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Knote.2904

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  1. This is literally all I want to. I also don't even give a kitten about rating when it doesnt even mean much anymore. I'm just tired of sleeping through one sided stomps.
  2. And yall wanted to nerf shocking aura. Shocking aura is the hero this game deserves but not the one it needs.
  3. Not having top players have to wait in queue for ever is fine and all, but with how small the pvp population is this just doesn't work and creates a completely unhealthy matchmaking and ranked scene. The primary way these players climb is to duo queue cheese meta builds and then queue at off hours to farm silvers and gold players for extreme win rates. There's also so few of them in a clique that they rotate their rating farming times so they never queue on their mains at the same times. I see it almost every night if I am playing really late (3 am pst), naru is duo queueing at these times with a sweaty duo, and the rest of the players are just average gold players and it's a very boring 1 sided stomp, even if I'm on his team benefitting it's not fun. Top players should have to compete with each other for the top and not just collectively farm lower players for free spots at the top. Instead of match making trying to average rating and pairing top players against lower players constantly. Queueing needs to be capped within a division. Legend players only against legend players, plat again plat, gold again gold, etc. If there's not enough players in a division then that's another thing that should be fixed or adjusted for the population, because it's too difficult for people to hit legend at this point.
  4. Naru always duo queues off stream at like 3 am. I'm 100% sure they're all on a rotation where they aren't queueing at the same so they take turns farming mid gold players for points. I don't even understand how that's fun, its really pathetic.
  5. I haven't yet, but I should probably start haha. Was hoping to find someone who was interested in more regular grouping.
  6. I am only at fractal lvl 20 and wanted to see how far I could get solo. Some of the puzzles are too frustrating to solo so I'm looking for someone who might be interested in the challenge of seeing how far we could climb as a duo.
  7. Garbage, nothing but cc spam and kitten so its just not fun to play.
  8. it's only 60 seconds, if shocking aura is that OP everyone should still be running it
  9. A crossed out dye icon in the shop would be nice
  10. If shocking is that OP, why isn't everyone running the runes any class has access to for it then? There's not that many builds that have mandatory runes. IMO I don't think it matters if it was a Daze instead of a Stun, the immobilizing factor means nothing, just preventing further attacks is what lets it do its job defensively. I would say having it stun people out of vanilla dodging when a pulsing effect fires off is pretty unnecessary though. Dodges that also attack should be interrupted still though.
  11. Not sure what you mean exactly. In this case it just seems like it matches G + space instead of just GM, people could still put alt characters for the G as it is?
  12. Then why not just have a regex scrub anything with just GM why G? lmao /^GM .*/i
  13. As much as I would love for every weapon to be designed to be viable in any game mode, that's not realistic, and I'm sure there would be no chance in hell of being able to just equip any weapon skill set on any weapon, or skin any weapon as any other weapon. But at the very least it would be nice if we could merge categories of weapons for wardrobe skinning purposes just for a little variety. I mainly stick to ele support in pvp for most of my time played but being stuck using daggers and having zero chance of being useful with staff means my cosmetic options are very limited, and it's disappointing not having as many cosmetic carrots to chase after compared to friends with swords, dual swords, greatsword, staves that are useful etc etc. Considering how significant cosmetics are as primary goals in the game (which I absolutely love and wish more games had), it's a huge bummer depending on the class and game mode you play. I basically have no legendaries worth working towards (in my opinion ofc) because of my class/gamemode. My dream scenario would to be able to just appear to use a staff, but have my dagger/X weapon set abilities, just choosing default attack/cast animations for skills based on the weapon appearance. Lumping these categories would be nice: - 1h Melee (Axe, Mace, Sword, Dagger) - 2h Melee (Greatsword, Hammer, Staff, Spear, Trident) - 1h ranged (Pistol, Sceptre, Axe) - 2h ranged (Bow, Shortbow, Rifle) However, this would make it probably way too confusing based on the class/attacks/animations and just being able to tell what another player is running. But I don't really have a better idea to allow more cosmetic variety. Maybe just stricter/thematic categories: - Greatsword, Hammer - Sword, Dagger - Axe, Mace - Bow, Shortbow - Staff, Trident, Spear It would at least be a small improvement.
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