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Buzzbugs.1236

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  1. When grown adults cannot behave it is Anet's fault, Obviously.
  2. You are making stuff up. The toxicity of the GW2 community has nothing to do with the way Anet balances the game. The community has become so toxic and elitist over the last couple of years they've effectively destroyed GW2's reputation as being one of the friendlier MMO's. So you're right, Gw2 isn't special anymore because the players ruined it.
  3. The only toxic & hostile thing about this game is it's community. Just look at how you all behave each time a balance patch comes out and how you treat each other on these forums and in-game every day. GW2 is the last MMO I'll ever play and it's not because of anything Anet did. The only thing that is betraying and annihilating the community is yourselves.
  4. I thought offensive Druid is what everyone wanted? My support healing build in PvP got nerfed a straight 30% on healing and lost most of it's active condi cleanse in favor of more celestial avatar spam. Nobody played Druid in ranked except for me and now everyone is running it. Maybe it's time to reverse the changes and give me my build back?
  5. I just want to add my 2cents being a Druid in PvP since HoT dropped, and been with the spec through every patch. Warhorn is essential because of the Windborne Notes trait. I usually ran this with a mainhand sword for it's mobility, but realized with how squishy support Druid can be it's better to keep my distance from opponents where I can support my allies instead, so I've recently switched to mainhand axe. I'm not sure I'm keen on getting back into the Melee action with mainhand Mace, but I haven't seen how the skills on mace work. Can it provide boons and healing to allies without needing to hit a target? If I can support my allies without fusing around trying to hit enemies that teleport, invisible spam, CC AOE spam, kite me into DH traps, etc, I will likely run Mace + Warworn or at least give it my best shot.
  6. Gold 3 - Plat 1. Gold 2 on a bad week of afkers and bad matchmaking (or I unfortunately got matched with you). Your assumptions fail again.
  7. We will never reach peak pvp forum until we can see everyone's match count, playtime, and pvp rank under their portrait. Then we'll see who's really full of kitten around here.
  8. It's not about me but okay, keep making your jokes. kittening comedian.
  9. I care more about emphasizing my point when you and others are trying to confound what I'm trying to say to make it out like I'm advocating Treb camping, when that couldn't be further from the truth. And now you're just meme posting because you've got nothing else.
  10. You're still not paying attention.. I'm not advocating that anyone should be camping the Treb. I'm advocating that using the Treb in very specific circumstances with the correct timing and coordination with your team it can actually serve a purpose and break a longstanding stalemate. This is a very simple concept and I'm not sure how I can make it more simple for you to understand. This thread is not for the purpose of discussing incorrect use of the Treb. Everyone already knows it's incorrect use, which is why the Treb has a bad reputation and is the reason for all the terrible takes in this thread. None of you have the experience of seeing the Treb being used for it's actual purpose, so instead of paying attention and learning something you'd rather forbid anyone for ever setting foot near the Treb at your own loss. The original designers for Khylo were not stupid. There was a clear goal in mind when they designed the map the way they did. It is for you as the player to figure it out. Conquest was never intended to be a deathmatch mode, but it seems that's all some of you want it to be..
  11. So your advice is to lose the match? I'm saying the Treb is a useful tool to those who know how and when it should be used. You're saying "they wouldn't know how to use it", but that's not who I'm talking about. I've played thousands of matches on this game and over the years I have seen a well placed and timed Treb change the trajectory of the Clocktower fight many times. I would rather someone take the chance to try to break a long standing stalemate rather than them sitting in spawn crying while pinging the map, which is the common strategy now when losing.
  12. Okay but pay attention. 5v5 on the clocktower, multiple wipes. Your 5 man team can't break through. You can't go to Far, either, because clocktower offers a perfect vantage point for the opposing players to see you coming a mile away, so you'll be contested every time. So what now ? The telegraphing doesn't matter because the Treb isn't necessarily about getting kills, it's to soften the point. A few hits on mid will make the enemies need to dodge and reposition. This can provide the opportunity needed for the rest of your team to get a foothold. I'm not saying sit on Treb the whole game. Only a few hits are needed.
  13. There is a deeply seeded mentality among PvPers to verbally abuse and insult anyone for even considering using the Treb on Khylo. Ever wonder why the enemy team held onto the clocktower the entire game and there was nothing you could do and you lost? It's likely because everyone on your team was afraid of using the Treb and getting abused for it. I think some education here is required. The Treb is on this map for a very good reason. Mid on this map has limited avenues of attack, making it a lot more defensible compared to, say, The Graveyard on Foefire. If the opposing team has a very strong grip on the clocktower that your team is failing to break through, the Treb is exactly for this purpose of softening up the point and breaking the stalemate.
  14. That's not how it works. Just because a majority think a certain way, that doesn't make it the correct thing. Maybe you just failed at history? It is filled with your kind of logic that ultimately leads to disaster. I couldn't care less if 100 people agree with me or only 1 person. It has no sway over me. So please go try your bullying tactics elsewhere.
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