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Lyanna.9875

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Everything posted by Lyanna.9875

  1. I write here what I wrote on Reddit: RIP Cata........ I was finally able to finish Veterans and Elites (the elites not completely but I was getting there) without always going in downstate thanks to Cata... and now? They nerfed it... why?????? I tried it just now in Echovald Wilds and I was not able to kill 2 brotherhood pistoleers (or something like that) they basically got me in downed state before I even got one of them to half the health. they wanted again Eles downed state all the time all the way no other explaination. Explaining it further: I'm a noob/average player that mostly play on PvE and even there it is not feasible anymore. I was having fun again seeing that the down state was less likely... but now? not anymore... I'll go back to power weaver or staff tempest (staff tempest I like, I know it was nerfed but it is funny and less likely to get me in downed state automatically with veterans)
  2. I don't know if someone already said it BUT the thing that should have been best for the Catalyst and that we asked in our feedback was to not only modify Jade Sphere but to change completely the Hammer #3 skill so it could become integrated in the Catalyst dynamic in a combo with the Jade Sphere. So it can be used with ALL weapons and not just Hammer that feels clunky and really slow. Like the orbs that rotate around you could have been summoned at attunement change, THAT would have increased survivability by A LOT! Neither this nor the traits master have been changed. These with the change you made about the Jade Sphere were our feedback. You just took 1 of the 3... Better than nothing of course but still...
  3. Addding to this... I tried it with both Staff and D/D in Fresh Air (Air - Fire) and it actually is more fun than with the hammer. My impressions on the hammer stays the same. I tried also using both Celestial and Berserker gear. Celestial is more viable than Berserker. Anyway, D/D and Staff help a lot more in increasing the energy for the F5. With the Hammer it is just too slow in doing that. I add that Hammer 3 should be one of the core mechanics of the spec and not tied to Hammer. It can be tied to attunement swap, when you have all four in the air swapping attunement/overloading can shoot the projectiles or it can be done automatically at the end of the duration that should still be longer than it is
  4. Unfortunately it feels like I thought it would when I saw the teaser image. Hammer is so so so slow even compared to staff (the only other two handed weapon that Ele has), same goes for the F5 skill. Since I brought it up let's talk about the F5 skill a little more: it feels that the field, since it is a projected field by the Arcane Sphere it should be able to follow you around, static like that when the profession is both ranged and melee it is not good especially if you swap between the two. The duration of Hammer 3 is really laughable. If you have to fight off a mob and use any other skill instead of H3 on all 4 attunements (with all their cooldowns) you don't have enough time to chain all 4. Also the damage done on full celestial is very very very low even with all Elemental Empowerment traits. Weaver is a faster elite spec that feels more rewarding to use both in power and in rotation. I'll try it some more today and come back to you 😀
  5. this is a bug since it is an automatic continuation from the previous store step. I know where the marker is but if it starts automatically after The Test Subject I shouldn't go out of the instance and come back in. So you just went ahead with the charge?
  6. exactly the same issue as you. Tried doing it yesterday 1 time, just tried today and same thing is happening. I just sent a Bug Report. too
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