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PhiLL.1746

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  1. "If you only knew the magnificence of the 3, 6 and 9 then you would have a key to the universe."By Nikola Tesla
  2. OK, i ve never played COH before so i dont understand how it failed much.We have seen in this game a lot of time gated rewards...Maybe if we combine these two with an horizontal tier of reward, it could work no?
  3. Is GuildWars 2 possibly able to have such thing?I mean, a system to work apart and independent of LWS.Would you like such system in Guild Wars 2?
  4. Pros: Storyline awesomeMaps are really nice. Amount of layers was spot on.Mounts are amazing. Everything.Hearts and events are really nice. You did a really good job coming up with a wide variety of mechanics and story.Exploration is amazing, in general.Cons: Game seemed dead. Noone around to group up. Very few helping or in trouble (tried other servers and LFG). Is this a MMO or a Single player game?No replayability. It will be no man's land in a month.Improvements for the future: In HOT, map wide meta events were not well received by the community but it guaranteed replay capability.My suggestion is to make 80% of map events "chain group events" with increased rewards. Only 20% single player event. No MAP WIDE EVENTS that locks the entire map.Also, some rewards must be obtainable through EXPANSION ONLY.This way, people will have reasons to group up and replay content.
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