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Randulf.7614

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  1. I’ve obv missed something. Retaliation is being removed? Why?
  2. Wasn’t it deleted because the poll options were edited after people voted? I’m sure that’s what others were saying
  3. Looks it ”Starting 25 May Living World episodes will be in the spotlight chronologically. Episodes are free to unlock during their spotlight week, and we’ll update them with new achievements. Complete all the new Living World Season 2 and 3 achievements to earn a voucher for a Guild Wars 2: End of Dragons precursor weapon. ”
  4. It’s too late for a rewrite with the expac likely close to completion and certainly story locked in
  5. Seasons are hugely replayable. S2 is a bit of an exception since the maps aren’t locked behind a paywall, but everything else is worth the cost
  6. I enjoyed the instance but not the interminable Ryland fight. The Dragons looked cool and it had a great feel to it, but it needed a bit more mechanics. I’m not a fan of meta bosses in instances either. It’s not a huge deal, but the lack of exploitable, dynamic open World recently is very much not what GW2 is all about. Really disappointed in the story direction and how they threw away two iconic foes so easily, esp Primordus after his links back to GW1. The lore, the story continuity all seems a bit broken at this point. Ive been looking forward to campaigns in the Shi
  7. Whilst I’ve heard of players doing it solo, realistically the timer makes it impossible for all but the very elite players. A small group is recommended due to scaling There is an easier one but I forget which it is after so long. If I remember I’ll update my reply
  8. The cynic in me thought the same, but given it is only a 2 day window before forums reopen, it’ll be just a coincidental timing thing. Most feedback appears a day or two after anyway. Can’t say the trailer grabbed me. I don’t mind instances, but having been playing with a returning player from 7 years ago, I’ve come to remember the big draw for myself and may others is in exploring maps, events, open world and not chain instances.
  9. It’s exactly the same as it was in the terms you are defining. Arguably Path of Fire is more solo friendly with the best mount system in any mmo, but the higher difficulty beyond core remains and more stat sets existed. Ultimately it is the same game as 4-5 years ago with the addition of mounts which have been a huge QoL improvement and obviously a lot more content
  10. They also said it might not be next year either Op - I’m on the fence with this one. I can totally understand the point, although it does freshen it up for some of us. I hope though w3 and w4 is a return to less about challenging and more about the simple fun of w1. W2 was initially poorly received (hence the changes) and I hope they have learnt the lessons about making long, overly thought out levels
  11. Unlikely since if it is the chest piece you are after, you can already get it via random drop from the canopy bosses at any tier (Matriarch is usually best). T4 is just guaranteed
  12. The irony is the ui was originally designed to be as clutter free as possible, but when a lot is going on we get situations like this. I’ve no issue with that, because for me it is useful, but being able to hide any sections on request should be an option
  13. I’m pretty sure you can’t clear them
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