Necro's kit in PvP is too underwhelming in the current state of PvP, especially in G3+. Being the only class without an actual invuln or block and with the current glass/burst builds, necro just doesnt bring enough to the table. Scourge is a semi-decent bunker/support build but again at higher levels of PvP, it doesnt offer enough to the team. Likewise, reaper gets run through as most classes can instantly burst through our shroud which means we just die. Harbinger is decent, but still suffers to a degree from these same problems. Essentially with the current state of PvP being an extremely low TTK meta, a class like necro without invulns or blocks becomes a crutch to the team and would like to see some changes to make necro more viable in G3+ for pvp.