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Torolan.5816

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Everything posted by Torolan.5816

  1. Therefore I wrote watching, not reading. And If the Hobbit had been the first Film of Peter Jackson, you would be totally right. It is a directors disease to ruin such classics by being a special snowflake and giving two skritts about continuity. And I am not sure, but did Lucas not have to choose which story he wanted to tell because of budget cuts? If he had chosen otherwise, maybe Phantom Menace would today be the timeless classic that Episode IV is and Episode IV hot garbage.^^
  2. I was unsure if I should like this post. I agree with the idea of reducing tech, but I don´t want a prequel. Watching the Hobbit or Phantom Menace was bad enough, I don´t want to interact with lets say a king of Orr or Ascalon in the sure knowledge that he will be either a fool or a traitor.
  3. Tengu Samurai >>>>>>>>>>>>>>>>>>> Tech Scientist Lizardrat Mishmash.It really eludes me how Asura could have been chosen over the iconic Tengu. It would be really weak of Anet to come out of the woods and say something akin to:"Yeah, uhm, we are one of the few gaming company who is unable to work within our own system and do something even old MMOs like DAOC and WOW could, make a new class who does not start like any other race. Wait, what? The Death Knight or the Inconnu were introduced without the need or ability to make the personal story before they were introduced?Uhm, ok, but what about voice acting? So you say that the Norn could share his voice with the Tengu. Well...Hm, but how about the armor clipping issue? What, we already have a race from the beginning who has these issues and we did not care in the slightest? Well, you are a really tricky bunch, you customers..." But I guess it is what it is, making raids and even more nonsensical stories for the living world is probably considered more important.
  4. The whole story about Lazarus was BS. I could not even remember the details about him from GW1 beside his threat to humanity, so this whole affair left me with the impression of an old woman who clings to life just to kill a guy that is very far from reassembling himself and is at maximum a local power player even at full power compared to other villains in GW2. Not very heroic at all. I hated to see the former comrades of my character from GW1 degraded and humiliated this much. Of course it also makes sense from Joko to do something like that, so this is more of a personal disgust I have for characters like Joko than a full critique.
  5. I don´t like the theme of the Asura. Genocide, scientific heartlessness, academic rivalries, ivory tower snobism. Basically a list of some of the worst traits of mankind. That they brought steam age and even futuristic tech into a fantasy world does not help either. Regarding the other things, I actually agree with him when he says that the commander thinks that he is the only one with solution to problems. Why should this be the case? The commander already made two big blunders with killing Mordremoth and Zhaitan, unwitting or not. He tolerates and encourages that the egg of the maybe only hope of Tyria is protected by a sister murderer. He basically shrugs it of when Rytlock confesses that he freed Balthazar. He killed Lazarus just for the heck of it and because Livia said so. So you can say that I agree with the premise, but not with the solutions in which Braham tries to deliver that point.
  6. is NOT an asuraHas an own opinionTakes no BS from the commanderstraightforward attitudeembraces the hateOf course he also has flaws, but he is not on the top of my has to go list. I am not particularly itchy for an underwater campaign, but I like Angler fishes who are more stomach than anything else.
  7. And I would certainly agree with George Lucas here, how deep have I fallen. Killing Han Solo for example did absolutely zero for the character of Khylo Ren, he is still the same pimpled, temper tantrum loser with a little bit less grandfather issues in the next SW who gets to look like a really average swordfight guy against Luke and STILL can´t raise a hand against Leah, but it managed to cool me off enough from the SW universe that I did not even consider going into Solo: A SW story. I dislike Asura in general, but Taimi comes close to being tolerable for me right now. As the commander is obviously unable to kill the big baddies on his own, he needs someone like her to help him out. And why should this not be a teenage Asura? I would also welcome a shift of story to something actually heroic instead of everyday is doomsday. I would welcome the exile of Caithe and the resignation of Rhytlock though.
  8. Nice, add a "I don't want to receive duels" option, there you go, problem sovled... Why add a solution to a problem that has not to be there? And if you really think this would stop people from harassing potential duelling partners, you are gravely mistaken. Annoyance is like life in Jurassic Park, it finds a way too. I can kind of understand why people want to duel, but the annoyance potential for morons rises massively when you allow open world duelling. I don´t want anyone to follow and pesker me in map chat because he always wanted to duel a two pistol engineer or something like that. If the basis for not having things in the game is they might have some vague potential to annoy someone if they are misused, then we better remove players from the game because you people might get annoyed by someone randomly spamming skills in Lion's Arch or somewhere, or by chat (better remove chat), or merely by a player who decides to follow you around. Really if your level of intolerance is this high then you simply aren't suited to an MMORPG and should go play a solo game.My level of tolerance is quite high for most ideas. I usually don´t dart into a 1vs1 in wvw for example, although the game mode would give me every right for it. A large number of veterans actually accepts and respects duelling in wvw.So I just don´t find the logic into allowing something that you can already do in special places that are not in the open world. The only reasonable answer for this is that you want to drag as many unwilling people as possible into it, and that is where my tolerance indeed is low. The vague potential you are speaking off is not vague. To illustrate this, look into wvw and you will always have a joker that builds useless siege on his way just to tick people off because suppies are wasted. When there are ways to troll people, trolls will use them at their leisure. Just ask any Eve Online carebear player whose billion dollar ship was ganked by a 100K throwaway boat right under the nose of the police forces. You may not understand this because it does not bother you if someone follows you with stuff you do not want, but my focus on the game is severely hampered by this kind of behavior.
  9. Nice, add a "I don't want to receive duels" option, there you go, problem sovled... Why add a solution to a problem that has not to be there? And if you really think this would stop people from harassing potential duelling partners, you are gravely mistaken. Annoyance is like life in Jurassic Park, it finds a way too. I can kind of understand why people want to duel, but the annoyance potential for morons rises massively when you allow open world duelling. I don´t want anyone to follow and pesker me in map chat because he always wanted to duel a two pistol engineer or something like that.
  10. An easy mode raid would just give me more from something I did not even want for the first time.Legendary armor is available through wvw, and I am not interested in the difficulty of the content itself. It robs me of some sidequest lore, but that is not as severe because the story of GW2 is like a rollercoaster, an up and down in quality. I would prefer raids to be marginalized through the simple lack of meaning instead of upgrading it by enlargement, and I m pretty hopeful that people would actually prefer to do wvw over raids.
  11. Adults don´t shed this attitude if you do not remind them constantly about it as children. Equality and fair play is hard to instill in the children of those people who are used to take what they want with the idea that they sometime, somewhere worked for it and now it belongs to them by default. I would not have used Skulls and bones as example. Wasn´t George Bush junior a member of that society, as a then notorious drunkyard whose job was to be a son? You will also never get rid of elitists, no matter which game mode you play. Some people just cant stand if others do not meet their expections and don´t accept other approaches.
  12. So if I undestand this right:You get assigned to a newly created world every 8 weeks.You can mark one of your guilds as wvw guild, and guilds can form alliances who are then preferably grouped on a new world together.*Guildless randoms are thrown in where statistics say they fit in best. So far, so good. Sadly it is still pointless to make wvw memorable, even more so than before. If my guild is disbanded today, nobody will ever see how good we fared in wvw. Guilds stay faceless and meaningless beside the idea of grouping on the level of guilds instead on the level of servers. From a technical and coverage wise point of view, maybe this will indeed help. On the emotional side probably not.
  13. Maybe with a tendency to no for GW3. GW3 would be welcomed by me when:balance gets betterpersonal story gets made in a way that you can easy add races later on, maybe by transporting it in the open world.story in general gets betterinstanced content is gone outside of fractals. Fractals can stay to how what has happened in the past.dungeons become open world events like in DAOC.pvp is exclusive in wvw.wvw lets guilds build garisons on their own with their own ressources and a system where alliances mean something, maybe in a way that you simply cannot attack people you are allied with and you have to officially declare war on another guild to be able to take their stronghold. Roaming would still be allowed of course.hometown invasion becomes possible.maps evolve in the ls and new maps are added in expansions. Frozen in time is superlame.Guilds actually mean something. If the majority of these things would come, I would want Anet to shut up and take my money. If not, I can very well live with GW2 in it´s current state until I finally find a game that satisfies my needs better.
  14. And they still have different connotations. There's the social elite who look down on the classes below them. See great examples in Victorian age setting books as we no longer have social classes in typical Western societies. Then there's the elite at X skill who are just highly skilled. Who on average don't look down on anyone. So again, which elite are you referring to? In general I agree with you, but you´re wrong when you say that western societies don´t have social classes that look down upon the common man. The difference is that they mostly do not believe that they have the birthright to look down upon the common man, they believe that inheritance and/or commercial/political success make them better than the common man. It´s really disgusting to converse with many people of the upper society, they are absolutely delusional when you ask them for example if hunger is global problem that also affects them, they will dance and play on the Titanic until they are swept away by the water and the last you will hear of them is lamenting how this could have happened to them of all people. Plutocracy(the rule of the rich and powerful) in its mildest Form is actually lobbyism which is a major factor in western democracies. I honestly don´t know if many higher skilled people look down upon the less skilled. I personally feel that the life as an average man is much easier than hunting for the very best or being part of an elite organization. As top tier skill in games also is dependent on reflexes beside tactics, you can´t keep up forever. I recently played foosball against a 22 year old. I played a lot when I was younger like him, but I was simply unable to keep up with him reflexes wise. It´s a lesson you have to learn sooner or later, and I think that it is easier to accept it in grace than to turn into a so called bitter vet keyboar warrior someday. When a game turns into a series of events I try to do as fast as I can because I don´t want to suffer through it forever, it is probably time to quit anyway.
  15. So do these Tengu have clipping issues? As far as I can see, their tail feathers are very visible and not in the way of thier current clothing. If that is such a big problem you could swat two flies with one swing, finally solve the clipping issue that drives so many charr players mad and shut down that topic once and for all.
  16. I finished both HoT and core with a low damage tanky guardian, a high damage but lightly armored thief and a rather lousy condition ranger. I only read one build on metabattle ever, and that was not for one of these classes. For the most time you can basically die your way through the story if you should be unable to overcome your foes by dodging and positioning, as strange as that may sound. If you would have said that some story instances, especially in season 2 and some in season 3, brutally sucked regarding mechanisms, we would be on the same boat. ;)
  17. I have no real desire to see Cantha again if it does not involve Tengu. If Anet is not creative enough to just purge their Chanta like feudal Japan was able to do for hundreds of years and prosper in the process, they can´t be helped anyway or have no real desire to explore asian Themes.
  18. Oh yeah, I forgot what also bugs me a lot when I read about Vlast.GW2 skritts on everything that was heroic in GW1, either making a joke out of it or reversing it.
  19. It is actally very hard to compete with computers for the attention of children, even with a skritty device of only the size of a matchbox. I always bunk on the ability of their own imagionation and the desire to build something instead of simply consuming it, but the lure of games like Clash Royale is really strong. Time and place are also a factor. Where I live, children fall out of the already voluntary daycare when they are around the age of 11. You can be sure that a regular institution of daycare is boring an 11 year old to tears already with their ancient education methods of crafting to keep the fingers busy and listening to elders which they gingerly packed into new clothes and called modern, and most of them are really glad when they can leave them. Next comes open youth care, a place where juveniles have to appear on their own and are basically supervised while doing stuff on their own, an already superior concept that is surprisingly not much aided by the government. This is the first place when you can actually bunk of the children to use their imagination instead of trying to fit in the hamsterwheel that we call school here.
  20. Players did ask for it in GW2. Then Anet implemented it in the form of a system where you had to earn traits by beating specific bosses, completing mini dungeons, or things like capturing a keep in WvW, just like in GW1 where completing quests or killing bosses and using a Signet of Capture on them unlocked new skills. It was probably one of the least popular updates ever made and they reverted the system a few months later because of non-stop complaints about how terrible it was. As you say that I actually remember this now, diving around in Orr in the sunken ship or something like that? Maybe it was too much at once? If memory does not deceive me you had to make it with a multitude of characters which turned it into the same old skritt after a whole, a symdrome GW2 quite often suffers from.
  21. I am still speechless how a titan of fantasy literature like Jeff Grubb could have agreed to take part in the convoluted mess that GW2 calls a story after LS1.The skill aquisition of GW1 was a piece of art, nothing less. I am pretty astounded that people did not ask more for it here as it would be a very good measure of testing skill instead of equipment(Whoever has the X skill has managed to defeat Y). and it was actual fun to get them for both explorers, collectors and min-maxers.*I could have very, very, very well have lived on without jumping and swimming. Both only lead to horrible invisible wall experiences, dizzyness bcause of the lack of perception and balance you suffer through a new view and pathetic tries to jump over a bucket wide hole in the earth, still fall and die a well deserved death. GW2 has some very nice ideas, but GW1 beats it easily in the categories I like. I would probably still play it if it would be updated regularly.
  22. This is just my subjective impression, but maybe it comes not so much from clipping issues but from the idea that the grassroot militia system in which charr operate just sucks, their technology is a horrible mash of steam, flintlock and dirt and most importantly that they were a quite merciless enemy in GW1 that a lot of people, me included, had trouble at accepting them as allies.Norn declined in poplarity because they lost their crown jewels between GW1 and GW2 and play second fiddle right from the start.To my continual amazement, many people like Asura although they are just a race of cold hearted, opportunist rat scientists. I have no fitting explanation for that really, maybe people liked the smurfs or had a hamster when they were kids or something.^^Sylvari have been shoved in the center of attention for a whole expansion AND a living world story, I am not that surprised when more are made. And I already adressed the problem wih voices, just leave them ouf of personal story or let them share voices with Charr or Norn. Housing for example won´t affect me as I already don´t use the guild hall and barely use my home instance, why use another private instance.
  23. I have no idea why people are so vehemently against new races.It would be great to have Tengu to fill the role of samurai warriors, something Anet has mystically refrained from implementing except for the Reptile/Sub Zero/Scorpion remembrance outfit.We have technosmurfs, backyard militia catpeople and talking vegetables. Of course you can ssay that it is enough already, but how do the pet shop boys say:"Too much is never enough."The Tengu could not be the commander argument is pretty amazing to me. Anet has evidently shown that theay don´t give a skritt about the story with the revenant. And even if that were a problem, just give them the advanced option treatment and let them chip in in the then current expansion instead of playing the story from thge very beginning. Maybe you would agree with me when I say that playing the story with alts gets very old very quickly, so it is a drama basically nobody wants.That clipping problem is very old. Why do you think Anet would sudenly fix it? We are basically sitting around the campfire right now with probably three coconuts for 10 people. Some of us wear only clothes we found in the charity section and they do not fit so much. When you are like me you don´t give a skritt about the fact that people wear clothes that do not fit 100%, my attention lies on the coconuts. You would basically get the same of the same old skritt while Tengu supporters would finally shut up. Underwater combat sounds nice on first glance. But it is truly a 3d movement and explorers will groan so loud that you could hear it in Iceland when you can "fly". One of the few ways to avoid that would be either to let people walk on the bottom of the ocean which sounds dumb from the very start, or to let people wander around in dimmly lit caves and mazes which would produce an even louder groan from people who dislike exploring.
  24. I voted for housing because i have basically given up about everything else. The first step to disappointment is hope. :)
  25. I think you're misjudging several factors. First, ANet keeps their focus primarily on the casual side. LW updates, new maps, story, etc. We get these more frequently than we get fractals or raids. So you're overestimating their effort here. They chose to spend some resources in order to have a more diverse game, offering something for a larger population. Next, you're underestimating the impact of "said rushers". Generally speaking, these are what the most involved people look like. Sure, there will be exceptions that are happy to spent 13k hours in the open world, but they are just this - exceptions. Involved people tend to talk more, and more passionately about the game, hence they are most likely to draw new players in. Hence the importance of keeping them in the game. Their absolute numbers aren't that important, but their impact on the game is. Mind you alot of these forum talks are about beliefs and not actual facts or hard data. Nothing that has any numbers mind you. Only Anet holds onto that Delicious double nut chocolate chunk cookie.As I already said, I don´t have numbers, Anet has.And they have the numbers, so they know how to proceed. Because no bigger company goes bancrupt and no project has ever tanked when it had numbers. Right? ;)
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