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Atraleos.5849

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Everything posted by Atraleos.5849

  1. Thanks for the thoughtful response! I hadn't considered achievement gems. This is a great point! Seems the best time to do all this would have been before when core accounts could easily get tomes. Now the grind to 80 would take a long time on core only accounts, time that would be better spent on the main account!
  2. Considering the price for Mystic Coins are shooting to the moon and the discounts on expansions + gem store, I'm thinking it may be worth buying a few alt accounts for WV farming. This post is a bit of theory crafting about min/maxing accounts for this purpose. If price is the main consideration, is it worth buying Copper-Fed-Salvage-o-Matic, 1000 Seas Pass, or Recharging Teleport to Friend for an alt account? If so, assuming the account only has 1 shared inventory slot, which is the best? For WV alt account farming there are 3 priorities: 1) Keep cost as low as possible 2) Minimize time spent completing dailies / weeklies. 3) Minimize time spent getting your first level 80. Bear in mind these accounts are ALTERNATE. They will be mailing stuff to the main account and will only be played to complete dailies / weeklies. A lot of the valuable QOL items are pointless on such accounts. Given those priorities, there are 3 strategies when making an alt account. Each has various pros and cons and adds different amounts to the "daily and weekly quest pool": Buy SOTO and no other expansion. Cost $25 USD (~700 gold). Gives instant level 80 booster and shared slot. Gives access to an additional legendary weapon kit. Basically only adds rifts and SOTO metas to the daily / weekly pool. Can only do Core builds. Buy HoT/PoF bundle. Costs $7.50 USD (~200 gold). Gives instant level 80 booster and shared slot. Gives lesser access to WV. Adds 2 expansions worth of content to dailies / weeklies which will expand traveling but not hit the lengthy EoD dailies. Gives access to more meta builds. Use Heroic Edition. Free with certain promos (one is currently running on Geforce Now). Requires you to grind a level 80 (unless this account is older). Gives lesser access to WV but also keeps the minimal list of dailies /weeklies. Can only do Core builds. Assuming you use one of the purchased accounts that come with a shared inventory slot, is it worth filling that slot with an infinite salvage kit, premium lobby, or recharging teleport to friend? I'm so used to salvaging on my main account, I'm not sure if it would be reasonable to mail all salvage from alt accounts to the main account (and avoid buying the kit). 1000 seas lobby is very nice for getting new characters to new areas, but the alt account wouldn't do that very often. Therefore I'm thinking it may be most prudent to get the teleport to friend. The alt accounts theoretically won't have the pile of TP2F that a main account has, and they can be used for JP skips / quickly moving to the meta. Recharging TP to Friend costs 512 gems on sale (~175 gold). Additionally, If you are going with PoF, it might be worth getting LWS 4-2 to get the position rewinder + IBS 2 & 3 for Bjora chest farming. This comes to a total cost of 600 gems (~200g) + time getting the position rewinder + time getting relevant masteries. Fast Farming reports 3 characters would earn 1 to 1.5g each per day. Given you likely won't have a flying mount for this account I'd go with the low estimate of 1g / character / day. For a "break event" time of 67 days and 3g / day after. It'll also require consistent access to teleport to friend or a mesmer portal. What are your thoughts on doing all this? Would it be better to go with WVW / PVP instead of PVE for dailies / weeklies? Are any non-expansion purchases worth it? Are WV alt accounts an evil abomination that no one should be discussing?
  3. I'm requesting Recharging Teleport to Friend. I just got some friends to start playing because of the expansions sales, and Recharging Teleport to Friend is super useful when I'm helping them unlock certain things that I can't quite reach with a Mesmer portal (IE Masteries, WPs for metas we want to do together).
  4. Would you happen to be using a specialization that modifies the dodge? (IE: Mirage or Daredevil). I've read some of those specializations were not getting proper credit for the daily.
  5. Coincidentally, I recently had the Imperial Chef Yileng's Golden Spoon to drop in fractals (was the last spoon I needed for the achievement). As others have said, getting into fractals is pretty easy. You just need to check the LFG and gradually build your fractal level and AR. Most players are friendly and willing to teach the mechanics if you ask. I think most everyone is nervous when they first start fractals, but they are also a lot of fun!
  6. Not entirely true. You can easily copy the dye from an "old" armor to a "new" armor. These steps must be done on each slot one at a time (IE on chest slot): Start with the old dyed armor equipped Equip the new armor Equip the old armor Equip the new armor May need to repeat 3 and 4 a couple times. The new armor will copy the dye slots from the old armor. I'm not sure if this dye swap feature was intended or not. I think you have to do the swap quickly for it to take, but I'm unsure. I just rapidly swap the pieces a few times until the dye is copied over. I suspect the dye swap only works if the new armor is undyed. I'm uncertain if it works when going from non-legendary to legendary. When swapping from an armor with lower number of dye channels to one with higher number (typical when updating gear as you level), the new channels will be undyed. Also the dye channels aren't consistently positioned across armor pieces. However this dye swap can allow you to quickly propagate your "dye palette" to a new armor sets and you can "fill in the gaps" / "swap colors" using the eye dropper and / or favorite color. Edit: Note I am not talking about transmuting with this. This is physically equipping a new piece of gear such as is done when upgrading gear as a character levels or when equipping a new gear set for a different build.
  7. They are classed as rare (yellow rarity) weapons and cap at level 78. Around level 60 you get access to exotic (orange rarity), which is stronger than rare weapons. As leveling weapons, the very point of bloodbound weapons is you grow out of them. However, they save buying a lot of weapons at the lower levels and their value increases the more characters you have use them. They really shine for key farmers where you frequently restart the character at low level.
  8. Thanks for the info! Guess I will have to find an LFG to join. If AFK teams can rank maybe I have a chance!
  9. If you have cheap access to Obsidian Shards (Don't buy from the wizard's vault!) You can trade 1 shard / day for Provisioner Tokens from the Ash Legion Provisioner in Black Citadel. You can then trade 10 Provisioner Tokens for a Bloodbound weapon. These weapons are specifically designed for leveling: They can be passed around your characters and automatically scale with the wielding character's level. You can also trade Mystic Forge Stones for Provisioner Tokens in Lion's Arch. More info can be found in the following 2 links: https://wiki.guildwars2.com/wiki/Bloodbound_weapons https://wiki.guildwars2.com/wiki/Faction_Provisioner
  10. In the immortal words of Jaya Ballard (from Magic: The Gathering) "Eenie, meenie, minie, moe . . . oh, why not all of them?" Guild Wars is purportedly designed to allow all professions to fill all roles, though your mileage may vary. Also consider, healing works very differently in each of the modes (PVE, PVP, WVW) and even within different parts of PVE content. You won't typically see "Pure Healer", rather you more commonly see heal + a specific buff. For example Guardian is heal + quickness (Firebrand). Engineer is heal + alac (Mechanist). Most of PVE group meta typically involves everyone stacking in one spot so buffs and heals can be spammed in one spot, but there are encounters that disrupt that. I've always liked Guardian myself (esp for open world due to aegis) and found Engineer (Mechanist ) to be too passive. For healing, I've been meaning to try Ranger (Druid), and maybe Necromancer (Scourge). Ultimately, Guild Wars 2 is very "alt" friendly. You'll want a good "open map" character for advancing through the story and can have other characters for other styles of play. Here is one popular place to find builds for the different modes: https://metabattle.com/wiki/MetaBattle_Wiki
  11. That's great! I was eyeing this set myself, but decided to get more shared inventory spaces with my gems instead for now.
  12. To add, is there some form of LFG for tournaments? Ranked PVP is stressful enough. Entering a tournament that might be recorded seems a bit... much. I may have to abandon my goal of 100% of all dailies and weeklies this "season."
  13. I got the weekly in title. How do I even do this weekly? It looks like I have to queue with 4 other players and the tournaments are only open at certain times of the day. I'm mostly doing PVP to get my legendaries and am frankly not great (though I would love to learn!). I chose only PVP for dailies for synergy on working towards my legendaries each day. What is the match structure in tournaments? I would assume most teams are extremely skilled pre-mades, meaning I'm likely losing every match. Am I going to have to play 3 matches I am doomed to lose before I start? This weekly quest seems a really strange choice to me. Forcing players into tournaments feels similar to forcing players into raids, and I really wouldn't want to play raids with players that don't want to be there.
  14. There's two parts to consider in mostly isolation from each other: 1) The animation used to gather. 2) The glyph used. For the gathering animation, there are 2 considerations: Speed of animation, and number of gather "hits" you get from the animation. I only considered animation speed and found the following tools to have the fastest animations: Plants - Consortium or Fused Logging - Firestorm Pick - Unbound or Shifting Sands (Edit: I might have got Shifting Sand for the bounty glyph. Unbound and Volatile picks might be the fastest) Don't forget you only need one of the "best" skin. You can transmute it onto other tools (including non-infinite tools if I'm not mistaken). They have released new tools since I looked into it, so it is entirely possible there are new tools that are faster or have better hits (I only considered animation speed). For glyphs, there are a few considerations. Do you want faster gathering? Most gold? Help getting specific resources? Fast Farming has a per hit gold breakdown for each of the glyphs. I personally prefer Glyph of Bounty for high value plants, and glyph of Volatile Magic for most everything else. Unbound magic glyphs could be good, but because the berry farm is so easy and fast I prefer getting passive Volatile Magic. I don't have it, but the glyph that gives leather could also be good. Given all this, I really wish the Infinite Elemental Gathering Tools pack was available when I bought tools. The firestorm axe originally didn't come with a glyph, so now I have an extra tool with no glyph. There is some more info on animations speeds here:
  15. I just wanted to thank the dev team (past and present) for everything that makes Guild Wars 2 what it is! It is such a spectacular game all around. I'm an original beta player, but due to real life concerns ended up missing the original LWS1 launch. Because of this, I was never really grabbed by the story and basically just leveled every class to 80 a few times and roamed open world content. Since the LWS1 was re-launched, I've done all of Return To, Aurora, Vision (except gift of money), The Ascension, and 2 legendary PVP armors. Even with the bugs throughout the story, and the toxicity in PVP, this really is a spectacular game! Thanks so much ArenaNet, you really should be proud of this game! As a side note, the story steps "Visions of the Past: Steel and Fire" and "Champions" in Icebrood Saga dump you into the EoD story on completion. It was super confusing to have Taimi introduce EoD in the middle of the Icebrood Saga, and for her to introduce EoD again when I was trying to finish the "End Conjecture" step of Seasons of Dragons.
  16. Inspired by this post. I personally would love to see it added!
  17. I finished Aurora a couple weeks ago and will be finishing up The Ascension this week. When tallying the costs for The Ascension I noticed I now have all the time gated resources to make my first piece of legendary armor. I've been focusing on crafting legendaries that synergize with the content I'm currently playing. Succinctly put, I've been working through all the Return To + Mastery achievements in chronological order. Simultaneously I'm working on unlocking all the mounts + LWS 3 accessory + LWS 4 accessory + Return to amulet. Once I finish these, I'll start working on raids. Someone with more time than me could do raids + return to at the same time easily given raids are a once a week thing. I paired this with a time gated backpack. Originally I started on the fractals "Ad Infinitum", but decided to switch to PVP "The Ascension" because of the previously mentioned synergy on getting armor in addition to the backpack (also I'd rather put my fractal currencies towards the potions than the legendary). If you go the PVP route, I'll note the most difficult part of The Ascension has not been the "play 3 games a day for 60 days" but rather the last tier that requires 60 wins (presumably within the 15 day window). I started The Ascension expecting to get it in approximately 3 x 60 = 180 games, but the achievements requiring wins roughly double the number of games needed because I'm terrible at PVP. You are required to get 60 + 45 + 30 + 15 wins (in each of the 4 tiers) for a minimum of 150 wins. Assuming a 50% win rate, that's 300 games. Absolute best case (you win every game) is a minimum of 195 games due to how the achievements are spaced. The payoff is that PVP is quite generous on rewards (especially compared to WVW) and you can work on backpack + armor at the same time.
  18. The real question: Will it be redecorated by the holiday events? So hyped! I miss Old Lions Arch. So much more character!
  19. I just played a match on the Eternal Coliseum where my team WAS winning. Suddenly my ENTIRE team disconnected and when we came back the OTHER team was still connected and had capped the entire map. We all got flagged for desertion. Way too suspicious for all of one team to simultaneously disconnect when they were winning the match. Someone has figured out some way to crash the clients of opposing team members. My team was blue opposing team was red. I told team members to file bug reports about it, but not sure if they did it before the match timeout at the end. Edit: Also we are now locked out of PVP for "dishonor". This is completely unacceptable.
  20. If you get 2 or more level 80 boosts they stack in the same slot.... You could just leave that one there to accumulate all future boosts you get!
  21. Pretty sure it's designed around preventing AFK / bot farming abuse. If the timer counted down while you were on another character, you could buy a bunch of character slots and sequentially teleport each to various farming locations. Even with the recharge time, it is very much a sleeper hit that is amazing for co-op with a friend. I just keep a stack of the consumable teleport to friends next to the recharging one for when I need multiple "quick" teleports.
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