Jump to content
  • Sign Up

Deadmoose.6594

Members
  • Posts

    534
  • Joined

  • Last visited

Everything posted by Deadmoose.6594

  1. lol dmg is fine, give it a rest. The reason why ranger keeps getting nerfed is because it was super op and low skill. The nerfs they did put it in line with where it should be, finally. Multiple nerfs just means it wasn't nerfed hard enough the first time. Smokescale needs its cc back? You joking? You might as well ask for free wins in arena. How can you possibly think that the ability to stunlock with a pet and then f'ing smash the kitten out of the opponent with a greatsword is fair play. Unless you do know its not fair and you're just vying for your spec so that you can be more powerful, that's more likely the case here.
  2. At this point in my life I just want full rewards for participating in pvp similar to how you get full rewards for participating in wvw. I don't want to care about winning or losing, it's too stressful. It makes me hate people and hate gw2, and hate anet. That's a lot of hate. Anet you are purposefully making me hate things, and I don't like it. I want to play pvp, and I still want to try to win for a rating, but I get kittening infuriated when I go on a losing streak because of your bad system, and I don't make any progress with rewards. I'm old, I have kids, I have limited playing time, and I don't need this in my life. I'm not alone in this thought process either. Do what you need to do to make pvp in line with wvw, that is all.
  3. I was playing several matches a night for a long while, but finally decided the anger and stress of it all isn't worth it. Now I just get on and do my daily for the astral, or a few matches a night until the weekly is done. Unless of course there's season reset, but I think I'll still take that easier instead of trying to grind it all out asap. I feel like I win more when I play less too.
  4. Why are you still active on the forums if you don't play the game?
  5. Anet definitely cares more about what people say than afk'ers in pvp, here and in game. I think the main problem is that afk is so rampant if they were to take action, the pvp community would be even smaller. I guess I'd be ok with that though because at least there'd be 5 people on your team moving around even if some act like bots. Also be careful discussing punitive actions made by Anet gm's, that's against their ToS.
  6. Realistically what do you expect them to do though? Anet rarely takes action against paying customers. People who haven't purchased expansions maybe, but not paying customers.
  7. but if we try sometimes, we get what we need
  8. As a chrono I can farm a reaper regardless of weapon, they're only good if they can touch you.
  9. Only thing I've noticed is that player competency has gotten worse, at least in recent matches I've been in. Nobody knows how to use CTR-T, and if I do, they don't focus that target. You've got maybe two people focusing the target and then a few others deciding for themselves they know better than a dragon player. I don't think damage has really dropped off or bunker has improved, I think people have just gotten worse.
  10. I seek a player who doesn't threaten to afk if I'm paired with them in a match, but we can't always get what we want can we?
  11. Why did you choose the letter F as the option to end duo q? because F duo q?
  12. I think it really comes down to making the game mode more streamlined as opposed to rock bottoming the skill floor. If you know what to expect out of an enemy, it becomes more a chess match and less who is better at their spec. I'd rather have a chess match than a fight with two confused people who don't know how to play that well. Some of the best fights I've ever had regardless of outcome were more like chess matches. That being said, I've never been a fan of abilities that allow people to be taken out of combat, or abilities that negate a player from doing anything defensively, yet those still exist in the game and will never go away.
  13. yeah but they're damage isn't really that good if you evade and wait, just tell your team to pile on a virt and its over for them. I haven't encountered a virt in a while that I couldn't wreck and I exclusively play as chrono.
  14. Nah it happens regardless if there are afk'ers or not. I've never heard of overperforming being punished before if you lose. I've heard of overperforming and winning being punished because your rating goes up and so you are expected to carry more, but never with losing.
  15. huh? Sidenodding/decapping doesn't matter? lmao...ok. I actually don't like invis in pvp in general and I've said so many times. It's not really that thief is overpowered per se, it's that invis is overpowered and they get pretty much unlimited access to it, which makes them overpowered.
  16. I have to disagree with you on your main point about skill, but agree that they are weak crybabies. I think that generally people are pretty good at playing their class, but generally people can be bad at knowing where to go on a map to win. Placement, decapping, stuff like that...knowing your role. Those are pretty equally as important as your skill in playing your character. These were completely winnable games, so if my teammates put effort and coordination into trying to win it could've happened. I don't buy the skill argument.
  17. Nice to know anet doesn't even enforce their own code of conduct unless you swear here on the forums.
  18. My OP isn't talking about skill level at all, I'm talking about afk'ing in matches. It's become such a rampant problem that pvp has been unplayable for me.
  19. My rank has dropped an insane amount this season, I can't even win anymore. This just points to epic levels of toxicity and in my opinion, the myriad issues that plague the conquest game mode. It must be in its last death throes because this is ridiculous. In order to get a win now it's like my team has to win 4v5, which we actually did once - we had an afk'er from the start of the match but we still won. Now I'm seeing entire teams quit almost immediately, and not even trying. ANET, I HIGHLY SUGGEST BREAKING THE GLASS AND FINALLY AT LEAST TRYING SOMETHING NEW:
  20. This already happens, so not sure what your point is. At least now people might try harder to not lose as bad, and there will be less of a chance of afks.
×
×
  • Create New...