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Niagara.2715

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  1. Good job finding this. In the past days I've done a few tests. I did a fresh install on Lutris with the no shader cache script (lutris now has DXVK 1.10.3, I manually added ge-proton 7-25) and the game stopped crashing for a while, then started again with the same error (coherent ui gpu process), I tried deleting cache files but it didn't do anything. I also configured Windows 10 in dual boot to see if there was a difference, there isn't, game crashes on Windows too with the same Linux error, though it takes more time before it does (probably because of differences in NVIDIA proprietary drivers). At this point I think there may be some hardware configurations at play, considering for some people it crashes on both systems while for others it works on both. Maybe the amount of GPU memory matters? Mine is 6 GB.
  2. Sorry to hear that, I was hoping it was fixed for everyone 😞 Are you using Lutris or custom setup? I'm still using manual setup into a custom prefix (with GE wine-proton) because Lutris doesn't yet work for me, even after the DXVK update on their part.
  3. Did they fix the memory leak with yesterday's patch? Notes just say generic client crash. Anyway, I'm not having coherentui crashes anymore for using TP a lot, nor switching maps and chars, anyone else?
  4. Yeah because if it doesn't happen to you then it doesn't exist. Some people ...
  5. No way. Look at reddit and also the forums outside of this thread, see how many people have similar serious problems (even crashes) on Windows as well since the July 19th patch. It's not Linux, it's Anet releasing undocumented changes without enough testing, hopefully they'll fix it, hopefully before the Steam release or they risk getting bad reviews because of it.
  6. Pacman is Arch Linux packet manager, if you're not using Arch you should NOT use those commands. July 19th patch broke the game on Linux, many solutions have been found and this is the thread you should look at. Easiest solution for your situation IMO is try using Steam to launch GW2 as non-steam game, see if it works.
  7. Still doesn't work for me sadly, even after the DXVK update, though it works perfectly for other MMOs I play (I've been using it for years).
  8. Not regular wine because, as others said, you need patches wine doesn't have yet, but I didn't need to compile it myself. It's not guaranteed to work for everyone but luckily it does for me, because everything else failed (I usually use Lutris). Here's what I've done: Upgrade system wine to staging 7.13, it's needed for dependencies (both 32 and 64 bit even if games are 64bit only) Download latest custom wine from here: https://github.com/GloriousEggroll/wine-ge-custom Download latest DXVK from here: https://github.com/doitsujin/dxvk Create a new 64bit prefix with wine-ge-custom binary (not the system one) Install DXVK downloaded into the new prefix with "--with-d3d10" option Download GW2 setup exe from their site and install it into the new prefix using wine-ge-custom binary (not the system one) Edit/create a launcher using wine-ge-custom binary It still crashes every now and then (there's a memory leak) but it's mostly playable.
  9. I noticed that too, though for me it's not just a slowdown, the game systematically crashes after I while I play, how long I can play before it crashes depends on what I do. Very shortly if I use the TP a lot and/or switch chars, longer if I stick to a char without changing maps and no use of TP. The error is always the same (coherentui gpu process crashed), same error I had when I couldn't start the game at all before installing it in its own prefix (outside of Lutris). I've read some people have serious problems with TP on Windows as well so hopefully Anet can do something about it.
  10. I don't know if it matters, I'm running MX Linux too but on Intel i7, NVIDIA card, proprietary driver 470.129.06 and kernel 5.10.0-16-amd64.
  11. You mean you tried manually installing the game in it's own prefix without going through Lutris or Steam? Because that's the only thing that worked for me, after trying all suggestions to no avail. Updated wine-staging to 7.13 for dependencies, then I used this wine: https://github.com/GloriousEggroll/wine-ge-custom (it works outside Lutris) to install and launch the game after installing dxvk (https://github.com/doitsujin/dxvk/releases/tag/v1.10.2) into the custom prefix (with the "--with-d3d10" option, it was crashing without). It still crashes every now and then when accessing TP or switching characters, and there are glitches (same problems on Windows from what I've read so far), but it's mostly playable.
  12. [PARTIALLY SOLVED] I managed to have the game start, graphics is not very good and FPS is bad, but at least it doesn't crash anymore (Coherent GPU process crashed, memory allocation errors). Linux MX - debian 11, NVIDIA GK110 - gtx titan, driver 470.129.06, kernel 5.10.0-16-amd64, wine dependencies: staging 7.13 What I've done (using Lutris folders): 1) download freshly released wine-GE-proton7-22 (Lutris version) from here: https://github.com/GloriousEggroll/wine-ge-custom/releases/tag/GE-Proton7-22 2) unpack proton wine into ~/.local/share/lutris/runners/wine/ 3) download DXVK 1.10.2 from here: https://github.com/doitsujin/dxvk/releases 4) unpack DXVK where you want, open a terminal into it and use the following command: WINEPREFIX=/path/to/lutris/gw2/prefix ./setup_dxvk.sh install --with-d3d10 5) go to ~/.local/share/lutris/runners/wine/lutris-GE-Proton7-22-x86_64/bin, open a terminal into it: WINEPREFIX=/path/to/lutris/gw2/prefix ./wine "C:\Program Files\Guild Wars 2\Gw2-64.exe" (change windows path according to where you installed gw2) Using Lutris to launch the game after these updates still crash it, using Steam client still doesn't work for me. Edit: crossposted to reddit: https://old.reddit.com/r/Guildwars2/comments/w2wqc8/linux_crash_since_update/
  13. For those who use Lutris, this is the proton to use: https://github.com/GloriousEggroll/wine-ge-custom Edit: followup, I tried the ge-proton7-22 released half an hour ago, still same crash I tried to launch the game manually using that version of wine, I get a plethora of "cannot allocate memory" errors. (Linux MX - debian 11, NVIDIA GK110 - gtx titan, driver 470.129.06, kernel 5.10.0-16-amd64)
  14. This is what I get from running in terminal (Lutris): https://pastebin.com/JyCiPGRx Edit: if it can help, this is what I get by manually launching GW2 with system wine (WINEPREFIX=/home/niagara/Games/guild-wars-2 wine ./Gw2-64.exe): https://pastebin.com/AQQqrTVZ I tried all suggestions both here and on reddit (different wine versions, disabling dxvk, using steam) but nothing worked for me. Edit2: my graphic card: NVIDIA GeForce GTX TITAN, Driver: 470.129.6
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