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Iskras Femme.1693

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Everything posted by Iskras Femme.1693

  1. Nome: origincdn.101.arenanetworks.com Addresses: 54.160.144.234 174.129.207.177 here. I COPY and PASTE the secound one (174.129.207.177) to the HOST file like the image - 174.129.207.177 assetcdn.101.arenanetworks.com)
  2. change things in host? yes. I try 2 things or workaround posted here, both dont work. Just hold the connection for more time (one methode).
  3. Its a launcher and server insue, only Anet can fix it ... Have a bunch os topics about, old topics and Anet - at today - dont say NOTHING about, they really looks dont care.
  4. An absurd disrespect from ArenaNET towards its customers. https://freeimage.host/i/HS49p9e
  5. And it seems like no solutions. Simply the launcher stops downloading the game and we have to restart it again and so on. This is an old problem, never answered in the official forums by ArenaNet. If anyone knows how to get around this or fix it? I thank.
  6. I ll try it as a 'test', 🙂 (your words are translated to my language/portuguese - i really dont know why this is automatic when i 'cote'. Anyway, its just the translated text)
  7. problem is avoid it against small group or zerg -_-
  8. For example: we were a group against another group, suddenly I was 'hooked' like a fish, ok... but then something pushed me consecutively like 3 or 4 times. I didn't even have time to react. This happened several times. I REEDIT the title and content...i was VERY angry -_-
  9. It would be comic if it weren't just tragic. GW2's Stunt system is, first, consecutive (you can be 'stunned' infinitely) as well as cumulative (they add up). Something seen exclusively in GW2. It's the 'anti-PVP'. And it's no use talking about codes and systems that could prevent a single stunt, they - literally - don't work because the stunt is consecutive/sequential and cumulative. It would be good to change that, it's boring -_-
  10. Friend It's one thing to listen to the community, it's another to make changes suggested by the community in accordance with development schedules. Believe me, changing things in a game, depending, can take up to many years, as they involve very large structures and a lot of manpower. From what I've read and understood on the Forum, including topics opened by ArenaNet, is that 'something is really happening'. We will see.
  11. When connecting on opposite sides, servers where the populations are from different time zones, of course everything tends to go bad, whatever it is. The system itself is bad, it needs to be reformulated by Anet.
  12. unlock weapon change to elementalist - would solve everything. 😍
  13. I call the 'pvp' as 'smal scale' - and WvW as large scale. Yes, understand.
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