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Beowulf.4360

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  1. so i got 3440x1440, all on high with exception to reflections NONE and post processing NONE and char model and quality both to low, not lowest and it still runs like crap, my CPU and GPU are slacking in terms of usage, is this game using 1 cpu core or 2 only?
  2. I agree, finding groups for everything is a pain, the whole UI of LFG is a pain i often dont even know where to click to find the right map i am on. The far bigger problem for me is the whole system of support roles, dps, tanking based on toughness and the direction the game is heading. it was designed with NO holy trinity in place, yet they added content requiring it and some classes were never designed into this scheme, such as warrior. Also giving boons and filling these roles, whole having to tag mobs with dps spells to receive loot, or farm specific runes etc just to be able to fulfill your role. I am just not fan of this system, there are 100 ways to make it more enjoyable and overall better
  3. At this point i feel i have tried everytyhing, 16 CPU cores, 3090, 32gb ram, game on SSD, and changing settings has literally no effect, runs around 29-33 fps in META events on EOD maps, in other maps its 55-80. There are people who are able to reach 50,60 fps on far worse systems and i wonder what is the secret?
  4. I9 9900K + 32GB RAM, RTX 3090 here I have around 50 fps less in EoD and they do not look that much better to be honest, it annoys me in some areas such as KO strike, when we stand on start and i look backwards into the city i get 46 fps, on this system, that is kind of unacceptable if you ask me 🙂
  5. The clutter and visual clarity has always been a bit of a more problem in gw2 but i more or less got used to it over time, I feel the game is missing some accessibility options, to state my personal standpoint, i am half blind, no issues with playing most games as I can modify the UI and increase text, change colors etc, but in gw2, when using 150% UI size in windows and using DPI scaling in the game, when I do a combo field finisher, the text of the effect is too large. It blocks vision of certain boss mechanics. for example frost trap into axe 5 on ranger, all i see is chilling bolts on center of the screen. I cannot see the TP circles on Vale guardian or pillar drop AoE on Adina. We should be able to turn this option off. Thoughts?
  6. whoever designed this strike never played soulbeast, or i dont understand the reasoning behind this fight as you zipline and instantly get split from your pet. the only thing this does is to make you lose 10k dps at the start of the fight and wait 8 seconds so you can beastmode again, its annoying. Why?
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