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Everything posted by Iskras Femme.1693
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Wizard's vault disabled
Iskras Femme.1693 replied to slashouse.1374's topic in Guild Wars 2 Discussion
Here too. -
The BAD 'stunt' system among all MMOs
Iskras Femme.1693 replied to Iskras Femme.1693's topic in World vs. World
I ll try it as a 'test', 🙂 (your words are translated to my language/portuguese - i really dont know why this is automatic when i 'cote'. Anyway, its just the translated text) -
The BAD 'stunt' system among all MMOs
Iskras Femme.1693 replied to Iskras Femme.1693's topic in World vs. World
problem is avoid it against small group or zerg -_- -
The BAD 'stunt' system among all MMOs
Iskras Femme.1693 replied to Iskras Femme.1693's topic in World vs. World
For example: we were a group against another group, suddenly I was 'hooked' like a fish, ok... but then something pushed me consecutively like 3 or 4 times. I didn't even have time to react. This happened several times. I REEDIT the title and content...i was VERY angry -_- -
The BAD 'stunt' system among all MMOs
Iskras Femme.1693 replied to Iskras Femme.1693's topic in World vs. World
Yeap, google translate. CC is better. -
The BAD 'stunt' system among all MMOs
Iskras Femme.1693 replied to Iskras Femme.1693's topic in World vs. World
They are 😞 (HOW to prevent from zerg? 😄 ) -
It would be comic if it weren't just tragic. GW2's Stunt system is, first, consecutive (you can be 'stunned' infinitely) as well as cumulative (they add up). Something seen exclusively in GW2. It's the 'anti-PVP'. And it's no use talking about codes and systems that could prevent a single stunt, they - literally - don't work because the stunt is consecutive/sequential and cumulative. It would be good to change that, it's boring -_-
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Friend It's one thing to listen to the community, it's another to make changes suggested by the community in accordance with development schedules. Believe me, changing things in a game, depending, can take up to many years, as they involve very large structures and a lot of manpower. From what I've read and understood on the Forum, including topics opened by ArenaNet, is that 'something is really happening'. We will see.
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This is really missing.
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When connecting on opposite sides, servers where the populations are from different time zones, of course everything tends to go bad, whatever it is. The system itself is bad, it needs to be reformulated by Anet.
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Well, at last, my game XD
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unlock weapon change to elementalist - would solve everything. 😍
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I call the 'pvp' as 'smal scale' - and WvW as large scale. Yes, understand.