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LevelDuke.3426

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  1. As the title says, I had encountered a bug during my playthrough of Hearts and Minds where at the very end I was unable to kill Trahearne and finish the story. What I think went wrong is that just before or during the cinematic that takes me back to my body, I had lost client connection and got booted out to character screen. Thinking I would have to fight Mordremoth again, I logged back in only to discover that I apparently reached a checkpoint just around when the cinematic starts and am right back to when I lost connection! Only, however, I (since I am a sylvari player) still had the condition "Mordremoth's Influence" which I presume is from the boss battle. And that bugged out the instance, as with it on and after moving to give Trahearne Caladbolg, our dialogue skipped completely and I was left unable to interact with him, which I needed to be able to kill Trahearne. The condition persisted after several quits and rejoining of instances, so I was effectively softlocked at the very end by Mordremoth. Luckily, two kind veteran players helped me troubleshoot the bug until we developed a fix that at least, worked for me! At the end with the gang and Trahearne plus the two vets, I logged out to the character screen and logged back in. Doing so kicked all three of us out, but getting back into the story instance leads to me not having Mordremoth's Influence anymore! From then, the story progressed as normally and I finished Heart of Thorns by killing Trahearne. I don't know for sure if this is right, but I think if you have a sylvari character, fight and beat the whole boss sequence, and lose client connection during the cinematic that takes you back to your body after the fight, you can get the Mordremoth's Influence bug. I could be completely wrong but it's at least something for the devs to search through, if they want to. So, if you or your sylvari friends get Mordremoth's bug and are unable to finish things, this way worked to free me from his torment! Also, for a fun little tidbit, getting Mordremoth's Influence sets you neutral or hostile to other players, letting them attack you, and (at least in the end room) you can't die, ever! 😁
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