybinder. 

     

    I do miss GW1 elementalist where you would only focus on one primary element and one support element. Felt more impactful than hitting every button you can before swapping / overloading. 

    • Like 1
  13. The min range thing will be annoying for Mech if you pick the ranged talent at all (due to crappy AI positioning), but largely ignorable if you use a melee one as you'll both just stand in melee. It's not exactly a skill challenge, all you will do is kill the ranged mech choice further (it's basically already dead anyway post rocket nerf). I assume this was to fix PvP issues of chasing mechs and not related to PvE anyway, so maybe make the pet lose 50% stats if you haven't hit the target for more than 10s. 

    • Like 3
  14. On 9/23/2022 at 2:00 AM, TrollingDemigod.3041 said:

    Great, you can get that "communication" after I get "communication" about them screwing game with elite specialization system.
    Gyro's should work like drone's, you pick place, then smoll gyro fly from your pocket to targeted location, do it's shenanigans and it comes back to player.

    It was really dumb to make them centered around caster in the first place.

     

    No, you are thinking of turrets, which already exist. The whole point of gyros was that they were mobile wells. The only one that is causing problems though in its current state is the invis one, but making it stationary would gut the spell and make it useless - especially as an elite. Maybe it should only apply to other players once in WvW but leave it the same otherwise. 

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  15. Just jumping in for a general comment - maybe we could get every weapon updated to have both condition and power use? Just scale like mechanist mace so they work for both builds. There are a lot of weapons that look cool and have interesting abilities, but I wont touch because they are the wrong damage type. Would make older base weapons a lot less stale and open them up to more builds.   Also not a fan of weapon specific traits clogging up specialization trees. 

    • Like 1
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