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Buzzbugs.1236

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Everything posted by Buzzbugs.1236

  1. When grown adults cannot behave it is Anet's fault, Obviously.
  2. You are making stuff up. The toxicity of the GW2 community has nothing to do with the way Anet balances the game. The community has become so toxic and elitist over the last couple of years they've effectively destroyed GW2's reputation as being one of the friendlier MMO's. So you're right, Gw2 isn't special anymore because the players ruined it.
  3. The only toxic & hostile thing about this game is it's community. Just look at how you all behave each time a balance patch comes out and how you treat each other on these forums and in-game every day. GW2 is the last MMO I'll ever play and it's not because of anything Anet did. The only thing that is betraying and annihilating the community is yourselves.
  4. I thought offensive Druid is what everyone wanted? My support healing build in PvP got nerfed a straight 30% on healing and lost most of it's active condi cleanse in favor of more celestial avatar spam. Nobody played Druid in ranked except for me and now everyone is running it. Maybe it's time to reverse the changes and give me my build back?
  5. I just want to add my 2cents being a Druid in PvP since HoT dropped, and been with the spec through every patch. Warhorn is essential because of the Windborne Notes trait. I usually ran this with a mainhand sword for it's mobility, but realized with how squishy support Druid can be it's better to keep my distance from opponents where I can support my allies instead, so I've recently switched to mainhand axe. I'm not sure I'm keen on getting back into the Melee action with mainhand Mace, but I haven't seen how the skills on mace work. Can it provide boons and healing to allies without needing to hit a target? If I can support my allies without fusing around trying to hit enemies that teleport, invisible spam, CC AOE spam, kite me into DH traps, etc, I will likely run Mace + Warworn or at least give it my best shot.
  6. Gold 3 - Plat 1. Gold 2 on a bad week of afkers and bad matchmaking (or I unfortunately got matched with you). Your assumptions fail again.
  7. We will never reach peak pvp forum until we can see everyone's match count, playtime, and pvp rank under their portrait. Then we'll see who's really full of kitten around here.
  8. It's not about me but okay, keep making your jokes. kittening comedian.
  9. I care more about emphasizing my point when you and others are trying to confound what I'm trying to say to make it out like I'm advocating Treb camping, when that couldn't be further from the truth. And now you're just meme posting because you've got nothing else.
  10. You're still not paying attention.. I'm not advocating that anyone should be camping the Treb. I'm advocating that using the Treb in very specific circumstances with the correct timing and coordination with your team it can actually serve a purpose and break a longstanding stalemate. This is a very simple concept and I'm not sure how I can make it more simple for you to understand. This thread is not for the purpose of discussing incorrect use of the Treb. Everyone already knows it's incorrect use, which is why the Treb has a bad reputation and is the reason for all the terrible takes in this thread. None of you have the experience of seeing the Treb being used for it's actual purpose, so instead of paying attention and learning something you'd rather forbid anyone for ever setting foot near the Treb at your own loss. The original designers for Khylo were not stupid. There was a clear goal in mind when they designed the map the way they did. It is for you as the player to figure it out. Conquest was never intended to be a deathmatch mode, but it seems that's all some of you want it to be..
  11. So your advice is to lose the match? I'm saying the Treb is a useful tool to those who know how and when it should be used. You're saying "they wouldn't know how to use it", but that's not who I'm talking about. I've played thousands of matches on this game and over the years I have seen a well placed and timed Treb change the trajectory of the Clocktower fight many times. I would rather someone take the chance to try to break a long standing stalemate rather than them sitting in spawn crying while pinging the map, which is the common strategy now when losing.
  12. Okay but pay attention. 5v5 on the clocktower, multiple wipes. Your 5 man team can't break through. You can't go to Far, either, because clocktower offers a perfect vantage point for the opposing players to see you coming a mile away, so you'll be contested every time. So what now ? The telegraphing doesn't matter because the Treb isn't necessarily about getting kills, it's to soften the point. A few hits on mid will make the enemies need to dodge and reposition. This can provide the opportunity needed for the rest of your team to get a foothold. I'm not saying sit on Treb the whole game. Only a few hits are needed.
  13. There is a deeply seeded mentality among PvPers to verbally abuse and insult anyone for even considering using the Treb on Khylo. Ever wonder why the enemy team held onto the clocktower the entire game and there was nothing you could do and you lost? It's likely because everyone on your team was afraid of using the Treb and getting abused for it. I think some education here is required. The Treb is on this map for a very good reason. Mid on this map has limited avenues of attack, making it a lot more defensible compared to, say, The Graveyard on Foefire. If the opposing team has a very strong grip on the clocktower that your team is failing to break through, the Treb is exactly for this purpose of softening up the point and breaking the stalemate.
  14. That's not how it works. Just because a majority think a certain way, that doesn't make it the correct thing. Maybe you just failed at history? It is filled with your kind of logic that ultimately leads to disaster. I couldn't care less if 100 people agree with me or only 1 person. It has no sway over me. So please go try your bullying tactics elsewhere.
  15. Thank you for the decency of writing a well thought out response. I never argued that Skyscales wouldn't be attractive. They are quite the opposite, really, like all convenience items are. And who doesn't want to fly a Dragon??! So they are definitely a selling point and are why they are so prominent in the SotO marketing (besides the actual fact you need a Skyscale if you are at all serious about playing GW2). My main point was if Skyscales never existed in the first place would the community be begging for them every day? Very unlikely. They'd probably fall into the same category as features like Housing. A nice idea, but they were not needed. Other MMO's already did flying mounts, and I believe GW2 was already being creative enough with it's other mounts to make mounting in GW2 feel special and unique. Coming from that perspective, the Skyscale just feels cheap.
  16. Instead of allowing another thread to turn into a popularity contest, here are just a few of the problems with Skyscale from the top of my head (EXCLUDING FIREBALLS) - They Trivialize older maps that were once interesting and unique to traverse. Take tangled depths for instance. You now traverse every single map in the game by the exact same method (Skyscale). - The Skyscale undermines the original design of events, such as bosses. Look at how it fundamentally changes how Mordremoth plays compared with how it was originally intended to be experienced. - They made the other mounts pointless. You can pretend like that the other mounts are still relevant, but 9 times out of 10 you're going to pick the Skyscale. - They made gliders and their accompanied masteries completely irrelevant. But gliders are just more old content. So who cares, right? - It is the only ESSENTIAL mount. If you wish to keep up with the commander or the event chain and not fall behind, you need the mount. Nobody wants to feel like they are falling behind in a game about community open world events. It is the reason Anet made Skyscales easier to acquire in SotO and advertised it as a main feature of the expansion. READ THE WRITING ON THE WALL! Anet knows what the players are thinking. Those who don't have a Skyscale yet are thinking to themselves "kitten, I really need a Skyscale!". - They are and will kill most of the sense of the adventure now and going forward. A good analogy that I saw another forum user make; Imagine if in Lord of the Rings Frodo just jumped on a Skyscale and flew to mount doom and dropped the ring? Movie over? Guild Wars 2 used to be a game about the Journey and not the destination. Flying mounts change this fundamental entirely. It is now all about jumping on the Skyscale and beelining directly to where you need to go. You can ignore most of the ground mobs and environments now... World of Warcraft added flying mounts to their game over a decade ago and they were renown for being a bad addition to the game in the longer term. Arena Net completely ignored this for some reason. I am very glad we got mounts in the game, but I really wished they'd resisted the temptation to add in the terrible idea that is the flying mount. It's a great idea on paper, but it changes the game too much by trivializing content or simply making it obsolete.
  17. Oh no!! The GW2 Forums doesn't agree with me! How will I ever be able to have my own opinion ever again?? How will I sleep at night???
  18. It has everything to do what I'm talking about.. My original complaint is that flying mounts made it easier to circumvent obstacles to reach events faster, leaving other players behind who may miss out on participation. Fireballs don't exactly help alleviate this, does it? Really try to think about what I'm saying. It's not that difficult...
  19. If I don't describe it in such a way there will be a lot of confusion and someone will probably accuse me saying something that I didn't.
  20. Technically it wouldn't be free. Anet would sponsor some streamers to give away some items for people who tune into their stream. I saw Warframe do it a couple years ago, but that was a bit more involved, with actual Twitch integration. It worked almost like a reward track, where the longer you watched the stream, the more materials you would get. And now and then the Streamer would pull a name out of a hat for a bigger prize. I remember it bringing big numbers to Warframe for about a 1 week period. Best case scenario it would bring some new eyes on the game. Worst case it would be a fun community event where everyone can take a break from the grind and enjoy some rewards for participating in a special event.
  21. The GW2 community loves loadscreens. It's actually the meat and potatoes of the gameplay.
  22. I got them from the achievements, yes. Now I'm looking at the materials required for a Legendary Relic and I'm feeling more pain..
  23. I applied after some friends convinced me. I actually have a lot of relevant experience. I'd probably have to move if I was successful, though.
  24. I have about 30 relics in my bank already. How many more do I need?
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