Seriously considering just trying another MMO. I started a firebrand recently, after much chagrin at the goofy 'Manifesto'. I thought surely after the horrendous reception to the august patch notes, then the spectre/scrapper fiasco, these tone deaf geniuses would put the knife away and listen to players who have invested time and effort in builds to improve their gameplay experience. However, they have doubled down with every 'balance patch' (just a catch word for idiotic nerfs and worthless surface buffs to underpowered/less durable classes. I have seen this design philosophy before....in 'mobile 'gacha' games. You weaken the meta classes prior to a new release, then you have devs 'greedsplain' it as 'balance', or as 'error correction', as if no one has a brain (and many drink the kool-aid as if the devs are somehow 'smart', or believe their vision???? Let me be clear as a scripter and modder, the only reason you ever nerf, is for future sales....'Period'. When a mistake is found in character creation, most companies immediately address it, (it should be caught in testing but patience is a virtue these teams don't often have), and show clearly that something is bugged or incorrectly implemented and fix it. Nerfs on characters in single player rpg games are avoided by simply not updating the game. However, paying players only avenue when dev teams continue to behave foolishly, even with paying players in an uproar, if protest fails is to play something else. Holes in roles????? Imagine a car salesman telling you that! Doubling down after the most severe criticism for a patch the game has ever seen, is what mobile 'gachas' do after boycotts. Implementation is seemingly the problem, but greed is the underlying root (check the decline of Soulbeast (POF) and the rise of Untamed (EOD)). It's never for 'balance'. This game is so eclectic, that it doesn't need a lot of overhauls, just polish up what's there prior to any new DLC (no mount zones, pad support, painted on flowers in the OC, invisible walls, etc.....), anyone who has played for any length of time knows there are no humungous variances in classes in this game, just skill level (the builds are over-wrought, due to over-thought!). The meta will always shift to easy to play, in a casual leaning environment, as it should. But instead of working on the weaknesses of the game, these devs have decided that goofy fireside chats to explain reseilling you the same gameplay as more difficult is saleable with a wink and a smirk, because they have a 'vision', is insulting. Dude, it's a freaking game, if you want to add difficulty, build another boss, like other freaking games. If you want to balance classes, add counters, like other freaking games. It may just be time after this latest mess just to go play anther freaking game....one that's fun without looking over my shoulder wondering when it will be 'balanced'!