Jump to content
  • Sign Up

Jumpin Lumpix.6108

Members
  • Posts

    1,602
  • Joined

  • Last visited

Recent Profile Visitors

3,614 profile views

Jumpin Lumpix.6108's Achievements

  1. Well enjoy playing your inferior nerfed class, certainly hope you don't encounter exclusionary elitist toxicity for playing a non meta class lol. Good luck with that 💩 🤡
  2. It does when they have a post history of 13k posts and not a single topic presented themselves, that implies they have 0 suggestions for improvement to the game. After 13k posts!
  3. You said nothing in this entire post as usual. This argument is simple you're opinion on balance changes is terrible and all you ever do is defend anet. They could announce they were deleting all our accounts and you would spin it into a good thing, what a tired transparent act. this is a decision that will anger tons of people off. So if anet wants to do it go ahead, im sure the dwindling population will become worse. The people this will kitten off is veteran players who use it to help newer players or use it to learn new content. But if you want to harm that group go ahead because that's all this is going to do, and then everyone will just go play chrono and we'll have less options and diversity. Right now pve scourge isn't negatively affecting any aspect of the game, so no clue why anyone would want to nerf this.
  4. You're actually suggesting that poor game design is part of the learning experience as to why scourge shouldn't be able to pull players out of hazards they dont know/ can't see that they're in. LMAO Got anything else thats absurd that you wish to defend anet for, because its all you do in every thread. 13k posts with no topics suggested yourself, I guess the game must be perfect for you lol. Clearly its not since people in this thread arent happy and they've expressed to you why that is, and you ignore it. You're not actually unhappy though are you with scourge the way it is now, the fact that it saves you occassionally isnt really a problem is it? You have no real reason that the way scourge is, is causing you grief, and yet removing its ability to pull and nerfing it will definitely cause grief for others. You even admit it will cause more players to die (so that they can learn lol an argument that can be applied to ALL healers and ALL their skills, AND IM SORRY LEARNING OCCURS whether you're saved by scourge or NOT, so its more about how much grief a new player wants to give to veteran players around them). So again promoting elitism, toxicity, exclusionism, as it will affect new players disproportionately. What a friendly environment you're encouraging.
  5. oh except the entire map exclaims "im dead before I got there" because hazards fail to render, same thing happens in soo wong when you fly down, chak gerent with donuts when you ride rollerbeetle too fast and same thing with eparch when you simply zone in. Thats part of the Teaching wisdom you're promoting lol. And to counter your lats point its not overpowered, better yet, do you have a source for that? can you provide quantitative data that shows that its overpowered? your assertion is baseless as you like to say. Please show proof that a plurality of users think its overpowered because based on map chat that ive seen, guild chat, player chat in raids and this forum thread, nobody ive seen wants this except for a handful of inexperienced players who dont play the game.
  6. so how is a player supposed to learn that when you zone into a boss room too fast, that 99% of the hazard mechanics fail to render and they go down the second they appear inside a boss room, downed standing in a well, and now they cant be helped? Because they should learn that the game cant render hazards that quickly lol? THe pull move is used way more in open world content then it is in difficult content like you say where it becomes this god tier carry in your words. Its ridiculous. Good players dont even need to use it, and it helps teach newer players or save them from mechanics that are either gimmicky, cheesy or unfair (like lag not rending hazards or oh no the boss is charging up with no tells no obvious reason as to what you should do, oh he did the "thing!" and now all the noobs are blown up cuz THEY DIDNT KNOW to do the NON OBVIOUS thing, im sorry gimmicky cheesy mechanics with no tells shouldnt be something that someone has to learn by wiping everyone in a raid/group/event). This in turn leads the perception that newer players are huge liability or that they are inadvertently griefing veteran players around them, who will definitely yell at them in map chat and will promote toxicity if it causes them to lose an event, and you're promoting that. Saying its overpowered is meaningless, ALL HEALERS are overpowerd compared to non healers in terms of survivability.
  7. Lol way to promote toxic elitism. Just like on the forums. I never said I relied on it lol. I said it helps new players. No it doesn't make them invincible and it barely helps if at all on LCM content which you clearly don't do. And yah I sure buy it that when you go down, (which im sure you do) and a scourge raises you that you're like, noooo it so overpowered, leave me dead, I need more practice. Lmao right. All healers help all players why would anyone want to nerf what they do, when nobody is complaining about their skills, and in pve its not a competitive environment for healing lol. 9/10 every event or strike or raid that I pug, few people want to heal, so why make it a class that even fewer people want to play? That ought to make world events like eparch really friendly. So now I get to watch tons of people go down, I can't pull them out of a well they went down in, and as a veteran player who knows the eparch fight 100% I get to fail it because, oh we nerfed healers and according to you I get to fail so that other players learn, yah no thanks, I like scourge as it is, and 99% of the deaths on eparch are due to lag or when you zone into the boss room. Sure feels great knowing a fight 100% but because new players showed up or lag kicks in and they died in a pool that they cant see because it hasnt loaded on their screen yet, I get to waste an hour and get nothing because I can't help them because my healing build was nerfed. Also your argument could be applied to all healers of any class using any skill, which is why it's ridiculous, we should just get rid of healers with your logic, that way we can all "learn" how to do the mechanics without the "invincibility" of heals/boons. Give me a break what a joke.
  8. You expect me to believe that you get really upset when a scourge saves you from downed state lol?, they've been nerfing it since last year but i guess thats not enough it needs to be removed after existing for years with virtually nobody complaining about it. Nobody said they needed it to clear content lol. I said nobody wants this change. You gain nothing by having scourge nerfed in pve. You just die more, get to spend more time doing fights over and over if you bring new players, so it increases toxic elitism because there will be even less ways to help new players. It also guts the classes identity for no reason.
  9. no NOBODY wants this. People who defend whatever anet does want this, but real players dont want this
  10. oh you're excited about the nerf? lol right
  11. yah right like nerfing pve scourge is a learning moment for us all lol. Nobody wants this.
  12. lol you clearly dont do raids or strikes, at least not hard ones. Nerfing this is a bad decision and its something that in PvE NOBODY is asking for. All this will do is make scourge healer basically useless and inferior to chrono
  13. oh what really show me where I said gw2 spear nerf was illegal show it 🤷‍♂️ because I went out of my way to clarify that i thought it wasnt right up front, you can insinuate/nitpick and misconstrue all you want its what you do on most threads here with just about anyone who doesnt like something about the game. You have yet to state your own opinion on the OP point, you just attack peoples stances no matter what it is.
×
×
  • Create New...